Player Matchup

Tiamat
Tiamat
Dylan_Suarezz
Tiamat
Level 69
God Stats
3W - 6L
1,399 SR
Queue Stats
122W - 132L
1,379 Elo+
Party 1
Thor
Thor
Oskkar
Thor
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 20L
1,473 Elo+
Solo
Jormungandr
Jormungandr
muralclover145
Jormungandr
Level 68
God Stats
3W - 5L
1,373 SR
Queue Stats
98W - 101L
1,443 Elo+
Party 1
Team Averages
Level 81
1,424 SR
1,431 Elo+

VS

Team Averages
Level 124
1,499 SR
1,375 Elo+
Ishtar
Ishtar
LigiaDMO
Ishtar
Level 59
God Stats
79W - 86L
1,444 SR
Queue Stats
267W - 267L
1,432 Elo+
Solo
Agni
Agni
NPNeNUS
Agni
Level 128
God Stats
1W - 0L
1,574 SR
Queue Stats
24W - 21L
1,286 Elo+
Solo
Chang'e
Chang'e
SKORTIS
Chang'e
Level 184
God Stats
61W - 59L
1,478 SR
Queue Stats
1,158W - 1,212L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
7,822
711
7,812
10,903
7,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Oskkar
Thor
10
1 / 5 / 1
7,717
702
5,745
11,058
4,496
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
muralclover145
Jormungandr
10
0 / 4 / 1
7,501
682
6,187
12,292
13,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
LigiaDMO
Ishtar
14
10 / 0 / 4
10,321
938
14,240
8,661
3,284
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
NPNeNUS
Agni
11
1 / 1 / 11
8,747
795
8,690
7,762
2,611
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
SKORTIS
Chang'e
13
3 / 1 / 10
9,324
848
7,698
8,890
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
14
14
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Ishtar
LigiaDMO
Ishtar
10
0
4
12
W
Agni
NPNeNUS
Agni
1
1
11
6.5
L
Thor
Oskkar
Thor
1
5
1
0.3
W
Chang'e
SKORTIS
Chang'e
3
1
10
8
L
Jormungandr
muralclover145
Jormungandr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,744
Damage
30,628
34,253
Taken
25,313
25,615
Mitigated
9,058
6,963
Healing
8,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,812
481
125
3,126
10,903
7,954
0
4,731
6,172
34,568
0
W
Ishtar
LigiaDMO
Ishtar
14,240
9,880
0
2,286
8,661
3,284
1,561
4,566
3,688
0
34,891
W
Agni
NPNeNUS
Agni
8,690
302
0
0
7,762
2,611
84
3,721
3,845
36,599
0
L
Thor
Oskkar
Thor
5,745
796
0
920
11,058
4,496
0
5,194
5,864
0
20,040
W
Chang'e
SKORTIS
Chang'e
7,698
77
2,601
3,936
8,890
3,163
447
4,976
3,497
31,852
0
L
Jormungandr
muralclover145
Jormungandr
6,187
904
206
2,586
12,292
13,165
0
6,651
5,641
20,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,040
Gold Earned
28,392
90
Minions Killed
142
0
Camps Cleared
0
609,112
Distance Traveled
636,033
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,822
711
51
5
0
198,897
0
W
Ishtar
10,321
938
49
4
0
202,190
3
W
Agni
8,747
795
53
5
0
216,066
0
L
Thor
7,717
702
18
2
0
205,488
1
W
Chang'e
9,324
848
40
4
0
217,777
0
L
Jormungandr
7,501
682
21
2
0
204,727
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role