Player Matchup

Danzaburou
Danzaburou
AbuseJuice
Danzaburou
Level 141
God Stats
18W - 2L
1,810 SR
Queue Stats
114W - 62L
1,707 Elo+
Party 1
Bacchus
Bacchus
Kenpachi cx
Bacchus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 18L
1,723 Elo+
Party 1
Agni
Agni
PaulThePandaXD
Agni
Level 125
God Stats
23W - 14L
1,631 SR
Queue Stats
111W - 89L
1,605 Elo+
Party 1
Team Averages
Level 91
1,647 SR
1,678 Elo+

VS

Team Averages
Level 107
1,512 SR
1,627 Elo+
Bake Kujira
Bake Kujira
Bluegito
Bake Kujira
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 75L
1,619 Elo+
Solo
Baron Samedi
Baron Samedi
GroveSide777
Baron Samedi
Level 125
God Stats
1W - 3L
1,490 SR
Queue Stats
48W - 47L
1,685 Elo+
Solo
Da Ji
Da Ji
V1Gestalt
Da Ji
Level 47
God Stats
24W - 26L
1,545 SR
Queue Stats
238W - 246L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AbuseJuice
Danzaburou
16
9 / 2 / 6
13,376
955
19,278
13,916
5,850
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
Kenpachi cx
Bacchus
15
4 / 2 / 14
12,287
878
9,799
16,440
20,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
6 / 6 / 9
11,988
856
17,288
9,774
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Bluegito
Bake Kujira
11
0 / 7 / 4
9,460
676
8,465
23,333
20,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
GroveSide777
Baron Samedi
12
1 / 8 / 6
10,495
750
10,720
13,307
6,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
V1Gestalt
Da Ji
15
9 / 4 / 0
12,389
885
13,962
14,023
6,923
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
19
Kills
10
10
Deaths
19
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AbuseJuice
Danzaburou
9
2
6
6
L
Bake Kujira
Bluegito
Bake Kujira
0
7
4
0.29
L
Baron Samedi
GroveSide777
Baron Samedi
1
8
6
0.5
W
Bacchus
Kenpachi cx
Bacchus
4
2
14
5.5
W
6
6
9
1.75
L
Da Ji
V1Gestalt
Da Ji
9
4
0
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,365
Damage
33,147
40,130
Taken
50,663
29,660
Mitigated
34,275
11,866
Healing
4,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AbuseJuice
Danzaburou
19,278
12,132
0
6,973
13,916
5,850
1,914
8,328
5,588
0
82,281
L
Bake Kujira
Bluegito
Bake Kujira
8,465
4,656
0
2,248
23,333
20,952
0
10,809
12,008
32,799
0
L
Baron Samedi
GroveSide777
Baron Samedi
10,720
898
706
1,227
13,307
6,400
0
8,366
4,524
37,842
0
W
Bacchus
Kenpachi cx
Bacchus
9,799
1,053
0
4,393
16,440
20,525
547
7,941
8,053
23,072
0
W
17,288
822
0
500
9,774
3,285
654
3,178
6,596
40,819
0
L
Da Ji
V1Gestalt
Da Ji
13,962
4,281
0
174
14,023
6,923
0
6,926
6,815
0
35,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,651
Gold Earned
32,344
176
Minions Killed
144
0
Camps Cleared
0
776,337
Distance Traveled
710,755
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,376
955
111
8
0
248,263
3
L
Bake Kujira
9,460
676
56
4
0
255,209
0
L
Baron Samedi
10,495
750
53
4
0
194,873
0
W
Bacchus
12,287
878
19
1
0
278,797
2
W
Agni
11,988
856
46
3
0
249,277
0
L
Da Ji
12,389
885
35
3
0
260,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role