Player Matchup

Medusa
Medusa
BadBax
Medusa
Level 75
God Stats
6W - 2L
1,619 SR
Queue Stats
146W - 150L
1,430 Elo+
Solo
Artemis
Artemis
BobrovTV
Artemis
Level 139
God Stats
4W - 1L
1,547 SR
Queue Stats
148W - 121L
1,522 Elo+
Party 1
Ganesha
Ganesha
Darkherolord
Ganesha
Level 65
God Stats
1W - 1L
1,296 SR
Queue Stats
118W - 150L
1,433 Elo+
Solo
Cernunnos
Cernunnos
MrPawelPL
Cernunnos
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,518 Elo+
Solo
Cthulhu
Cthulhu
VladislavK2312
Cthulhu
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 118L
1,482 Elo+
Party 1
Team Averages
Level 98
1,493 SR
1,477 Elo+

VS

Team Averages
Level 75
1,544 SR
1,475 Elo+
Merlin
Merlin
 
Merlin
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
GreekGayPekoH
Bake Kujira
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 68L
1,511 Elo+
Solo
Ullr
Ullr
Marceleq05
Ullr
Level 68
God Stats
1W - 1L
1,277 SR
Queue Stats
57W - 57L
1,486 Elo+
Solo
Rama
Rama
Tågero
Rama
Level 28
God Stats
1W - 1L
1,711 SR
Queue Stats
100W - 120L
1,407 Elo+
Solo
Danzaburou
Danzaburou
basoeltanque
Danzaburou
Level 127
God Stats
1W - 3L
1,734 SR
Queue Stats
134W - 139L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BadBax
Medusa
16
8 / 2 / 9
9,587
959
13,088
9,934
5,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
BobrovTV
Artemis
17
6 / 0 / 13
9,470
947
13,059
6,412
3,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
Darkherolord
Ganesha
14
0 / 3 / 10
8,523
852
3,974
12,444
12,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
MrPawelPL
Cernunnos
14
3 / 2 / 10
8,456
846
9,855
7,737
4,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 11
8,621
862
5,741
12,530
13,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 4 / 4
6,917
692
9,074
6,943
2,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bake Kujira
GreekGayPekoH
Bake Kujira
12
0 / 5 / 5
7,166
717
4,654
14,840
13,900
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 3 / 3
7,196
720
7,442
9,323
4,147
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Rama
Tågero
Rama
15
2 / 2 / 3
7,766
777
4,365
6,709
2,854
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
basoeltanque
Danzaburou
13
3 / 5 / 2
7,475
748
6,880
10,041
4,525
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
19
Kills
7
9
Deaths
19
53
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
4
0.75
W
Medusa
BadBax
Medusa
8
2
9
6.25
W
Artemis
BobrovTV
Artemis
6
0
13
12.5
W
Ganesha
Darkherolord
Ganesha
0
3
10
1.67
L
Bake Kujira
GreekGayPekoH
Bake Kujira
0
5
5
0.5
L
1
3
3
0.83
W
Cernunnos
MrPawelPL
Cernunnos
3
2
10
4
L
Rama
Tågero
Rama
2
2
3
1.75
W
2
2
11
3.75
L
Danzaburou
basoeltanque
Danzaburou
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,717
Damage
32,415
49,057
Taken
47,856
39,145
Mitigated
28,181
19,297
Healing
10,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,074
523
1,003
468
6,943
2,755
0
1,686
5,089
20,317
0
W
Medusa
BadBax
Medusa
13,088
3,127
521
2,369
9,934
5,498
1,576
4,016
5,918
0
28,382
W
Artemis
BobrovTV
Artemis
13,059
3,635
3,234
3,190
6,412
3,486
1,485
1,798
4,614
0
19,743
W
Ganesha
Darkherolord
Ganesha
3,974
260
993
2,136
12,444
12,381
370
3,743
8,701
8,612
0
L
Bake Kujira
GreekGayPekoH
Bake Kujira
4,654
2,131
365
2,128
14,840
13,900
0
3,154
11,216
7,403
190
L
7,442
2,204
321
2,154
9,323
4,147
0
1,670
7,432
0
14,784
W
Cernunnos
MrPawelPL
Cernunnos
9,855
2,636
0
1,617
7,737
4,763
678
2,239
5,498
0
22,230
L
Rama
Tågero
Rama
4,365
1,656
732
1,301
6,709
2,854
0
1,162
5,414
0
13,219
W
5,741
192
2,644
2,593
12,530
13,017
245
1,742
10,788
15,989
0
L
Danzaburou
basoeltanque
Danzaburou
6,880
2,183
472
1,440
10,041
4,525
0
2,043
7,954
0
14,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,657
Gold Earned
36,520
129
Minions Killed
83
0
Camps Cleared
0
1,014,908
Distance Traveled
795,443
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,917
692
24
2
0
145,879
0
W
Medusa
9,587
959
37
4
0
225,012
0
W
Artemis
9,470
947
19
2
0
223,097
0
W
Ganesha
8,523
852
0
0
0
200,855
0
L
Bake Kujira
7,166
717
11
1
0
169,912
0
L
Ullr
7,196
720
15
2
0
184,866
0
W
Cernunnos
8,456
846
43
4
0
176,033
0
L
Rama
7,766
777
18
2
0
152,712
0
W
Cthulhu
8,621
862
30
3
0
189,911
0
L
Danzaburou
7,475
748
15
2
0
142,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role