Player Matchup

Sylvanus
Sylvanus
Sinuish
Sylvanus
Level 99
God Stats
1W - 1L
1,687 SR
Queue Stats
242W - 295L
1,389 Elo+
Party 1
Hou Yi
Hou Yi
TRN Father
Hou Yi
Level 106
God Stats
6W - 14L
1,341 SR
Queue Stats
180W - 247L
1,357 Elo+
Party 1
Zeus
Zeus
TRN toaster
Zeus
Level 115
God Stats
2W - 6L
1,399 SR
Queue Stats
261W - 306L
1,407 Elo+
Party 1
Yu Huang
Yu Huang
ThatOneEboi4136
Yu Huang
Level 89
God Stats
2W - 2L
1,504 SR
Queue Stats
152W - 201L
1,388 Elo+
Party 1
Chaac
Chaac
VvTox1c
Chaac
Level 109
God Stats
1W - 6L
1,277 SR
Queue Stats
254W - 302L
1,403 Elo+
Party 1
Team Averages
Level 104
1,442 SR
1,389 Elo+

VS

Team Averages
Level 97
1,515 SR
1,577 Elo+
Ares
Ares
DEMONIC SOUL94
Ares
Level 128
God Stats
6W - 1L
1,709 SR
Queue Stats
80W - 62L
1,483 Elo+
Party 3
Mulan
Mulan
GucciAsh-
Mulan
Level 109
God Stats
4W - 3L
1,336 SR
Queue Stats
20W - 19L
1,569 Elo+
Party 2
Anubis
Anubis
Step-Bro_WRYD_
Anubis
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,819 Elo+
Party 2
Ullr
Ullr
ZjentoS
Ullr
Level 108
God Stats
1W - 0L
1,377 SR
Queue Stats
74W - 64L
1,478 Elo+
Party 3
Skadi
Skadi
xxGHOSTlyR3Aper
Skadi
Level 121
God Stats
2W - 1L
1,651 SR
Queue Stats
59W - 47L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Sinuish
Sylvanus
11
0 / 2 / 2
7,103
474
4,502
12,664
8,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
TRN Father
Hou Yi
9
0 / 3 / 0
6,066
404
3,500
11,188
3,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 4 / 2
7,771
518
8,981
12,378
4,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yu Huang
13
2 / 2 / 2
7,576
505
7,194
8,015
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
VvTox1c
Chaac
13
3 / 4 / 2
8,141
543
15,515
21,726
20,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
7,865
524
5,621
10,782
11,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
GucciAsh-
Mulan
15
8 / 3 / 2
10,020
668
17,423
17,687
13,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 4 / 5
8,257
550
9,353
8,747
4,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
ZjentoS
Ullr
13
1 / 0 / 5
7,648
510
3,907
14,439
5,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 0 / 5
7,705
514
9,346
8,617
3,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
7
Kills
15
15
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
W
Mulan
GucciAsh-
Mulan
8
3
2
3
L
Sylvanus
Sinuish
Sylvanus
0
2
2
0.5
W
2
4
5
1.13
L
Hou Yi
TRN Father
Hou Yi
0
3
0
0
L
2
4
2
0.75
L
Yu Huang
2
2
2
1.5
L
Chaac
VvTox1c
Chaac
3
4
2
1
W
Ullr
ZjentoS
Ullr
1
0
5
3.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,692
Damage
45,650
65,971
Taken
60,272
40,701
Mitigated
38,544
22,046
Healing
18,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,621
417
0
1,212
10,782
11,336
0
4,108
6,627
24,243
0
W
Mulan
GucciAsh-
Mulan
17,423
2,554
0
6,635
17,687
13,489
334
4,173
12,614
0
78,790
L
Sylvanus
Sinuish
Sylvanus
4,502
1,449
2,540
3,950
12,664
8,819
16
3,272
9,392
30,506
0
W
9,353
124
0
495
8,747
4,578
0
4,828
3,735
75,010
0
L
Hou Yi
TRN Father
Hou Yi
3,500
1,642
104
1,977
11,188
3,978
0
1,943
9,245
0
33,686
L
8,981
1,324
0
4,070
12,378
4,036
0
3,825
8,553
64,372
366
L
Yu Huang
7,194
393
0
955
8,015
3,060
438
2,044
5,971
53,309
0
L
Chaac
VvTox1c
Chaac
15,515
2,631
0
8,450
21,726
20,808
0
3,890
17,836
0
61,019
W
Ullr
ZjentoS
Ullr
3,907
1,870
179
7,541
14,439
5,382
0
4,850
9,547
0
49,410
W
9,346
3,607
0
2,190
8,617
3,759
961
2,718
5,850
0
57,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,657
Gold Earned
41,495
364
Minions Killed
458
0
Camps Cleared
0
1,307,994
Distance Traveled
1,473,448
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,865
524
33
2
0
319,655
6
W
Mulan
10,020
668
129
9
0
263,733
2
L
Sylvanus
7,103
474
36
2
0
256,936
6
W
Anubis
8,257
550
112
7
0
277,957
0
L
Hou Yi
6,066
404
67
4
0
223,580
0
L
Zeus
7,771
518
100
7
0
268,608
0
L
Yu Huang
7,576
505
83
6
0
260,497
0
L
Chaac
8,141
543
78
5
0
298,373
2
W
Ullr
7,648
510
83
6
0
322,597
0
W
Skadi
7,705
514
101
7
0
289,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role