Player Matchup

Yemoja
Yemoja
LurkLord Pup
Yemoja
Level 129
God Stats
2W - 2L
1,727 SR
Queue Stats
201W - 175L
1,510 Elo+
Party 2
Shiva
Shiva
LurkThePerc
Shiva
Level 106
God Stats
0W - 2L
1,449 SR
Queue Stats
95W - 91L
1,466 Elo+
Party 2
Chaac
Chaac
QueenChaos--
Chaac
Level 66
God Stats
1W - 3L
1,392 SR
Queue Stats
281W - 268L
1,409 Elo+
Party 1
Jormungandr
Jormungandr
WhiTTeXx
Jormungandr
Level 145
God Stats
1W - 2L
1,520 SR
Queue Stats
67W - 71L
1,449 Elo+
Solo
Vamana
Vamana
X-_BraapAsap_-X
Vamana
Level 66
God Stats
4W - 3L
1,596 SR
Queue Stats
241W - 234L
1,422 Elo+
Party 1
Team Averages
Level 102
1,537 SR
1,451 Elo+

VS

Team Averages
Level 125
1,466 SR
1,440 Elo+
Hel
Hel
 
Hel
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MegaUltraChikken
Sun Wukong
Level 109
God Stats
7W - 8L
1,408 SR
Queue Stats
423W - 453L
1,390 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SXM_MATT_87
Morgan Le Fay
Level 84
God Stats
14W - 9L
1,548 SR
Queue Stats
442W - 460L
1,410 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
T-Waun
Ah Muzen Cab
Level 159
God Stats
5W - 1L
1,716 SR
Queue Stats
262W - 282L
1,479 Elo+
Solo
Zeus
Zeus
xXN3UROxT0XINXx
Zeus
Level 159
God Stats
1W - 2L
1,159 SR
Queue Stats
114W - 141L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 2 / 2
5,151
1,030
2,631
5,584
3,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

5
0 / 1 / 0
4,340
868
343
1,459
1,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 3 / 0
4,983
997
5,008
6,362
2,999
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
WhiTTeXx
Jormungandr
11
1 / 3 / 1
5,527
1,105
5,863
7,053
5,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 3 / 1
5,017
1,003
3,769
7,334
4,157
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 0 / 12
5,488
1,098
1,066
2,528
1,161
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sun Wukong
MegaUltraChikken
Sun Wukong
11
5 / 1 / 5
6,436
1,287
4,507
6,701
4,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
SXM_MATT_87
Morgan Le Fay
11
2 / 0 / 8
6,180
1,236
6,544
3,845
1,747
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
T-Waun
Ah Muzen Cab
12
4 / 0 / 8
6,626
1,325
5,372
4,107
1,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 2 / 8
5,516
1,103
4,171
5,243
1,794
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
3
Kills
12
12
Deaths
3
4
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
0
12
6
L
Yemoja
0
2
2
0.5
L
0
1
0
0
W
Sun Wukong
MegaUltraChikken
Sun Wukong
5
1
5
7.5
L
1
3
0
0.33
W
Morgan Le Fay
SXM_MATT_87
Morgan Le Fay
2
0
8
6
W
Ah Muzen Cab
T-Waun
Ah Muzen Cab
4
0
8
8
L
Jormungandr
WhiTTeXx
Jormungandr
1
3
1
0.5
L
1
3
1
0.5
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,614
Damage
21,660
27,792
Taken
22,424
17,415
Mitigated
10,608
5,195
Healing
12,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
1,066
125
5,448
2,022
2,528
1,161
368
1,345
1,104
1,175
0
L
Yemoja
2,631
298
1,082
907
5,584
3,760
0
2,904
2,680
4,218
0
L
343
0
0
108
1,459
1,073
0
102
1,357
0
267
W
Sun Wukong
MegaUltraChikken
Sun Wukong
4,507
939
676
1,107
6,701
4,244
277
2,596
3,866
0
7,185
L
5,008
294
137
1,192
6,362
2,999
0
3,211
3,151
0
9,608
W
Morgan Le Fay
SXM_MATT_87
Morgan Le Fay
6,544
602
498
969
3,845
1,747
573
1,684
1,991
13,958
0
W
Ah Muzen Cab
T-Waun
Ah Muzen Cab
5,372
1,416
681
516
4,107
1,662
456
837
3,147
0
12,690
L
Jormungandr
WhiTTeXx
Jormungandr
5,863
430
216
638
7,053
5,426
0
3,589
3,464
12,537
0
L
3,769
1,435
94
821
7,334
4,157
0
1,975
5,359
0
8,136
W
4,171
1,033
0
590
5,243
1,794
0
1,460
3,394
8,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,018
Gold Earned
30,246
40
Minions Killed
48
0
Camps Cleared
0
409,497
Distance Traveled
554,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,488
1,098
2
0
0
109,570
0
L
Yemoja
5,151
1,030
0
0
0
83,222
0
L
Shiva
4,340
868
0
0
0
36,020
0
W
Sun Wukong
6,436
1,287
7
1
0
103,875
0
L
Chaac
4,983
997
11
2
0
96,063
0
W
Morgan Le Fay
6,180
1,236
20
4
0
122,356
0
W
Ah Muzen Cab
6,626
1,325
8
2
0
122,832
0
L
Jormungandr
5,527
1,105
20
4
0
94,707
0
L
Vamana
5,017
1,003
9
2
0
99,485
0
W
Zeus
5,516
1,103
11
2
0
95,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role