Player Matchup

King Arthur
King Arthur
DeltaCodex
King Arthur
Level 26
God Stats
1W - 12L
1,218 SR
Queue Stats
28W - 41L
1,411 Elo+
Party 1
Charon
Charon
DoC_EnVyuS
Charon
Level 108
God Stats
3W - 3L
1,510 SR
Queue Stats
85W - 72L
1,563 Elo+
Party 2
Medusa
Medusa
IronDarKnight1
Medusa
Level 128
God Stats
17W - 13L
1,608 SR
Queue Stats
187W - 180L
1,520 Elo+
Party 2
Mulan
Mulan
Umbreon424
Mulan
Level 86
God Stats
5W - 7L
1,443 SR
Queue Stats
55W - 70L
1,412 Elo+
Party 1
Ra
Ra
bruhCCiLLy
Ra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,427 Elo+
Party 1
Team Averages
Level 91
1,456 SR
1,466 Elo+

VS

Team Averages
Level 114
1,615 SR
1,573 Elo+
Surtr
Surtr
Burnzy88
Surtr
Level 88
God Stats
2W - 1L
1,491 SR
Queue Stats
39W - 20L
1,709 Elo+
Party 3
Baron Samedi
Baron Samedi
RoguePT
Baron Samedi
Level 142
God Stats
8W - 0L
1,803 SR
Queue Stats
59W - 37L
1,574 Elo+
Solo
Agni
Agni
TheLastHessian
Agni
Level 75
God Stats
4W - 5L
1,441 SR
Queue Stats
32W - 40L
1,457 Elo+
Solo
Ullr
Ullr
YokaiAddict
Ullr
Level 138
God Stats
1W - 0L
1,722 SR
Queue Stats
354W - 325L
1,565 Elo+
Solo
Awilix
Awilix
Zenomk
Awilix
Level 125
God Stats
2W - 0L
1,619 SR
Queue Stats
47W - 39L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeltaCodex
King Arthur
10
2 / 3 / 1
6,284
483
2,044
12,736
5,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charon
DoC_EnVyuS
Charon
10
0 / 1 / 2
6,388
491
4,902
9,175
7,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 3 / 0
6,535
503
9,386
11,215
4,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
11
0 / 5 / 0
6,336
487
2,614
10,658
6,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 6 / 1
7,285
560
5,341
11,093
4,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Burnzy88
Surtr
11
0 / 1 / 4
6,660
512
3,730
10,304
8,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
RoguePT
Baron Samedi
14
5 / 0 / 0
8,785
676
7,946
5,459
4,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 3 / 3
7,824
602
3,938
6,597
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 2
7,242
557
7,928
8,636
3,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Awilix
Zenomk
Awilix
15
7 / 1 / 3
8,888
684
8,607
9,856
3,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
7
Kills
16
18
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Surtr
Burnzy88
Surtr
0
1
4
2
L
King Arthur
DeltaCodex
King Arthur
2
3
1
0.83
L
Charon
DoC_EnVyuS
Charon
0
1
2
1
L
3
3
0
1
W
Baron Samedi
RoguePT
Baron Samedi
5
0
0
5
W
2
3
3
1.17
L
Mulan
0
5
0
0
W
2
2
2
1.5
W
Awilix
Zenomk
Awilix
7
1
3
8.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,287
Damage
32,149
54,877
Taken
40,852
27,923
Mitigated
23,746
13,605
Healing
13,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Burnzy88
Surtr
3,730
854
0
3,207
10,304
8,921
152
2,251
8,053
637
20,543
L
King Arthur
DeltaCodex
King Arthur
2,044
509
0
1,000
12,736
5,503
0
582
12,103
0
42,619
L
Charon
DoC_EnVyuS
Charon
4,902
1,449
0
3,768
9,175
7,171
25
685
8,490
19,820
0
L
9,386
3,602
0
4,062
11,215
4,413
0
100
11,115
0
53,842
W
Baron Samedi
RoguePT
Baron Samedi
7,946
1,175
0
4,133
5,459
4,893
41
0
5,459
67,652
0
W
3,938
229
0
1,849
6,597
2,468
713
3,817
2,710
50,052
0
L
Mulan
2,614
578
0
2,076
10,658
6,209
0
6,801
3,110
0
35,034
W
7,928
3,657
0
2,263
8,636
3,694
612
1,413
7,223
0
57,321
W
Awilix
Zenomk
Awilix
8,607
3,379
0
1,560
9,856
3,770
0
2,692
7,164
0
80,020
L
5,341
1,055
252
2,447
11,093
4,627
0
3,110
7,983
60,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,828
Gold Earned
39,399
345
Minions Killed
411
0
Camps Cleared
0
1,158,377
Distance Traveled
1,381,433
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,660
512
39
3
0
296,969
0
L
King Arthur
6,284
483
58
4
0
251,796
0
L
Charon
6,388
491
23
2
0
243,704
4
L
Medusa
6,535
503
85
7
0
242,157
3
W
Baron Samedi
8,785
676
87
7
0
228,818
0
W
Agni
7,824
602
97
7
0
250,378
0
L
Mulan
6,336
487
78
6
0
180,313
0
W
Ullr
7,242
557
81
6
0
239,280
2
W
Awilix
8,888
684
107
8
0
365,988
1
L
Ra
7,285
560
101
8
0
240,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role