Player Matchup

Hel
Hel
Dix Mcbutt47
Hel
Level 114
God Stats
2W - 3L
1,868 SR
Queue Stats
111W - 104L
1,469 Elo+
Solo
Medusa
Medusa
DonnyCon
Medusa
Level 49
God Stats
2W - 2L
1,448 SR
Queue Stats
154W - 171L
1,382 Elo+
Solo
Susano
Susano
So_realbabe
Susano
Level 108
God Stats
1W - 8L
1,223 SR
Queue Stats
606W - 619L
1,482 Elo+
Solo
Athena
Athena
Twitchzabdee
Athena
Level 63
God Stats
1W - 1L
1,698 SR
Queue Stats
23W - 34L
1,386 Elo+
Solo
Khepri
Khepri
king_marmar321
Khepri
Level 29
God Stats
2W - 4L
1,399 SR
Queue Stats
182W - 178L
1,424 Elo+
Solo
Team Averages
Level 73
1,527 SR
1,428 Elo+

VS

Team Averages
Level 67
1,455 SR
1,415 Elo+
Shiva
Shiva
 
Shiva
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BanhDucCoXuong
Chiron
Level 29
God Stats
2W - 1L
1,285 SR
Queue Stats
60W - 102L
1,291 Elo+
Solo
Loki
Loki
BigBully1124
Loki
Level 89
God Stats
2W - 1L
1,490 SR
Queue Stats
232W - 285L
1,391 Elo+
Solo
Ymir
Ymir
XxSander ProxX
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 151L
1,443 Elo+
Solo
Aphrodite
Aphrodite
xxDark_Stalkerxx
Aphrodite
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 151L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 3
7,536
942
7,683
6,056
2,460
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
DonnyCon
Medusa
14
2 / 2 / 4
7,578
947
13,283
9,720
4,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
12
1 / 4 / 3
7,099
887
5,941
8,230
3,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
6
0 / 0 / 0
5,487
686
174
650
280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 1 / 6
6,606
826
3,049
5,256
5,271
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
1 / 2 / 9
7,269
909
7,609
8,838
8,079
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 1 / 5
7,777
972
7,648
7,245
2,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
2,284
286
0
0
0
14
1 / 2 / 9
7,749
969
5,194
14,295
14,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Aphrodite
14
4 / 2 / 5
7,387
923
4,391
8,525
4,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
7
Kills
11
11
Deaths
7
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
2
9
2.75
W
5
1
5
7.5
W
0
0
0
0
L
4
4
3
1.38
L
Medusa
DonnyCon
Medusa
2
2
4
2
L
Susano
1
4
3
0.63
L
Athena
0
0
0
0
W
1
2
9
2.75
L
0
1
6
3
W
Aphrodite
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,130
Damage
24,842
29,912
Taken
38,903
16,222
Mitigated
29,262
8,881
Healing
16,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,609
479
1,268
975
8,838
8,079
0
2,102
6,736
0
21,471
W
7,648
1,373
2,170
2,553
7,245
2,884
1,075
1,259
5,986
0
16,247
W
0
0
0
0
0
0
0
0
0
0
0
L
7,683
548
4,067
922
6,056
2,460
0
1,588
4,468
11,753
0
L
Medusa
DonnyCon
Medusa
13,283
4,196
233
778
9,720
4,770
663
2,544
7,176
0
25,270
L
Susano
5,941
981
775
747
8,230
3,441
609
2,592
5,638
0
13,278
L
Athena
174
38
226
84
650
280
0
0
650
602
0
W
5,194
291
431
1,409
14,295
14,028
311
5,558
8,737
8,698
664
L
3,049
85
703
346
5,256
5,271
190
2,197
3,059
8,382
0
W
Aphrodite
4,391
153
4,428
3,289
8,525
4,271
217
1,987
6,538
8,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,306
Gold Earned
32,466
63
Minions Killed
68
0
Camps Cleared
0
700,691
Distance Traveled
624,715
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,269
909
16
2
0
178,913
0
W
Chiron
7,777
972
27
3
0
155,485
0
W
Loki
2,284
286
0
0
0
0
0
L
Hel
7,536
942
12
2
0
144,796
0
L
Medusa
7,578
947
30
4
0
171,360
0
L
Susano
7,099
887
12
2
0
169,125
0
L
Athena
5,487
686
1
0
0
45,108
0
W
Ymir
7,749
969
10
1
0
144,483
0
L
Khepri
6,606
826
8
1
0
170,302
0
W
Aphrodite
7,387
923
15
2
0
145,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role