Player Matchup

Loki
Loki
Gold V
MOGJ
Loki
Gold V
Level 126
God Stats
13W - 16L
1,472 SR
Queue Stats
54W - 61L
1,316 MMR
Solo
Sobek
Sobek
Silver II
MountainGoblin
Sobek
Silver II
Level 82
God Stats
7W - 6L
1,609 SR
Queue Stats
30W - 21L
1,347 MMR
Party 1
Agni
Agni
Silver I
goobernoober
Agni
Silver I
Level 67
God Stats
2W - 1L
1,908 SR
Queue Stats
34W - 24L
1,445 MMR
Party 1
Bellona
Bellona
Gold III
jib_nation
Bellona
Gold III
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 237L
1,243 MMR
Solo
Cernunnos
Cernunnos
Silver I
jonyomar4
Cernunnos
Silver I
Level 149
God Stats
21W - 13L
1,616 SR
Queue Stats
210W - 220L
1,173 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 101
1,621 SR
1,305 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 149
1,526 SR
1,314 MMR
Raijin
Raijin
Gold III
DarthSidra
Raijin
Gold III
Level 198
God Stats
1W - 3L
1,559 SR
Queue Stats
238W - 238L
1,513 MMR
Solo
Shiva
Shiva
Gold V
MallyTrue
Shiva
Gold V
Level 105
God Stats
4W - 8L
1,557 SR
Queue Stats
61W - 72L
1,353 MMR
Solo
Ravana
Ravana
Gold V
gageman21
Ravana
Gold V
Level 156
God Stats
5W - 13L
1,471 SR
Queue Stats
131W - 149L
1,304 MMR
Solo
Bacchus
Bacchus
Silver III
gtredct65324678
Bacchus
Silver III
Level 136
God Stats
7W - 13L
1,544 SR
Queue Stats
60W - 92L
1,130 MMR
Solo
Anhur
Anhur
Silver II
relepe
Anhur
Silver II
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 51L
1,270 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
MOGJ
Loki
16
6 / 1 / 7
10,331
544
9,480
11,046
4,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
3 / 2 / 4
10,111
532
5,422
16,234
16,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
5 / 2 / 7
10,851
571
17,833
12,498
4,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
jib_nation
Bellona
16
2 / 2 / 2
10,202
537
11,038
19,904
22,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
jonyomar4
Cernunnos
18
0 / 0 / 2
10,952
576
9,594
11,235
5,091
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Maman BrigitteGebAresArachne

VS

Bans
Ao KuangRatatoskrSurtrAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DarthSidra
Raijin
15
1 / 4 / 4
9,247
487
8,898
13,228
4,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
MallyTrue
Shiva
16
1 / 3 / 2
10,141
534
12,818
18,362
15,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ravana
gageman21
Ravana
15
2 / 6 / 2
9,416
496
8,394
15,610
6,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 3 / 2
8,031
423
6,417
15,403
17,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anhur
relepe
Anhur
14
1 / 0 / 0
8,777
462
5,909
10,772
3,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
16
Kills
7
7
Deaths
16
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Raijin
DarthSidra
Raijin
1
4
4
0.75
W
Loki
MOGJ
Loki
6
1
7
9.5
L
Shiva
MallyTrue
Shiva
1
3
2
0.67
W
3
2
4
2.5
L
Ravana
gageman21
Ravana
2
6
2
0.5
W
5
2
7
4.25
L
2
3
2
1
W
Bellona
jib_nation
Bellona
2
2
2
1.5
W
Cernunnos
jonyomar4
Cernunnos
0
0
2
1
L
Anhur
relepe
Anhur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,367
Damage
42,436
70,917
Taken
73,375
52,490
Mitigated
47,724
30,369
Healing
16,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
DarthSidra
Raijin
8,898
683
0
721
13,228
4,638
0
8,253
4,975
69,379
0
W
Loki
MOGJ
Loki
9,480
2,684
0
7,614
11,046
4,408
0
1,698
9,236
0
75,201
L
Shiva
MallyTrue
Shiva
12,818
2,680
138
6,470
18,362
15,745
0
894
17,468
1,006
84,378
W
5,422
353
0
5,108
16,234
16,082
125
6,186
9,770
25,398
0
L
Ravana
gageman21
Ravana
8,394
2,270
0
2,309
15,610
6,415
0
5,032
10,578
0
90,286
W
17,833
595
0
2,628
12,498
4,896
580
5,810
6,222
104,289
0
L
6,417
246
0
1,157
15,403
17,223
0
7,974
7,429
35,360
0
W
Bellona
jib_nation
Bellona
11,038
4,282
0
7,764
19,904
22,013
44
500
19,404
0
71,552
W
Cernunnos
jonyomar4
Cernunnos
9,594
4,413
0
7,255
11,235
5,091
722
977
10,240
0
123,420
L
Anhur
relepe
Anhur
5,909
3,608
0
5,712
10,772
3,703
162
1,102
9,670
0
68,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,447
Gold Earned
45,612
586
Minions Killed
561
0
Camps Cleared
0
1,933,602
Distance Traveled
1,781,651
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,247
487
135
7
0
349,294
4
W
Loki
10,331
544
115
6
0
460,684
6
L
Shiva
10,141
534
155
8
0
386,778
0
W
Sobek
10,111
532
29
2
0
377,878
5
L
Ravana
9,416
496
124
7
0
412,417
2
W
Agni
10,851
571
151
8
0
394,949
2
L
Bacchus
8,031
423
32
2
0
370,628
7
W
Bellona
10,202
537
104
5
0
354,104
2
W
Cernunnos
10,952
576
187
10
0
345,987
1
L
Anhur
8,777
462
115
6
0
262,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role