Player Matchup

Charon
Charon
DoC_EnVyuS
Charon
Level 108
God Stats
3W - 3L
1,437 SR
Queue Stats
85W - 72L
1,554 Elo+
Party 2
Sol
Sol
IronDarKnight1
Sol
Level 128
God Stats
25W - 17L
1,576 SR
Queue Stats
187W - 180L
1,509 Elo+
Party 2
Ravana
Ravana
MooKBleedEm
Ravana
Level 148
God Stats
19W - 16L
1,589 SR
Queue Stats
213W - 185L
1,548 Elo+
Solo
Medusa
Medusa
Stratzah
Medusa
Level 188
God Stats
8W - 2L
1,691 SR
Queue Stats
191W - 187L
1,556 Elo+
Solo
Ao Kuang
Ao Kuang
Xing3
Ao Kuang
Level 65
God Stats
6W - 1L
1,893 SR
Queue Stats
56W - 57L
1,459 Elo+
Solo
Team Averages
Level 127
1,637 SR
1,525 Elo+

VS

Team Averages
Level 86
1,523 SR
1,492 Elo+
Ra
Ra
Ecraig32
Ra
Level 87
God Stats
0W - 2L
1,250 SR
Queue Stats
152W - 163L
1,461 Elo+
Party 1
Kuzenbo
Kuzenbo
H0rN3t7670
Kuzenbo
Level 109
God Stats
8W - 5L
1,634 SR
Queue Stats
142W - 130L
1,478 Elo+
Party 1
Horus
Horus
IHateCoffee
Horus
Level 29
God Stats
1W - 1L
1,761 SR
Queue Stats
62W - 51L
1,519 Elo+
Party 1
Skadi
Skadi
ProtecG
Skadi
Level 85
God Stats
9W - 11L
1,491 SR
Queue Stats
229W - 229L
1,518 Elo+
Solo
Set
Set
Wheezer22
Set
Level 120
God Stats
1W - 2L
1,479 SR
Queue Stats
87W - 84L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DoC_EnVyuS
Charon
13
4 / 1 / 10
8,265
636
7,126
10,155
8,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
1 / 0 / 6
7,116
547
8,405
8,029
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
14
7 / 0 / 4
7,956
612
6,791
4,587
2,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Stratzah
Medusa
14
9 / 3 / 2
8,591
661
10,160
8,371
3,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
Xing3
Ao Kuang
13
1 / 2 / 1
7,284
560
3,339
13,257
12,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,285
483
3,643
8,046
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
H0rN3t7670
Kuzenbo
6
1 / 6 / 1
5,660
435
2,898
13,008
10,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 2 / 1
7,415
570
10,511
11,568
7,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
ProtecG
Skadi
10
1 / 7 / 0
6,120
471
3,294
11,216
3,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 4 / 2
7,662
589
7,112
13,723
7,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
22
Kills
6
6
Deaths
22
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charon
DoC_EnVyuS
Charon
4
1
10
9
L
0
3
0
0
L
Kuzenbo
H0rN3t7670
Kuzenbo
1
6
1
0.25
L
1
2
1
0.75
W
1
0
6
4
W
Ravana
7
0
4
9
L
Skadi
ProtecG
Skadi
1
7
0
0.14
W
Medusa
Stratzah
Medusa
9
3
2
3.33
L
3
4
2
1
W
Ao Kuang
Xing3
Ao Kuang
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,821
Damage
27,458
44,399
Taken
57,561
28,918
Mitigated
31,479
15,044
Healing
13,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
DoC_EnVyuS
Charon
7,126
1,689
118
3,833
10,155
8,533
227
2,226
7,788
27,563
0
L
3,643
296
214
1,831
8,046
2,996
0
4,960
3,086
46,586
0
L
Kuzenbo
H0rN3t7670
Kuzenbo
2,898
1,738
0
2,546
13,008
10,502
9
4,391
8,617
9,310
0
L
10,511
4,383
120
4,352
11,568
7,632
177
3,699
7,423
0
57,059
W
8,405
1,604
0
4,316
8,029
2,643
985
2,976
4,982
49,411
1,815
W
Ravana
6,791
2,148
0
1,841
4,587
2,092
0
151
4,397
0
63,961
L
Skadi
ProtecG
Skadi
3,294
1,239
0
2,020
11,216
3,000
0
1,570
9,646
0
37,055
W
Medusa
Stratzah
Medusa
10,160
4,616
0
1,071
8,371
3,458
254
1,117
7,207
0
69,094
L
7,112
3,061
0
2,390
13,723
7,349
0
3,752
9,971
0
62,463
W
Ao Kuang
Xing3
Ao Kuang
3,339
750
0
3,865
13,257
12,192
0
0
12,473
49,179
52

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,212
Gold Earned
33,142
382
Minions Killed
339
0
Camps Cleared
0
1,266,322
Distance Traveled
1,265,981
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,265
636
23
2
0
246,881
3
L
Ra
6,285
483
88
7
0
245,397
0
L
Kuzenbo
5,660
435
15
1
0
245,075
0
L
Horus
7,415
570
85
7
0
267,210
0
W
Sol
7,116
547
81
6
0
247,144
5
W
Ravana
7,956
612
92
7
0
294,646
3
L
Skadi
6,120
471
57
4
0
239,014
0
W
Medusa
8,591
661
109
8
0
250,577
1
L
Set
7,662
589
94
7
0
269,285
0
W
Ao Kuang
7,284
560
77
6
0
227,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role