Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BigOilyMan
Medusa
Level 25
God Stats
10W - 15L
1,550 SR
Queue Stats
43W - 63L
1,359 Elo+
Party 2
Jormungandr
Jormungandr
Deepdaddy7
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,427 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
EgggMan
Morgan Le Fay
Level 121
God Stats
4W - 2L
1,459 SR
Queue Stats
111W - 118L
1,428 Elo+
Party 2
Hercules
Hercules
peepeedoodoo
Hercules
Level 83
God Stats
1W - 2L
1,221 SR
Queue Stats
95W - 98L
1,423 Elo+
Party 2
Team Averages
Level 78
1,446 SR
1,428 Elo+

VS

Team Averages
Level 53
1,547 SR
1,327 Elo+
Fenrir
Fenrir
DBrimms94
Fenrir
Level 105
God Stats
1W - 2L
1,690 SR
Queue Stats
35W - 39L
1,457 Elo+
Party 1
King Arthur
King Arthur
DontHateMeIm13
King Arthur
Level 29
God Stats
0W - 1L
1,318 SR
Queue Stats
4W - 14L
1,155 Elo+
Party 3
Zhong Kui
Zhong Kui
SDG Golden
Zhong Kui
Level 68
God Stats
17W - 12L
1,666 SR
Queue Stats
249W - 246L
1,430 Elo+
Solo
Medusa
Medusa
TPH3rdd
Medusa
Level 28
God Stats
12W - 8L
1,533 SR
Queue Stats
29W - 28L
1,513 Elo+
Party 1
Athena
Athena
rosarytayy
Athena
Level 35
God Stats
3W - 6L
1,528 SR
Queue Stats
16W - 36L
1,081 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
3 / 2 / 1
8,678
620
4,889
12,235
5,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
BigOilyMan
Medusa
11
0 / 5 / 1
6,497
464
3,852
10,049
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Deepdaddy7
Jormungandr
11
1 / 2 / 1
6,842
489
2,974
9,939
8,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
EgggMan
Morgan Le Fay
14
4 / 1 / 3
8,759
626
13,807
10,078
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
peepeedoodoo
Hercules
14
4 / 1 / 2
8,658
618
8,582
9,162
9,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DBrimms94
Fenrir
11
2 / 3 / 2
6,751
482
5,770
13,732
5,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
DontHateMeIm13
King Arthur
11
1 / 4 / 0
6,410
458
2,808
13,371
10,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
SDG Golden
Zhong Kui
13
2 / 2 / 1
7,792
557
6,930
12,762
10,037
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
TPH3rdd
Medusa
14
4 / 0 / 4
8,070
576
7,439
6,060
2,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
rosarytayy
Athena
9
2 / 3 / 6
6,577
470
2,119
10,808
8,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
12
Kills
11
11
Deaths
12
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
2
1
1.75
W
Medusa
BigOilyMan
Medusa
0
5
1
0.1
L
Fenrir
DBrimms94
Fenrir
2
3
2
1
W
Jormungandr
Deepdaddy7
Jormungandr
1
2
1
0.75
L
King Arthur
DontHateMeIm13
King Arthur
1
4
0
0.25
W
Morgan Le Fay
EgggMan
Morgan Le Fay
4
1
3
5.5
L
Zhong Kui
SDG Golden
Zhong Kui
2
2
1
1.25
L
Medusa
TPH3rdd
Medusa
4
0
4
6
W
Hercules
peepeedoodoo
Hercules
4
1
2
5
L
Athena
rosarytayy
Athena
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,104
Damage
25,066
51,463
Taken
56,733
30,376
Mitigated
36,030
20,279
Healing
15,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,889
1,134
0
9,648
12,235
5,098
0
727
11,508
0
74,296
W
Medusa
BigOilyMan
Medusa
3,852
1,122
0
1,816
10,049
3,421
703
1,472
8,577
0
44,424
L
Fenrir
DBrimms94
Fenrir
5,770
1,450
0
3,022
13,732
5,259
186
4,038
9,565
0
42,205
W
Jormungandr
Deepdaddy7
Jormungandr
2,974
800
0
990
9,939
8,085
0
3,269
6,670
23,694
0
L
King Arthur
DontHateMeIm13
King Arthur
2,808
326
0
1,371
13,371
10,148
0
530
11,981
0
28,545
W
Morgan Le Fay
EgggMan
Morgan Le Fay
13,807
1,985
0
3,799
10,078
4,054
967
3,349
6,729
79,570
0
L
Zhong Kui
SDG Golden
Zhong Kui
6,930
1,128
0
5,811
12,762
10,037
589
6,559
6,203
66,751
0
L
Medusa
TPH3rdd
Medusa
7,439
3,010
0
2,633
6,060
2,196
1,180
1,182
4,878
0
64,696
W
Hercules
peepeedoodoo
Hercules
8,582
2,152
0
4,026
9,162
9,718
321
232
8,930
0
50,113
L
Athena
rosarytayy
Athena
2,119
619
0
2,277
10,808
8,390
73
4,472
6,289
12,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,434
Gold Earned
35,600
392
Minions Killed
319
0
Camps Cleared
0
1,342,439
Distance Traveled
1,332,405
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,678
620
105
8
0
308,718
2
W
Medusa
6,497
464
57
4
0
256,506
0
L
Fenrir
6,751
482
54
4
0
315,428
0
W
Jormungandr
6,842
489
30
2
0
259,048
0
L
King Arthur
6,410
458
39
3
0
249,260
1
W
Morgan Le Fay
8,759
626
117
8
0
271,913
0
L
Zhong Kui
7,792
557
108
8
0
248,326
1
L
Medusa
8,070
576
101
7
0
273,217
0
W
Hercules
8,658
618
83
6
0
246,254
0
L
Athena
6,577
470
17
1
0
246,174
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role