Player Matchup

Xbalanque
Xbalanque
CPU Knight Zero
Xbalanque
Level 155
God Stats
10W - 12L
1,468 SR
Queue Stats
843W - 836L
1,488 Elo+
Party 1
Yu Huang
Yu Huang
ChaosRainz88
Yu Huang
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,231 Elo+
Party 1
Gilgamesh
Gilgamesh
LucianDrago
Gilgamesh
Level 185
God Stats
8W - 10L
1,531 SR
Queue Stats
806W - 839L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
SNFxWeapon
Cthulhu
Level 108
God Stats
11W - 12L
1,494 SR
Queue Stats
880W - 897L
1,474 Elo+
Party 1
Surtr
Surtr
phoenix7352
Surtr
Level 109
God Stats
1W - 3L
1,525 SR
Queue Stats
75W - 81L
1,457 Elo+
Party 1
Team Averages
Level 116
1,504 SR
1,425 Elo+

VS

Team Averages
Level 89
1,659 SR
1,474 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ChiefSosaYeezus
Ares
Level 68
God Stats
4W - 1L
1,710 SR
Queue Stats
113W - 108L
1,472 Elo+
Party 2
Freya
Freya
Desiboo
Freya
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 92L
1,455 Elo+
Party 2
Chernobog
Chernobog
DeviImann
Chernobog
Level 84
God Stats
4W - 1L
1,745 SR
Queue Stats
106W - 95L
1,471 Elo+
Party 2
Jormungandr
Jormungandr
PootLover
Jormungandr
Level 58
God Stats
3W - 0L
1,839 SR
Queue Stats
79W - 73L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CPU Knight Zero
Xbalanque
18
11 / 5 / 11
11,813
844
28,527
14,228
7,497
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
ChaosRainz88
Yu Huang
16
2 / 8 / 5
9,944
710
4,820
13,013
6,804
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
LucianDrago
Gilgamesh
18
5 / 7 / 9
10,959
783
17,577
18,745
19,989
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
SNFxWeapon
Cthulhu
18
7 / 8 / 12
12,026
859
22,032
22,279
29,362
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 9 / 19
9,374
670
11,971
23,363
25,110
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
19
5 / 3 / 23
12,271
877
9,363
19,418
32,473
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 6 / 20
11,117
794
7,894
23,523
28,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
Desiboo
Freya
20
13 / 4 / 14
13,872
991
21,224
15,873
10,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
DeviImann
Chernobog
20
11 / 6 / 21
12,763
912
24,725
18,883
11,393
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
PootLover
Jormungandr
17
5 / 6 / 21
11,742
839
16,785
19,033
35,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
136
25
Kills
37
37
Deaths
25
56
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
5
3
23
5.5
L
Xbalanque
CPU Knight Zero
Xbalanque
11
5
11
3.3
L
Yu Huang
ChaosRainz88
Yu Huang
2
8
5
0.56
W
3
6
20
2.17
W
Freya
Desiboo
Freya
13
4
14
5
W
Chernobog
DeviImann
Chernobog
11
6
21
3.58
L
Gilgamesh
LucianDrago
Gilgamesh
5
7
9
1.36
W
Jormungandr
PootLover
Jormungandr
5
6
21
2.58
L
Cthulhu
SNFxWeapon
Cthulhu
7
8
12
1.63
L
0
9
19
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,927
Damage
79,991
91,628
Taken
96,730
88,762
Mitigated
118,020
10,137
Healing
31,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
9,363
692
428
5,330
19,418
32,473
351
5,476
13,579
20,096
0
L
Xbalanque
CPU Knight Zero
Xbalanque
28,527
7,057
504
2,529
14,228
7,497
468
8,672
5,474
0
42,131
L
Yu Huang
ChaosRainz88
Yu Huang
4,820
1,717
173
260
13,013
6,804
221
7,165
5,607
14,865
0
W
7,894
1,426
1,410
4,263
23,523
28,013
0
5,039
18,159
13,636
0
W
Freya
Desiboo
Freya
21,224
6,748
2,364
6,807
15,873
10,623
3,776
5,325
10,373
45,422
2,005
W
Chernobog
DeviImann
Chernobog
24,725
17,269
1,410
6,207
18,883
11,393
2,585
4,523
14,314
0
45,752
L
Gilgamesh
LucianDrago
Gilgamesh
17,577
3,231
119
1,254
18,745
19,989
340
11,875
6,586
0
30,896
W
Jormungandr
PootLover
Jormungandr
16,785
3,108
1,273
2,065
19,033
35,518
216
4,674
14,103
37,732
1,506
L
Cthulhu
SNFxWeapon
Cthulhu
22,032
742
1,361
1,922
22,279
29,362
52
11,762
10,013
37,820
2,114
L
11,971
3,016
251
1,764
23,363
25,110
144
12,481
10,485
332
17,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,116
Gold Earned
61,765
135
Minions Killed
212
0
Camps Cleared
0
1,087,640
Distance Traveled
1,251,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,271
877
28
2
0
250,617
0
L
Xbalanque
11,813
844
32
2
0
247,859
0
L
Yu Huang
9,944
710
32
2
0
179,526
0
W
Ares
11,117
794
17
1
0
258,996
0
W
Freya
13,872
991
63
5
0
265,460
0
W
Chernobog
12,763
912
52
4
0
247,810
0
L
Gilgamesh
10,959
783
22
2
0
184,537
0
W
Jormungandr
11,742
839
52
4
0
228,366
0
L
Cthulhu
12,026
859
41
3
0
229,556
0
L
Surtr
9,374
670
8
1
0
246,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role