Player Matchup

Anubis
Anubis
Blindgarry187
Anubis
Level 142
God Stats
31W - 44L
1,402 SR
Queue Stats
505W - 517L
1,464 Elo+
Solo
Medusa
Medusa
Brownies0wn
Medusa
Level 141
God Stats
0W - 1L
1,750 SR
Queue Stats
38W - 40L
1,471 Elo+
Party 1
Sylvanus
Sylvanus
FicklePlace5541
Sylvanus
Level 109
God Stats
0W - 2L
1,511 SR
Queue Stats
12W - 9L
1,610 Elo+
Party 1
Team Averages
Level 131
1,554 SR
1,515 Elo+

VS

Team Averages
Level 120
1,492 SR
1,502 Elo+
Ra
Ra
GrapePurple
Ra
Level 89
God Stats
1W - 0L
1,283 SR
Queue Stats
7W - 9L
1,443 Elo+
Party 2
Artio
Artio
Lazy1sh
Artio
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,443 Elo+
Party 2
Guan Yu
Guan Yu
LoveTheseGains
Guan Yu
Level 158
God Stats
3W - 1L
1,694 SR
Queue Stats
95W - 69L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 4
9,922
763
8,230
7,057
3,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
12
3 / 4 / 3
9,854
758
12,622
10,639
3,782
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
12
1 / 3 / 5
9,217
709
7,632
10,913
11,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 7
10,355
797
7,857
11,144
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Lazy1sh
Artio
14
5 / 3 / 6
11,010
847
7,847
15,121
16,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
5 / 1 / 6
11,016
847
9,018
15,131
15,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
7
Kills
11
11
Deaths
7
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
Medusa
3
4
3
1.13
L
Sylvanus
1
3
5
1.17
W
1
3
7
1.5
W
Artio
Lazy1sh
Artio
5
3
6
2.67
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,484
Damage
24,722
28,609
Taken
41,396
19,114
Mitigated
36,204
7,568
Healing
16,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,230
42
0
900
7,057
3,676
0
2,729
4,093
44,148
0
L
Medusa
12,622
5,903
0
3,024
10,639
3,782
0
4,972
5,252
0
44,240
L
Sylvanus
7,632
1,865
1,285
2,359
10,913
11,656
0
5,856
4,500
16,453
0
W
7,857
700
2,169
3,200
11,144
4,268
920
6,208
4,936
65,423
0
W
Artio
Lazy1sh
Artio
7,847
792
845
4,494
15,121
16,046
803
5,358
9,763
25,094
1,112
W
9,018
1,179
792
5,499
15,131
15,890
1,075
5,116
10,015
0
26,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,993
Gold Earned
32,381
129
Minions Killed
161
0
Camps Cleared
0
634,664
Distance Traveled
767,249
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,922
763
61
5
0
207,308
0
L
Medusa
9,854
758
53
4
0
227,200
0
L
Sylvanus
9,217
709
15
1
0
200,156
0
W
Ra
10,355
797
100
8
0
243,011
0
W
Artio
11,010
847
32
2
0
244,837
5
W
Guan Yu
11,016
847
29
2
0
279,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role