Player Matchup

Anubis
Anubis
Big-Country_Rage
Anubis
Level 52
God Stats
2W - 5L
1,633 SR
Queue Stats
103W - 135L
1,418 Elo+
Party 4
Janus
Janus
ChaccFullaNuts
Janus
Level 7
God Stats
3W - 6L
1,726 SR
Queue Stats
64W - 54L
1,644 Elo+
Party 1
Ymir
Ymir
CheirusRiots
Ymir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 30L
1,500 Elo+
Party 4
Arachne
Arachne
Cruzmissle24
Arachne
Level 127
God Stats
48W - 34L
1,567 SR
Queue Stats
584W - 520L
1,475 Elo+
Party 1
Artemis
Artemis
Ipooped2dayman
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,493 Elo+
Party 4
Team Averages
Level 40
1,585 SR
1,506 Elo+

VS

Team Averages
Level 46
1,609 SR
1,482 Elo+
Camazotz
Camazotz
 
Camazotz
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
BenHasRecoil
Bacchus
Level 14
God Stats
6W - 3L
1,847 SR
Queue Stats
20W - 30L
1,516 Elo+
Party 3
Scylla
Scylla
GibbyHasRecoil
Scylla
Level 17
God Stats
5W - 3L
1,708 SR
Queue Stats
45W - 43L
1,451 Elo+
Party 3
Heimdallr
Heimdallr
I-HQM-I
Heimdallr
Level 69
God Stats
3W - 0L
1,487 SR
Queue Stats
114W - 106L
1,473 Elo+
Party 3
Surtr
Surtr
jamaalball
Surtr
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 28L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,071
552
5,040
7,628
3,049
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 3 / 1
6,761
615
3,343
4,892
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
0 / 6 / 1
4,859
442
1,230
11,010
8,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
Cruzmissle24
Arachne
10
3 / 2 / 0
6,113
556
5,821
10,744
4,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

7
0 / 5 / 0
4,361
396
2,636
6,154
2,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
6 / 0 / 1
7,406
673
4,857
9,576
3,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
BenHasRecoil
Bacchus
11
2 / 0 / 10
6,821
620
5,595
8,749
9,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 1 / 3
6,955
632
3,751
3,597
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
I-HQM-I
Heimdallr
11
6 / 1 / 6
7,249
659
8,607
6,864
3,537
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
12
3 / 2 / 2
7,047
641
6,241
11,139
5,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
4
Kills
19
19
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
6
0
1
6.5
W
Bacchus
BenHasRecoil
Bacchus
2
0
10
7
L
1
3
0
0.33
L
0
3
1
0.17
L
0
6
1
0.08
L
Arachne
Cruzmissle24
Arachne
3
2
0
1.5
W
2
1
3
3.5
W
Heimdallr
I-HQM-I
Heimdallr
6
1
6
9
L
0
5
0
0
W
Surtr
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,070
Damage
29,051
40,428
Taken
39,925
18,845
Mitigated
23,054
5,824
Healing
11,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
4,857
1,834
0
3,647
9,576
3,589
0
1,074
8,474
0
58,601
W
Bacchus
BenHasRecoil
Bacchus
5,595
1,303
0
1,297
8,749
9,307
354
531
8,218
19,403
0
L
5,040
220
0
3,180
7,628
3,049
0
286
6,841
43,210
0
L
3,343
221
0
492
4,892
1,677
0
1,542
3,256
56,280
0
L
1,230
318
0
460
11,010
8,018
0
3,105
7,904
10,934
0
L
Arachne
Cruzmissle24
Arachne
5,821
4,282
0
1,396
10,744
4,058
9
1,955
8,789
0
42,498
W
3,751
292
0
372
3,597
1,088
0
1,507
1,970
52,866
0
W
Heimdallr
I-HQM-I
Heimdallr
8,607
4,078
0
1,592
6,864
3,537
1,501
602
6,262
0
54,791
L
2,636
1,702
0
296
6,154
2,043
0
2,851
3,290
0
15,525
W
Surtr
6,241
2,429
0
4,235
11,139
5,533
270
5,687
5,388
890
38,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,165
Gold Earned
35,478
293
Minions Killed
354
0
Camps Cleared
0
1,153,105
Distance Traveled
1,100,815
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,406
673
93
8
0
252,973
1
W
Bacchus
6,821
620
18
2
0
210,555
0
L
Anubis
6,071
552
73
7
0
186,702
0
L
Janus
6,761
615
114
10
0
232,411
4
L
Ymir
4,859
442
14
1
0
233,466
0
L
Arachne
6,113
556
65
6
0
293,710
0
W
Scylla
6,955
632
100
9
0
232,481
1
W
Heimdallr
7,249
659
93
8
0
203,357
1
L
Artemis
4,361
396
27
2
0
206,816
0
W
Surtr
7,047
641
50
5
0
201,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role