Player Matchup

Awilix
Awilix
Beggn4APeggn
Awilix
Level 164
God Stats
3W - 1L
1,674 SR
Queue Stats
89W - 100L
1,505 Elo+
Party 2
Fenrir
Fenrir
Forestdragon42
Fenrir
Level 159
God Stats
6W - 7L
1,413 SR
Queue Stats
132W - 161L
1,493 Elo+
Party 2
Hera
Hera
FrogFanatic
Hera
Level 39
God Stats
3W - 1L
1,568 SR
Queue Stats
77W - 77L
1,507 Elo+
Party 2
Osiris
Osiris
Lil_Kenja
Osiris
Level 139
God Stats
6W - 4L
1,447 SR
Queue Stats
336W - 288L
1,501 Elo+
Solo
Ganesha
Ganesha
cordiaxiz
Ganesha
Level 196
God Stats
1W - 3L
1,416 SR
Queue Stats
108W - 90L
1,563 Elo+
Party 2
Team Averages
Level 139
1,504 SR
1,514 Elo+

VS

Team Averages
Level 139
1,628 SR
1,512 Elo+
Xbalanque
Xbalanque
Afroli
Xbalanque
Level 129
God Stats
4W - 5L
1,550 SR
Queue Stats
211W - 186L
1,585 Elo+
Solo
Sun Wukong
Sun Wukong
IPITYTHEFOOL5
Sun Wukong
Level 117
God Stats
2W - 1L
1,765 SR
Queue Stats
2W - 6L
1,333 Elo+
Party 1
Ganesha
Ganesha
KucasTheGreat
Ganesha
Level 156
God Stats
4W - 3L
1,569 SR
Queue Stats
189W - 172L
1,526 Elo+
Party 1
Scylla
Scylla
Roofer22Dad
Scylla
Level 145
God Stats
1W - 1L
1,764 SR
Queue Stats
58W - 56L
1,574 Elo+
Party 1
Ne Zha
Ne Zha
delardp
Ne Zha
Level 146
God Stats
8W - 12L
1,491 SR
Queue Stats
165W - 140L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
5 / 5 / 6
8,660
541
7,468
16,416
7,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
10 / 3 / 4
10,493
656
14,334
14,580
5,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 3 / 6
9,950
622
6,045
8,021
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Lil_Kenja
Osiris
16
0 / 1 / 1
10,107
632
5,730
8,548
7,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
cordiaxiz
Ganesha
16
0 / 6 / 5
9,315
582
6,714
17,422
9,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Afroli
Xbalanque
15
4 / 4 / 1
9,343
584
13,887
12,908
4,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
IPITYTHEFOOL5
Sun Wukong
9
0 / 0 / 1
6,592
412
741
5,320
2,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
12
1 / 5 / 11
8,127
508
7,720
17,530
17,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
15
6 / 5 / 2
9,306
582
7,081
10,054
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
delardp
Ne Zha
14
7 / 3 / 4
8,571
536
8,829
13,785
5,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
37
17
Kills
18
18
Deaths
17
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Afroli
Xbalanque
4
4
1
1.13
W
Awilix
5
5
6
1.6
W
10
3
4
4
W
2
3
6
1.67
L
Sun Wukong
IPITYTHEFOOL5
Sun Wukong
0
0
1
0.5
L
Ganesha
1
5
11
1.3
W
Osiris
Lil_Kenja
Osiris
0
1
1
0.5
L
Scylla
6
5
2
1.4
W
Ganesha
cordiaxiz
Ganesha
0
6
5
0.42
L
Ne Zha
delardp
Ne Zha
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,291
Damage
38,258
64,987
Taken
59,597
33,437
Mitigated
33,271
12,509
Healing
9,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Afroli
Xbalanque
13,887
9,329
0
4,117
12,908
4,840
0
3,825
8,797
0
82,596
W
Awilix
7,468
2,616
0
3,621
16,416
7,819
0
2,657
13,759
0
48,142
W
14,334
4,385
0
3,731
14,580
5,854
0
4,064
10,516
0
78,481
W
6,045
1,524
0
857
8,021
3,114
760
4,072
3,949
74,900
0
L
Sun Wukong
IPITYTHEFOOL5
Sun Wukong
741
91
0
1,101
5,320
2,682
0
0
5,320
0
32,056
L
Ganesha
7,720
1,275
0
1,960
17,530
17,009
0
3,870
13,425
30,211
0
W
Osiris
Lil_Kenja
Osiris
5,730
2,385
0
2,505
8,548
7,598
901
2,074
6,474
0
89,285
L
Scylla
7,081
585
0
572
10,054
2,741
0
2,583
7,471
69,862
0
W
Ganesha
cordiaxiz
Ganesha
6,714
1,476
75
1,720
17,422
9,052
152
1,934
15,488
62,282
0
L
Ne Zha
delardp
Ne Zha
8,829
3,142
0
1,864
13,785
5,999
0
1,924
11,825
0
55,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,525
Gold Earned
41,939
582
Minions Killed
425
0
Camps Cleared
0
1,642,405
Distance Traveled
1,310,480
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,343
584
137
9
0
273,912
0
W
Awilix
8,660
541
93
6
0
350,092
3
W
Fenrir
10,493
656
99
6
0
352,920
2
W
Hera
9,950
622
122
8
0
332,511
3
L
Sun Wukong
6,592
412
65
4
0
140,452
0
L
Ganesha
8,127
508
18
1
0
290,507
0
W
Osiris
10,107
632
164
10
0
276,618
0
L
Scylla
9,306
582
124
8
0
281,433
0
W
Ganesha
9,315
582
104
7
0
330,264
4
L
Ne Zha
8,571
536
81
5
0
324,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role