Player Matchup

Gilgamesh
Gilgamesh
Diamond III
Gokipro
Gilgamesh
Diamond III
Level 187
God Stats
12W - 7L
1,890 SR
Queue Stats
73W - 48L
2,153 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 187
1,890 SR
2,153 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 129
1,648 SR
2,118 MMR
Sun Wukong
Sun Wukong
Diamond IV
Equal2Heaven
Sun Wukong
Diamond IV
Level 129
God Stats
197W - 177L
1,648 SR
Queue Stats
215W - 212L
2,118 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gokipro
Gilgamesh
20
3 / 4 / 0
18,569
977
18,139
31,037
34,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ThothCamazotzVulcanAgniKukulkan

VS

Bans
CernunnosApolloBaba YagaMartichorasSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Equal2Heaven
Sun Wukong
20
4 / 3 / 0
19,827
1,044
25,237
25,574
30,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
3
Kills
4
4
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Equal2Heaven
Sun Wukong
4
3
0
1.33
L
Gilgamesh
Gokipro
Gilgamesh
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,139
Damage
25,237
31,037
Taken
25,574
34,765
Mitigated
30,228
3,070
Healing
10,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Equal2Heaven
Sun Wukong
25,237
8,609
0
10,548
25,574
30,228
2,436
530
25,044
1,747
140,684
L
Gilgamesh
Gokipro
Gilgamesh
18,139
7,256
0
3,070
31,037
34,765
1,498
1,826
29,211
0
115,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,569
Gold Earned
19,827
187
Minions Killed
248
6
Camps Cleared
9
367,333
Distance Traveled
403,496
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
19,827
1,044
248
13
9
403,496
0
L
Gilgamesh
18,569
977
187
10
6
367,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role