Player Matchup

Sun Wukong
Sun Wukong
Darvergil
Sun Wukong
Level 122
God Stats
11W - 4L
1,789 SR
Queue Stats
88W - 87L
1,473 Elo+
Solo
Cthulhu
Cthulhu
Fr0tis1
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,186 Elo+
Party 2
Chiron
Chiron
TLGBigWheel
Chiron
Level 112
God Stats
1W - 4L
1,378 SR
Queue Stats
41W - 48L
1,466 Elo+
Party 2
Yemoja
Yemoja
TLGKingpin
Yemoja
Level 100
God Stats
0W - 1L
1,544 SR
Queue Stats
30W - 28L
1,624 Elo+
Party 2
Anubis
Anubis
TLGScorpion1
Anubis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,186 Elo+
Party 2
Team Averages
Level 67
1,542 SR
1,387 Elo+

VS

Team Averages
Level 119
1,496 SR
1,449 Elo+
Heimdallr
Heimdallr
IVL 0wNd j00
Heimdallr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
272W - 256L
1,526 Elo+
Solo
Charon
Charon
Jayjay9352
Charon
Level 83
God Stats
1W - 2L
1,610 SR
Queue Stats
24W - 32L
1,364 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MIKU_NAKANO_123
Morgan Le Fay
Level 142
God Stats
6W - 6L
1,533 SR
Queue Stats
977W - 927L
1,458 Elo+
Solo
Gilgamesh
Gilgamesh
beardedsensei__
Gilgamesh
Level 145
God Stats
10W - 7L
1,338 SR
Queue Stats
179W - 194L
1,441 Elo+
Party 1
Freya
Freya
kevin-sgs17
Freya
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Darvergil
Sun Wukong
15
0 / 5 / 3
8,501
773
13,811
17,392
13,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Fr0tis1
Cthulhu
13
1 / 5 / 2
8,042
731
5,076
13,597
11,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
14
2 / 2 / 0
8,265
751
6,536
10,737
4,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
TLGKingpin
Yemoja
14
0 / 3 / 2
7,707
701
5,075
9,599
7,228
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
13
1 / 5 / 2
7,966
724
3,529
9,566
4,748
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IVL 0wNd j00
Heimdallr
17
4 / 0 / 6
9,867
897
9,471
8,107
4,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
Jayjay9352
Charon
15
2 / 2 / 11
9,070
825
4,703
8,592
7,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
MIKU_NAKANO_123
Morgan Le Fay
17
3 / 0 / 10
10,125
920
17,935
6,906
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
beardedsensei__
Gilgamesh
16
6 / 1 / 6
9,752
887
12,003
16,552
13,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
5 / 1 / 7
10,259
933
10,173
10,779
5,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
4
Kills
20
20
Deaths
4
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Darvergil
Sun Wukong
0
5
3
0.3
L
Cthulhu
Fr0tis1
Cthulhu
1
5
2
0.4
W
Heimdallr
IVL 0wNd j00
Heimdallr
4
0
6
7
W
Charon
Jayjay9352
Charon
2
2
11
3.75
W
Morgan Le Fay
MIKU_NAKANO_123
Morgan Le Fay
3
0
10
8
L
Chiron
2
2
0
1
L
Yemoja
TLGKingpin
Yemoja
0
3
2
0.33
L
Anubis
1
5
2
0.4
W
Gilgamesh
beardedsensei__
Gilgamesh
6
1
6
9
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,027
Damage
54,285
60,891
Taken
50,936
41,266
Mitigated
33,312
8,045
Healing
9,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Darvergil
Sun Wukong
13,811
1,265
0
2,605
17,392
13,612
0
7,140
9,246
0
34,489
L
Cthulhu
Fr0tis1
Cthulhu
5,076
304
0
875
13,597
11,091
0
8,504
4,726
17,633
0
W
Heimdallr
IVL 0wNd j00
Heimdallr
9,471
4,624
0
2,121
8,107
4,010
3,161
2,257
5,850
0
35,356
W
Charon
Jayjay9352
Charon
4,703
900
0
767
8,592
7,280
14
1,859
6,567
11,759
0
W
Morgan Le Fay
MIKU_NAKANO_123
Morgan Le Fay
17,935
1,212
0
1,164
6,906
3,356
987
2,182
4,554
49,133
0
L
Chiron
6,536
2,027
328
1,914
10,737
4,587
0
6,411
3,954
0
23,480
L
Yemoja
TLGKingpin
Yemoja
5,075
621
844
456
9,599
7,228
0
4,924
4,325
15,529
0
L
Anubis
3,529
694
0
1,023
9,566
4,748
0
4,610
4,506
12,457
0
W
Gilgamesh
beardedsensei__
Gilgamesh
12,003
3,688
0
2,254
16,552
13,545
129
4,457
11,722
378
26,559
W
10,173
3,312
0
2,886
10,779
5,121
735
2,127
8,563
38,655
2,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,481
Gold Earned
49,073
170
Minions Killed
257
0
Camps Cleared
0
1,127,144
Distance Traveled
1,180,012
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,501
773
61
6
0
235,613
0
L
Cthulhu
8,042
731
20
2
0
216,738
0
W
Heimdallr
9,867
897
63
6
0
228,565
0
W
Charon
9,070
825
13
1
0
242,219
0
W
Morgan Le Fay
10,125
920
78
7
0
249,237
0
L
Chiron
8,265
751
39
4
0
246,989
0
L
Yemoja
7,707
701
24
2
0
221,628
3
L
Anubis
7,966
724
26
2
0
206,176
0
W
Gilgamesh
9,752
887
27
2
0
243,338
0
W
Freya
10,259
933
76
7
0
216,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role