Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
 
Sylvanus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Cwimzon
Achilles
Level 61
God Stats
9W - 0L
1,793 SR
Queue Stats
143W - 132L
1,415 Elo+
Party 1
Izanami
Izanami
LilChickenTendy
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,301 Elo+
Party 1
Arachne
Arachne
LordLugs
Arachne
Level 48
God Stats
24W - 19L
1,633 SR
Queue Stats
191W - 197L
1,447 Elo+
Solo
Team Averages
Level 68
1,585 SR
1,433 Elo+

VS

Team Averages
Level 54
1,479 SR
1,403 Elo+
Thanatos
Thanatos
Alexpoderoso18
Thanatos
Level 48
God Stats
14W - 10L
1,548 SR
Queue Stats
146W - 152L
1,422 Elo+
Party 2
Fafnir
Fafnir
Dust2204
Fafnir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 111L
1,356 Elo+
Solo
Nu Wa
Nu Wa
ItsMikeVergas
Nu Wa
Level 66
God Stats
1W - 2L
1,477 SR
Queue Stats
132W - 123L
1,423 Elo+
Party 2
Cernunnos
Cernunnos
LoopPrim2
Cernunnos
Level 46
God Stats
0W - 1L
1,509 SR
Queue Stats
9W - 17L
1,407 Elo+
Solo
Ymir
Ymir
TheSlyGoose1
Ymir
Level 68
God Stats
1W - 3L
1,363 SR
Queue Stats
50W - 56L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 0 / 3
6,238
624
4,586
3,754
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
 
Sylvanus
9
0 / 0 / 4
5,562
556
2,544
4,797
2,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Cwimzon
Achilles
10
5 / 0 / 1
6,531
653
6,157
5,996
4,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 0 / 2
5,048
505
4,232
4,591
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
LordLugs
Arachne
11
5 / 1 / 2
6,369
637
3,752
6,589
2,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
1 / 2 / 0
5,323
532
2,075
8,224
3,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
Dust2204
Fafnir
7
0 / 1 / 0
4,907
491
1,480
7,102
5,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 3 / 0
5,235
524
3,015
5,935
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
LoopPrim2
Cernunnos
8
0 / 2 / 0
4,941
494
4,050
5,470
1,500
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 5 / 0
5,056
506
1,567
7,658
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
13
Kills
1
1
Deaths
13
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
3
2.5
W
Sylvanus
 
Sylvanus
0
0
4
2
L
Thanatos
1
2
0
0.5
W
Achilles
Cwimzon
Achilles
5
0
1
5.5
L
Fafnir
Dust2204
Fafnir
0
1
0
0
L
0
3
0
0
W
2
0
2
3
L
Cernunnos
LoopPrim2
Cernunnos
0
2
0
0
W
Arachne
LordLugs
Arachne
5
1
2
6
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,271
Damage
12,187
25,727
Taken
34,389
12,401
Mitigated
14,531
7,898
Healing
10,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,586
1,312
0
750
3,754
1,041
0
1,157
2,481
43,742
0
W
Sylvanus
 
Sylvanus
2,544
1,058
1,428
1,861
4,797
2,724
0
670
4,073
21,892
0
L
Thanatos
2,075
275
0
4,462
8,224
3,024
0
1,024
7,200
0
35,976
W
Achilles
Cwimzon
Achilles
6,157
850
0
1,338
5,996
4,927
0
1,593
4,050
0
29,203
L
Fafnir
Dust2204
Fafnir
1,480
92
0
2,287
7,102
5,203
0
1,235
5,867
8,536
0
L
3,015
579
0
797
5,935
1,955
0
3,327
2,566
44,250
0
W
4,232
3,244
0
1,710
4,591
1,516
0
1,103
3,434
0
29,405
L
Cernunnos
LoopPrim2
Cernunnos
4,050
1,769
0
2,162
5,470
1,500
0
1,450
4,020
0
44,012
W
Arachne
LordLugs
Arachne
3,752
2,876
0
811
6,589
2,193
0
850
5,627
0
45,206
L
1,567
139
0
750
7,658
2,849
0
94
7,033
24,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,748
Gold Earned
25,462
279
Minions Killed
287
0
Camps Cleared
0
910,948
Distance Traveled
940,199
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,238
624
82
8
0
189,499
0
W
Sylvanus
5,562
556
40
4
0
160,099
3
L
Thanatos
5,323
532
72
7
0
244,150
0
W
Achilles
6,531
653
43
4
0
189,160
0
L
Fafnir
4,907
491
11
1
0
197,040
0
L
Nu Wa
5,235
524
75
8
0
177,314
0
W
Izanami
5,048
505
37
4
0
149,936
0
L
Cernunnos
4,941
494
80
8
0
162,829
0
W
Arachne
6,369
637
77
8
0
222,254
1
L
Ymir
5,056
506
49
5
0
158,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role