Player Matchup

Pele
Pele
DrRageQuitGames
Pele
Level 67
God Stats
0W - 2L
1,240 SR
Queue Stats
8W - 19L
1,173 Elo+
Party 2
Atlas
Atlas
MDRageQuitGames
Atlas
Level 28
God Stats
0W - 5L
1,500 SR
Queue Stats
3W - 16L
1,173 Elo+
Party 2
Apollo
Apollo
TheDa4kNight42
Apollo
Level 39
God Stats
8W - 11L
999 SR
Queue Stats
9W - 13L
742 Elo+
Party 2
Team Averages
Level 45
1,246 SR
1,029 Elo+

VS

Team Averages
Level 63
1,494 SR
1,493 Elo+
Ymir
Ymir
Colbarr
Ymir
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,488 Elo+
Party 1
Chaac
Chaac
HomerSimpson285
Chaac
Level 17
God Stats
4W - 2L
1,710 SR
Queue Stats
10W - 6L
1,491 Elo+
Party 1
Medusa
Medusa
chivesmcgives
Medusa
Level 29
God Stats
1W - 0L
1,273 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 1
8,568
714
5,991
16,797
6,713
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

11
1 / 4 / 2
8,943
745
4,567
16,042
16,352
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 9 / 0
8,841
737
3,469
15,082
5,973
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Colbarr
Ymir
12
4 / 1 / 15
10,118
843
9,836
9,612
5,000
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
10 / 1 / 10
11,346
946
17,868
14,306
15,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
8 / 1 / 12
11,121
927
14,345
8,389
3,517
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
59
3
Kills
22
22
Deaths
3
3
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ymir
Colbarr
Ymir
4
1
15
11.5
L
1
9
1
0.17
W
10
1
10
15
L
1
4
2
0.5
L
1
9
0
0.11
W
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,027
Damage
42,049
47,921
Taken
32,307
29,038
Mitigated
23,899
3,143
Healing
10,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Colbarr
Ymir
9,836
1,866
0
2,012
9,612
5,000
507
1,848
7,764
30,732
0
L
5,991
1,046
11
1,062
16,797
6,713
0
4,403
12,020
0
28,068
W
17,868
2,490
354
4,311
14,306
15,382
660
2,597
11,709
0
52,911
L
4,567
1,887
0
610
16,042
16,352
0
2,491
13,081
18,174
0
L
3,469
2,276
0
1,460
15,082
5,973
0
3,287
11,589
0
21,802
W
14,345
6,284
0
3,366
8,389
3,517
1,483
1,049
7,340
0
50,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,352
Gold Earned
32,585
82
Minions Killed
128
0
Camps Cleared
0
505,163
Distance Traveled
645,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,118
843
26
2
0
210,273
0
L
Pele
8,568
714
27
2
0
175,275
0
W
Chaac
11,346
946
45
4
0
218,836
0
L
Atlas
8,943
745
31
3
0
163,180
0
L
Apollo
8,841
737
24
2
0
166,708
0
W
Medusa
11,121
927
57
5
0
216,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role