Player Matchup

Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
CedIsBack
Ravana
Level 107
God Stats
10W - 7L
1,717 SR
Queue Stats
31W - 29L
1,498 Elo+
Solo
Ganesha
Ganesha
RubThePud
Ganesha
Level 68
God Stats
4W - 5L
1,528 SR
Queue Stats
151W - 151L
1,454 Elo+
Party 1
Thor
Thor
Toro98802
Thor
Level 75
God Stats
1W - 2L
1,489 SR
Queue Stats
242W - 233L
1,458 Elo+
Solo
Janus
Janus
iAslan-
Janus
Level 64
God Stats
5W - 10L
1,124 SR
Queue Stats
7W - 21L
1,087 Elo+
Solo
Team Averages
Level 80
1,472 SR
1,399 Elo+

VS

Team Averages
Level 103
1,445 SR
1,445 Elo+
Thoth
Thoth
 
Thoth
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Dot_It_BLUE
Surtr
Level 87
God Stats
629W - 618L
1,535 SR
Queue Stats
629W - 621L
1,495 Elo+
Solo
Hachiman
Hachiman
Jepolanco
Hachiman
Level 59
God Stats
8W - 10L
1,447 SR
Queue Stats
165W - 166L
1,406 Elo+
Party 2
Nemesis
Nemesis
dakenscott
Nemesis
Level 138
God Stats
6W - 8L
1,321 SR
Queue Stats
430W - 412L
1,444 Elo+
Solo
Mulan
Mulan
john31133
Mulan
Level 107
God Stats
9W - 11L
1,421 SR
Queue Stats
32W - 40L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
3 / 2 / 0
5,879
534
9,534
6,841
2,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
CedIsBack
Ravana
4
0 / 1 / 0
3,998
363
203
1,810
482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ganesha
RubThePud
Ganesha
9
0 / 1 / 3
5,824
529
3,303
9,860
7,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thor
11
0 / 1 / 0
5,790
526
1,193
9,303
3,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
iAslan-
Janus
9
1 / 3 / 0
5,552
505
2,887
5,787
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
1 / 0 / 6
6,645
604
5,540
4,176
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 0 / 0
8,311
756
2,623
6,955
3,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Jepolanco
Hachiman
10
3 / 1 / 1
6,395
581
4,974
6,896
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
dakenscott
Nemesis
10
0 / 2 / 5
6,032
548
3,725
8,919
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
john31133
Mulan
10
1 / 1 / 4
6,201
564
4,219
10,060
7,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
8
8
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
2
0
1.5
W
Thoth
 
Thoth
1
0
6
4
L
Ravana
CedIsBack
Ravana
0
1
0
0
W
3
0
0
3
W
Hachiman
Jepolanco
Hachiman
3
1
1
3.5
L
Ganesha
RubThePud
Ganesha
0
1
3
1.5
L
Thor
0
1
0
0
W
Nemesis
dakenscott
Nemesis
0
2
5
1.25
L
Janus
iAslan-
Janus
1
3
0
0.33
W
Mulan
john31133
Mulan
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,120
Damage
21,081
33,601
Taken
37,006
16,407
Mitigated
17,933
6,866
Healing
12,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,534
4,818
0
2,663
6,841
2,436
0
1,231
5,610
41,683
2,335
W
Thoth
 
Thoth
5,540
290
0
1,170
4,176
1,243
680
1,359
2,777
44,077
0
L
Ravana
CedIsBack
Ravana
203
87
0
575
1,810
482
0
0
1,810
0
5,068
W
2,623
1,196
0
2,214
6,955
3,120
2,833
0
6,955
1,688
59,954
W
Hachiman
Jepolanco
Hachiman
4,974
2,813
0
3,358
6,896
2,537
460
4,409
2,487
0
38,988
L
Ganesha
RubThePud
Ganesha
3,303
612
0
2,282
9,860
7,755
0
1,602
8,258
18,848
0
L
Thor
1,193
224
0
130
9,303
3,567
0
444
8,859
0
46,753
W
Nemesis
dakenscott
Nemesis
3,725
1,161
0
500
8,919
3,081
298
3,336
5,431
0
35,750
L
Janus
iAslan-
Janus
2,887
181
75
1,141
5,787
2,167
48
2,371
3,416
31,943
0
W
Mulan
john31133
Mulan
4,219
317
105
5,356
10,060
7,952
116
6,161
3,788
0
22,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,043
Gold Earned
33,584
245
Minions Killed
324
0
Camps Cleared
0
917,483
Distance Traveled
1,111,388
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,879
534
92
8
0
213,700
3
W
Thoth
6,645
604
70
6
0
227,840
2
L
Ravana
3,998
363
7
1
0
50,269
0
W
Surtr
8,311
756
108
10
0
229,236
0
W
Hachiman
6,395
581
69
6
0
189,098
0
L
Ganesha
5,824
529
0
0
0
235,655
3
L
Thor
5,790
526
82
7
0
197,101
0
W
Nemesis
6,032
548
54
5
0
244,629
0
L
Janus
5,552
505
64
6
0
220,758
3
W
Mulan
6,201
564
23
2
0
220,585
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role