Player Matchup

Bacchus
Bacchus
Bronze II
TheOnlySpyder
Bacchus
Bronze II
Level 49
God Stats
4W - 3L
1,511 SR
Queue Stats
8W - 28L
454 MMR
Party 1
Jing Wei
Jing Wei
Bronze III
felixidane
Jing Wei
Bronze III
Level 112
God Stats
7W - 14L
1,588 SR
Queue Stats
192W - 278L
-55 MMR
Solo
Vulcan
Vulcan
Bronze III
iiTzP3ngy
Vulcan
Bronze III
Level 59
God Stats
3W - 5L
1,289 SR
Queue Stats
8W - 30L
339 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 73
1,462 SR
246 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 143
1,548 SR
345 MMR
Aphrodite
Aphrodite
Bronze I
Lady PenGwen
Aphrodite
Bronze I
Level 221
God Stats
2W - 4L
1,671 SR
Queue Stats
33W - 38L
513 MMR
Solo
Ra
Ra
Bronze III
ThexJoker420603
Ra
Bronze III
Level 83
God Stats
8W - 11L
1,473 SR
Queue Stats
130W - 208L
257 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
YaDadJoe
Ao Kuang
Bronze III
Level 126
God Stats
8W - 8L
1,500 SR
Queue Stats
102W - 176L
263 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
17
1 / 0 / 9
14,155
708
13,968
16,933
24,546
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jing Wei
felixidane
Jing Wei
19
5 / 1 / 6
15,004
750
13,887
16,402
7,171
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
iiTzP3ngy
Vulcan
17
6 / 7 / 4
15,036
752
28,299
13,675
6,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AchillesAthenaDiscordiaThothBaron Samedi

VS

Bans
KuzenboXbalanqueArtemisCharonNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Lady PenGwen
Aphrodite
15
1 / 3 / 5
13,298
665
9,022
19,890
9,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 2
13,884
694
14,763
21,491
8,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
YaDadJoe
Ao Kuang
16
3 / 5 / 2
13,647
682
12,319
27,023
15,461
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
12
Kills
8
8
Deaths
12
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Lady PenGwen
Aphrodite
1
3
5
1.17
W
Bacchus
1
0
9
5.5
L
4
4
2
1.25
L
Ao Kuang
YaDadJoe
Ao Kuang
3
5
2
0.8
W
Jing Wei
felixidane
Jing Wei
5
1
6
8
W
Vulcan
iiTzP3ngy
Vulcan
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,154
Damage
36,104
47,010
Taken
68,404
37,986
Mitigated
33,014
9,296
Healing
31,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Lady PenGwen
Aphrodite
9,022
825
3,905
8,014
19,890
9,248
130
11,577
8,313
41,956
0
W
Bacchus
13,968
1,237
361
4,574
16,933
24,546
753
10,614
4,520
43,872
598
L
14,763
1,428
5,222
9,203
21,491
8,305
43
14,674
6,817
68,081
0
L
Ao Kuang
YaDadJoe
Ao Kuang
12,319
2,358
0
5,180
27,023
15,461
1,346
16,435
10,588
41,431
12
W
Jing Wei
felixidane
Jing Wei
13,887
11,849
0
3,329
16,402
7,171
1,562
12,959
3,014
0
61,797
W
Vulcan
iiTzP3ngy
Vulcan
28,299
13,190
0
1,032
13,675
6,269
282
11,856
1,461
104,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,195
Gold Earned
40,829
225
Minions Killed
181
0
Camps Cleared
0
1,089,163
Distance Traveled
875,345
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
13,298
665
53
3
0
238,687
9
W
Bacchus
14,155
708
34
2
0
380,180
0
L
Ra
13,884
694
85
4
0
309,191
0
L
Ao Kuang
13,647
682
43
2
0
327,467
0
W
Jing Wei
15,004
750
82
4
0
367,317
4
W
Vulcan
15,036
752
109
5
0
341,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role