Player Matchup

Awilix
Awilix
 
Awilix
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Jazzy81160
Vulcan
Level 96
God Stats
616W - 609L
1,404 SR
Queue Stats
617W - 615L
1,371 Elo+
Solo
Janus
Janus
MKCrypticSM
Janus
Level 125
God Stats
0W - 3L
1,623 SR
Queue Stats
121W - 118L
1,519 Elo+
Solo
Ullr
Ullr
PlsDontBlameMe
Ullr
Level 125
God Stats
10W - 9L
1,656 SR
Queue Stats
646W - 279L
1,720 Elo+
Solo
Team Averages
Level 116
1,537 SR
1,522 Elo+

VS

Team Averages
Level 100
1,472 SR
1,470 Elo+
Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
MISHARY_XX
Mulan
Level 41
God Stats
25W - 17L
1,538 SR
Queue Stats
59W - 71L
1,437 Elo+
Solo
Janus
Janus
ZEALv2
Janus
Level 33
God Stats
1W - 1L
1,322 SR
Queue Stats
23W - 32L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
8
0 / 2 / 0
5,033
503
4,045
6,624
2,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
 
Apollo
1
0 / 1 / 0
3,578
358
117
869
203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
Jazzy81160
Vulcan
9
0 / 5 / 0
5,002
500
3,082
6,340
1,793
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 0
5,634
563
4,523
5,807
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 0 / 1
7,400
740
12,498
9,049
3,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
4 / 0 / 3
7,876
788
5,863
5,674
2,231
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
 
Susano
11
2 / 0 / 0
5,912
591
4,331
9,879
3,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
 
Maui
9
1 / 1 / 5
5,379
538
2,514
7,876
4,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
10
0 / 3 / 0
5,418
542
4,898
13,079
9,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
ZEALv2
Janus
11
3 / 0 / 1
6,293
629
2,722
4,926
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
4
Kills
10
10
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
2
0
0
L
Apollo
 
Apollo
0
1
0
0
W
Izanami
 
Izanami
4
0
3
5.5
W
Susano
 
Susano
2
0
0
2
W
Maui
 
Maui
1
1
5
3.5
L
Vulcan
Jazzy81160
Vulcan
0
5
0
0
W
Mulan
0
3
0
0
L
1
2
0
0.5
L
3
0
1
3.5
W
Janus
ZEALv2
Janus
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,265
Damage
20,328
28,689
Taken
41,434
9,618
Mitigated
21,476
4,908
Healing
15,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,045
1,281
0
900
6,624
2,031
0
956
5,658
0
32,172
L
Apollo
 
Apollo
117
117
0
51
869
203
0
155
714
0
1,732
W
Izanami
 
Izanami
5,863
3,597
0
2,739
5,674
2,231
2,234
1,965
3,709
0
72,183
W
Susano
 
Susano
4,331
631
0
4,770
9,879
3,688
0
1,482
8,301
0
41,690
W
Maui
 
Maui
2,514
979
0
2,975
7,876
4,388
0
1,027
6,807
19,355
9,735
L
Vulcan
Jazzy81160
Vulcan
3,082
1,523
0
270
6,340
1,793
0
484
5,856
35,287
0
W
Mulan
4,898
414
0
3,371
13,079
9,685
0
87
12,992
0
35,380
L
4,523
215
0
2,040
5,807
1,944
0
2,843
2,802
37,272
0
L
12,498
6,165
0
1,647
9,049
3,647
150
398
8,651
0
65,830
W
Janus
ZEALv2
Janus
2,722
374
0
1,180
4,926
1,484
310
2,628
2,020
40,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,647
Gold Earned
30,878
289
Minions Killed
400
0
Camps Cleared
0
925,136
Distance Traveled
1,113,216
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,033
503
49
5
0
259,629
2
L
Apollo
3,578
358
2
0
0
35,247
0
W
Izanami
7,876
788
144
14
0
198,774
4
W
Susano
5,912
591
70
7
0
247,799
0
W
Maui
5,379
538
39
4
0
236,551
0
L
Vulcan
5,002
500
62
6
0
211,698
5
W
Mulan
5,418
542
57
6
0
186,513
0
L
Janus
5,634
563
74
7
0
208,772
4
L
Ullr
7,400
740
102
10
0
209,790
0
W
Janus
6,293
629
90
9
0
243,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role