Player Matchup

Anubis
Anubis
Brochillout48
Anubis
Level 67
God Stats
5W - 0L
1,865 SR
Queue Stats
41W - 36L
1,515 Elo+
Party 2
Fenrir
Fenrir
Mr K1LLjoy 87
Fenrir
Level 86
God Stats
2W - 2L
1,442 SR
Queue Stats
36W - 46L
1,377 Elo+
Party 2
Neith
Neith
WetDirtyBeef
Neith
Level 66
God Stats
16W - 11L
1,597 SR
Queue Stats
153W - 153L
1,428 Elo+
Party 2
Team Averages
Level 73
1,635 SR
1,440 Elo+

VS

Team Averages
Level 68
1,417 SR
1,499 Elo+
Izanami
Izanami
CNN N Chill
Izanami
Level 83
God Stats
2W - 4L
1,474 SR
Queue Stats
169W - 177L
1,434 Elo+
Solo
Eset
Eset
Nitesday
Eset
Level 60
God Stats
0W - 2L
1,225 SR
Queue Stats
210W - 196L
1,541 Elo+
Party 1
Maui
Maui
XxbighossxX
Maui
Level 62
God Stats
114W - 113L
1,552 SR
Queue Stats
211W - 191L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 7
9,891
989
9,629
7,491
4,114
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 4 / 11
9,279
928
3,585
10,572
8,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 1 / 9
9,262
926
13,041
7,032
2,959
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CNN N Chill
Izanami
10
1 / 6 / 1
7,833
783
2,771
10,055
2,984
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
12
3 / 5 / 2
9,058
906
5,971
10,397
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 6 / 2
8,463
846
4,838
11,196
4,765
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
17
Kills
6
6
Deaths
17
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
1
7
12.5
L
Izanami
CNN N Chill
Izanami
1
6
1
0.25
W
4
4
11
2.38
L
Eset
3
5
2
0.8
W
4
1
9
8.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,255
Damage
13,580
25,095
Taken
31,648
15,843
Mitigated
11,625
4,780
Healing
465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,629
248
203
2,762
7,491
4,114
539
3,539
3,952
45,593
0
L
Izanami
CNN N Chill
Izanami
2,771
1,709
0
315
10,055
2,984
0
4,071
5,984
0
25,794
W
3,585
494
64
345
10,572
8,770
332
4,173
6,399
0
9,722
L
Eset
5,971
657
0
150
10,397
3,876
0
2,438
7,959
32,594
0
W
13,041
5,396
0
1,406
7,032
2,959
1,814
4,011
3,021
0
34,925
L
4,838
616
0
0
11,196
4,765
0
3,536
7,660
14,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,432
Gold Earned
25,354
110
Minions Killed
98
0
Camps Cleared
0
585,059
Distance Traveled
498,757
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,891
989
62
6
0
196,127
2
L
Izanami
7,833
783
43
4
0
166,879
4
W
Fenrir
9,279
928
12
1
0
196,986
3
L
Eset
9,058
906
48
5
0
158,583
7
W
Neith
9,262
926
36
4
0
191,946
3
L
Maui
8,463
846
7
1
0
173,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role