Player Matchup

Atlas
Atlas
Avroh
Atlas
Level 26
God Stats
4W - 3L
1,477 SR
Queue Stats
32W - 41L
1,423 Elo+
Party 1
Janus
Janus
BIGBADJRADS
Janus
Level 67
God Stats
2W - 2L
1,362 SR
Queue Stats
54W - 45L
1,555 Elo+
Party 2
Osiris
Osiris
FLATDIETSODA464
Osiris
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
115W - 112L
1,517 Elo+
Solo
Anhur
Anhur
OLIV3TR33
Anhur
Level 87
God Stats
6W - 5L
1,298 SR
Queue Stats
104W - 96L
1,474 Elo+
Party 1
Set
Set
SilentSwordd19
Set
Level 85
God Stats
10W - 18L
1,372 SR
Queue Stats
60W - 66L
1,523 Elo+
Party 2
Team Averages
Level 65
1,402 SR
1,498 Elo+

VS

Team Averages
Level 55
1,536 SR
1,455 Elo+
Erlang Shen
Erlang Shen
GiraffeStew1234
Erlang Shen
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 46L
1,264 Elo+
Solo
Ravana
Ravana
Kirk4x1166
Ravana
Level 64
God Stats
3W - 5L
1,445 SR
Queue Stats
197W - 200L
1,569 Elo+
Solo
Danzaburou
Danzaburou
Shadow9wd
Danzaburou
Level 51
God Stats
9W - 5L
1,754 SR
Queue Stats
114W - 107L
1,497 Elo+
Solo
Cerberus
Cerberus
SoloWolf_Steam
Cerberus
Level 59
God Stats
6W - 6L
1,479 SR
Queue Stats
175W - 186L
1,441 Elo+
Solo
Chang'e
Chang'e
SuperLeho
Chang'e
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 94L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Avroh
Atlas
12
0 / 1 / 6
7,145
510
5,479
10,698
6,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 1 / 4
8,731
624
9,924
9,703
3,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 0 / 4
8,708
622
7,957
15,299
17,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
OLIV3TR33
Anhur
12
3 / 1 / 3
7,335
524
9,228
9,425
2,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
8 / 5 / 2
8,523
609
6,583
13,583
6,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GiraffeStew1234
Erlang Shen
12
1 / 4 / 2
6,376
455
5,866
14,023
10,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
Kirk4x1166
Ravana
14
4 / 0 / 2
7,810
558
7,985
9,005
3,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Shadow9wd
Danzaburou
11
1 / 4 / 3
6,650
475
9,092
8,389
2,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cerberus
12
1 / 2 / 2
7,466
533
5,839
15,220
11,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
SuperLeho
Chang'e
12
1 / 5 / 0
7,121
509
3,904
11,321
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
15
Kills
8
8
Deaths
15
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Atlas
Avroh
Atlas
0
1
6
3
W
2
1
4
4
W
2
0
4
4
L
Erlang Shen
GiraffeStew1234
Erlang Shen
1
4
2
0.5
L
Ravana
Kirk4x1166
Ravana
4
0
2
5
W
Anhur
OLIV3TR33
Anhur
3
1
3
4.5
L
Danzaburou
Shadow9wd
Danzaburou
1
4
3
0.63
W
8
5
2
1.8
L
Cerberus
1
2
2
1
L
Chang'e
SuperLeho
Chang'e
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,171
Damage
32,686
58,708
Taken
57,958
36,611
Mitigated
33,011
14,403
Healing
16,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Avroh
Atlas
5,479
2,247
1,661
2,415
10,698
6,871
336
2,000
8,698
24,552
0
W
9,924
915
0
1,000
9,703
3,218
184
1,890
7,813
77,979
0
W
7,957
4,342
0
6,791
15,299
17,192
701
1,519
13,780
0
63,533
L
Erlang Shen
GiraffeStew1234
Erlang Shen
5,866
2,865
0
3,812
14,023
10,990
0
1,223
12,736
0
32,451
L
Ravana
Kirk4x1166
Ravana
7,985
2,321
0
1,907
9,005
3,877
192
2,452
6,422
0
68,419
W
Anhur
OLIV3TR33
Anhur
9,228
5,805
0
1,923
9,425
2,789
738
2,306
7,119
0
49,031
L
Danzaburou
Shadow9wd
Danzaburou
9,092
4,624
0
1,538
8,389
2,859
456
2,341
6,012
0
48,908
W
6,583
2,763
0
613
13,583
6,541
53
2,028
11,555
0
53,415
L
Cerberus
5,839
588
1,533
5,172
15,220
11,675
103
3,879
11,297
34,234
0
L
Chang'e
SuperLeho
Chang'e
3,904
225
280
2,659
11,321
3,610
0
4,967
6,088
49,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,442
Gold Earned
35,423
399
Minions Killed
389
0
Camps Cleared
0
1,412,511
Distance Traveled
1,313,666
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,145
510
19
1
0
272,019
0
W
Janus
8,731
624
131
9
0
299,928
0
W
Osiris
8,708
622
81
6
0
250,393
4
L
Erlang Shen
6,376
455
44
3
0
242,481
0
L
Ravana
7,810
558
97
7
0
312,756
0
W
Anhur
7,335
524
84
6
0
277,956
0
L
Danzaburou
6,650
475
77
6
0
247,154
0
W
Set
8,523
609
84
6
0
312,215
1
L
Cerberus
7,466
533
72
5
0
276,902
6
L
Chang'e
7,121
509
99
7
0
234,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role