Player Matchup

Vamana
Vamana
Elysian_Ghost
Vamana
Level 155
God Stats
2W - 4L
1,394 SR
Queue Stats
428W - 434L
1,497 Elo+
Party 3
Thanatos
Thanatos
Nymiru
Thanatos
Level 86
God Stats
3W - 6L
1,520 SR
Queue Stats
329W - 340L
1,544 Elo+
Party 3
Ah Puch
Ah Puch
TheKindBerserker
Ah Puch
Level 127
God Stats
1W - 2L
1,429 SR
Queue Stats
144W - 153L
1,504 Elo+
Party 2
Cerberus
Cerberus
vCrispy--
Cerberus
Level 123
God Stats
0W - 2L
1,428 SR
Queue Stats
181W - 155L
1,494 Elo+
Party 2
Freya
Freya
xVenjii
Freya
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,458 Elo+
Party 2
Team Averages
Level 122
1,454 SR
1,499 Elo+

VS

Team Averages
Level 98
1,542 SR
1,416 Elo+
Nu Wa
Nu Wa
Basilisk4904
Nu Wa
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 30L
1,491 Elo+
Party 4
Lancelot
Lancelot
CommanderValan
Lancelot
Level 63
God Stats
1W - 0L
1,358 SR
Queue Stats
10W - 5L
1,117 Elo+
Party 4
Chaac
Chaac
GR0SSE M0LLE
Chaac
Level 120
God Stats
1W - 0L
1,815 SR
Queue Stats
32W - 43L
1,455 Elo+
Party 1
Poseidon
Poseidon
Ki11erKam
Poseidon
Level 140
God Stats
1W - 1L
1,539 SR
Queue Stats
94W - 78L
1,515 Elo+
Party 1
Izanami
Izanami
n3onxfusion
Izanami
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 11
7,131
713
3,420
10,471
9,369
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Nymiru
Thanatos
16
7 / 2 / 7
8,544
854
10,514
12,149
5,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 5 / 6
8,532
853
16,028
10,554
4,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
vCrispy--
Cerberus
13
1 / 4 / 7
7,095
710
4,780
11,440
9,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
xVenjii
Freya
13
4 / 6 / 6
7,753
775
9,361
10,971
4,527
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 7
8,906
891
12,358
6,666
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
14
1 / 5 / 10
8,035
804
6,361
13,943
9,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 2 / 10
8,818
882
10,590
14,277
11,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Ki11erKam
Poseidon
14
7 / 6 / 8
9,284
928
7,977
8,518
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
n3onxfusion
Izanami
15
5 / 4 / 7
8,982
898
11,787
10,143
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
63
17
Kills
21
21
Deaths
19
37
Assists
42
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
W
Lancelot
1
5
10
1.2
L
1
4
11
1.63
W
6
2
10
5.5
W
Poseidon
Ki11erKam
Poseidon
7
6
8
1.83
L
Thanatos
Nymiru
Thanatos
7
2
7
5.25
L
4
5
6
1.4
W
Izanami
n3onxfusion
Izanami
5
4
7
2.13
L
Cerberus
vCrispy--
Cerberus
1
4
7
1.13
L
Freya
xVenjii
Freya
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,103
Damage
49,073
55,585
Taken
53,547
33,331
Mitigated
29,032
19,316
Healing
13,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,358
4,353
939
2,214
6,666
1,976
468
4,054
2,385
25,217
0
W
Lancelot
6,361
611
978
1,720
13,943
9,266
24
7,302
6,262
0
11,921
L
3,420
1,562
77
1,301
10,471
9,369
0
3,696
6,594
0
10,665
W
10,590
278
946
4,128
14,277
11,507
99
7,487
6,529
0
17,250
W
Poseidon
Ki11erKam
Poseidon
7,977
623
82
541
8,518
2,689
152
4,171
4,110
12,134
0
L
Thanatos
Nymiru
Thanatos
10,514
2,056
1,237
7,637
12,149
5,561
0
4,629
7,472
0
21,963
L
16,028
177
104
2,051
10,554
4,177
34
4,295
6,034
32,737
0
W
Izanami
n3onxfusion
Izanami
11,787
8,717
292
1,961
10,143
3,594
1,128
6,190
3,542
0
22,679
L
Cerberus
vCrispy--
Cerberus
4,780
396
1,945
2,943
11,440
9,697
0
2,713
8,611
12,849
0
L
Freya
xVenjii
Freya
9,361
3,091
515
1,506
10,971
4,527
0
4,308
6,539
17,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,055
Gold Earned
44,025
115
Minions Killed
117
0
Camps Cleared
0
875,044
Distance Traveled
961,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,906
891
31
3
0
206,204
0
W
Lancelot
8,035
804
12
1
0
194,296
0
L
Vamana
7,131
713
11
1
0
177,861
0
W
Chaac
8,818
882
11
1
0
232,310
0
W
Poseidon
9,284
928
13
1
0
150,511
0
L
Thanatos
8,544
854
18
2
0
194,479
0
L
Ah Puch
8,532
853
38
4
0
184,291
0
W
Izanami
8,982
898
50
5
0
177,742
0
L
Cerberus
7,095
710
26
3
0
160,800
0
L
Freya
7,753
775
22
2
0
157,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role