Player Matchup

Charybdis
Charybdis
GGDOODOOMAN
Charybdis
Level 18
God Stats
1W - 0L
1,486 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
GUNCHETE
Olorun
Level 120
God Stats
4W - 1L
1,471 SR
Queue Stats
77W - 81L
1,474 Elo+
Party 1
Gilgamesh
Gilgamesh
i tackle elk
Gilgamesh
Level 56
God Stats
1W - 0L
1,889 SR
Queue Stats
15W - 9L
1,536 Elo+
Party 1
Team Averages
Level 65
1,616 SR
1,504 Elo+

VS

Team Averages
Level 57
1,574 SR
1,411 Elo+
Ares
Ares
Officer_OMEGA_X
Ares
Level 121
God Stats
0W - 1L
1,529 SR
Queue Stats
33W - 36L
1,515 Elo+
Party 2
Mercury
Mercury
little_novo_TTV
Mercury
Level 22
God Stats
0W - 1L
1,747 SR
Queue Stats
4W - 5L
1,586 Elo+
Party 2
Scylla
Scylla
wilddisneychildx
Scylla
Level 28
God Stats
1W - 2L
1,447 SR
Queue Stats
1W - 6L
1,131 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GGDOODOOMAN
Charybdis
12
1 / 1 / 10
9,215
838
6,257
7,404
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
GUNCHETE
Olorun
13
5 / 0 / 6
9,954
905
7,599
4,856
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
i tackle elk
Gilgamesh
12
5 / 2 / 6
9,617
874
9,912
12,762
13,192
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
8,283
753
4,298
13,673
12,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 4 / 0
7,951
723
4,196
8,880
4,016
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 4 / 2
7,726
702
5,199
5,579
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
11
Kills
3
3
Deaths
11
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
GGDOODOOMAN
Charybdis
1
1
10
6
W
Olorun
GUNCHETE
Olorun
5
0
6
8
L
1
3
1
0.5
W
Gilgamesh
i tackle elk
Gilgamesh
5
2
6
4
L
2
4
0
0.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,768
Damage
13,693
25,022
Taken
28,132
17,939
Mitigated
18,415
6,554
Healing
3,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
GGDOODOOMAN
Charybdis
6,257
3,380
0
2,826
7,404
2,667
1,525
3,883
3,521
0
33,586
W
Olorun
GUNCHETE
Olorun
7,599
2,151
450
1,718
4,856
2,080
1,107
2,738
2,118
42,402
0
L
4,298
549
212
2,510
13,673
12,210
0
3,405
9,483
28,251
0
W
Gilgamesh
i tackle elk
Gilgamesh
9,912
2,553
0
1,560
12,762
13,192
145
3,313
9,449
0
33,232
L
4,196
1,857
0
503
8,880
4,016
0
2,987
5,540
0
12,726
L
5,199
118
0
78
5,579
2,189
0
1,171
4,010
22,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,786
Gold Earned
23,960
144
Minions Killed
85
0
Camps Cleared
0
622,365
Distance Traveled
610,808
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,215
838
51
5
0
185,205
0
W
Olorun
9,954
905
67
6
0
199,953
2
L
Ares
8,283
753
32
3
0
202,329
1
W
Gilgamesh
9,617
874
26
2
0
237,207
2
L
Mercury
7,951
723
15
1
0
206,616
0
L
Scylla
7,726
702
38
3
0
201,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role