Player Matchup

Ah Puch
Ah Puch
R3IDx18
Ah Puch
Level 134
God Stats
5W - 2L
1,485 SR
Queue Stats
63W - 61L
1,537 Elo+
Solo
Danzaburou
Danzaburou
SSFDom
Danzaburou
Level 123
God Stats
4W - 3L
1,790 SR
Queue Stats
7W - 14L
1,433 Elo+
Solo
Mulan
Mulan
iSmiteYourMom
Mulan
Level 61
God Stats
1W - 0L
1,432 SR
Queue Stats
24W - 23L
1,418 Elo+
Party 2
Terra
Terra
iiCanopy
Terra
Level 61
God Stats
1W - 1L
1,776 SR
Queue Stats
29W - 29L
1,426 Elo+
Party 2
Olorun
Olorun
olecram01
Olorun
Level 148
God Stats
1W - 1L
1,203 SR
Queue Stats
96W - 87L
1,442 Elo+
Solo
Team Averages
Level 105
1,537 SR
1,451 Elo+

VS

Team Averages
Level 101
1,486 SR
1,371 Elo+
Aphrodite
Aphrodite
CookïePüffz
Aphrodite
Level 156
God Stats
2W - 4L
1,757 SR
Queue Stats
70W - 61L
1,512 Elo+
Solo
Persephone
Persephone
D302 Fear
Persephone
Level 8
God Stats
0W - 3L
1,224 SR
Queue Stats
8W - 19L
1,137 Elo+
Party 1
Fenrir
Fenrir
Kampeytr
Fenrir
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 32L
1,422 Elo+
Party 1
Bake Kujira
Bake Kujira
Soitallef
Bake Kujira
Level 146
God Stats
0W - 2L
1,450 SR
Queue Stats
12W - 21L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
theknowee
Danzaburou
Level 48
God Stats
4W - 5L
1,500 SR
Queue Stats
30W - 46L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
R3IDx18
Ah Puch
17
2 / 4 / 7
10,345
796
16,095
10,532
4,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SSFDom
Danzaburou
19
6 / 0 / 5
11,600
892
13,007
10,449
5,263
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 3
9,441
726
9,370
17,617
15,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
iiCanopy
Terra
15
1 / 3 / 6
10,099
777
5,907
14,837
12,240
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Olorun
olecram01
Olorun
18
7 / 0 / 6
11,553
889
11,965
9,233
4,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CookïePüffz
Aphrodite
16
2 / 5 / 7
9,905
762
9,423
14,985
8,459
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Persephone
D302 Fear
Persephone
13
1 / 2 / 6
8,720
671
6,432
6,191
2,352
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
Kampeytr
Fenrir
16
6 / 5 / 4
9,915
763
15,058
20,287
12,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bake Kujira
Soitallef
Bake Kujira
14
0 / 3 / 7
8,624
663
9,504
18,490
12,787
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
theknowee
Danzaburou
16
1 / 1 / 7
9,617
740
8,671
7,916
3,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
41
17
Kills
10
10
Deaths
16
27
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CookïePüffz
Aphrodite
2
5
7
1.1
L
Persephone
D302 Fear
Persephone
1
2
6
2
L
Fenrir
Kampeytr
Fenrir
6
5
4
1.6
W
Ah Puch
R3IDx18
Ah Puch
2
4
7
1.38
W
Danzaburou
SSFDom
Danzaburou
6
0
5
8.5
L
Bake Kujira
Soitallef
Bake Kujira
0
3
7
1.17
W
1
3
3
0.83
W
Terra
iiCanopy
Terra
1
3
6
1.33
W
Olorun
olecram01
Olorun
7
0
6
10
L
Danzaburou
theknowee
Danzaburou
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,344
Damage
49,088
62,668
Taken
67,869
41,996
Mitigated
40,084
18,602
Healing
18,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CookïePüffz
Aphrodite
9,423
1,440
4,055
6,996
14,985
8,459
0
6,909
7,706
40,477
0
L
Persephone
D302 Fear
Persephone
6,432
853
0
293
6,191
2,352
0
3,076
2,944
9,966
0
L
Fenrir
Kampeytr
Fenrir
15,058
2,241
0
2,683
20,287
12,807
0
8,450
11,532
0
28,289
W
Ah Puch
R3IDx18
Ah Puch
16,095
1,213
0
1,925
10,532
4,811
739
1,680
8,852
34,045
0
W
Danzaburou
SSFDom
Danzaburou
13,007
7,240
0
4,019
10,449
5,263
2,567
3,721
6,728
0
46,464
L
Bake Kujira
Soitallef
Bake Kujira
9,504
6,242
0
860
18,490
12,787
57
9,868
8,178
21,378
0
W
9,370
831
0
1,493
17,617
15,279
645
9,141
8,476
0
23,896
W
Terra
iiCanopy
Terra
5,907
1,345
3,070
3,084
14,837
12,240
16
8,060
6,777
13,485
295
W
Olorun
olecram01
Olorun
11,965
6,889
390
4,621
9,233
4,403
1,445
2,757
6,476
44,978
2,733
L
Danzaburou
theknowee
Danzaburou
8,671
3,602
0
3,138
7,916
3,679
0
3,719
3,893
0
35,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,038
Gold Earned
46,781
235
Minions Killed
205
0
Camps Cleared
0
1,277,024
Distance Traveled
1,235,491
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,905
762
64
5
0
229,235
0
L
Persephone
8,720
671
8
1
0
202,841
0
L
Fenrir
9,915
763
26
2
0
283,476
0
W
Ah Puch
10,345
796
61
5
0
240,960
1
W
Danzaburou
11,600
892
77
6
0
261,982
0
L
Bake Kujira
8,624
663
41
3
0
273,802
0
W
Mulan
9,441
726
23
2
0
277,468
0
W
Terra
10,099
777
9
1
0
251,699
0
W
Olorun
11,553
889
65
5
0
244,915
0
L
Danzaburou
9,617
740
66
5
0
246,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role