Player Matchup

Nu Wa
Nu Wa
CatBugTheGreat
Nu Wa
Level 18
God Stats
12W - 6L
1,714 SR
Queue Stats
13W - 11L
1,489 Elo+
Party 2
Baron Samedi
Baron Samedi
D3PRESSIONn
Baron Samedi
Level 89
God Stats
2W - 3L
1,415 SR
Queue Stats
10W - 17L
1,352 Elo+
Solo
Sun Wukong
Sun Wukong
PandamantheG
Sun Wukong
Level 69
God Stats
6W - 2L
1,581 SR
Queue Stats
17W - 11L
1,548 Elo+
Party 2
Zhong Kui
Zhong Kui
lebbel1214
Zhong Kui
Level 107
God Stats
1W - 0L
1,762 SR
Queue Stats
14W - 9L
1,531 Elo+
Party 2
Neith
Neith
p155thypants21
Neith
Level 16
God Stats
19W - 13L
1,588 SR
Queue Stats
19W - 13L
1,566 Elo+
Party 2
Team Averages
Level 60
1,612 SR
1,497 Elo+

VS

Team Averages
Level 73
1,561 SR
1,448 Elo+
Horus
Horus
 
Horus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Baba Yaga220
Scylla
Level 24
God Stats
1W - 1L
1,764 SR
Queue Stats
3W - 5L
1,433 Elo+
Party 1
Mercury
Mercury
JesusCrySlur
Mercury
Level 67
God Stats
7W - 7L
1,579 SR
Queue Stats
35W - 62L
1,348 Elo+
Party 1
Ao Kuang
Ao Kuang
deathsniper1598
Ao Kuang
Level 29
God Stats
5W - 7L
1,456 SR
Queue Stats
11W - 13L
1,522 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ijenheisenberg
Ah Muzen Cab
Level 94
God Stats
48W - 47L
1,508 SR
Queue Stats
70W - 85L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 25
11,116
1,112
16,033
8,721
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
D3PRESSIONn
Baron Samedi
17
5 / 2 / 22
11,409
1,141
13,323
7,977
4,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
PandamantheG
Sun Wukong
18
13 / 0 / 18
12,973
1,297
21,899
13,403
13,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
lebbel1214
Zhong Kui
17
10 / 2 / 15
12,010
1,201
16,353
10,249
7,641
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 0 / 28
11,764
1,176
19,643
5,858
2,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

265

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
0 / 5 / 6
9,506
951
8,673
26,133
27,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
15
1 / 4 / 3
9,659
966
6,227
11,472
3,652
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
JesusCrySlur
Mercury
15
1 / 9 / 3
9,316
932
7,038
15,169
7,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
15
1 / 11 / 4
9,733
973
7,849
22,413
12,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
ijenheisenberg
Ah Muzen Cab
15
3 / 8 / 1
10,700
1,070
11,677
17,914
7,861
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
23
37
Kills
6
6
Deaths
37
108
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
5
6
0.6
L
Scylla
1
4
3
0.63
W
4
2
25
8.25
W
Baron Samedi
D3PRESSIONn
Baron Samedi
5
2
22
8
L
Mercury
JesusCrySlur
Mercury
1
9
3
0.28
W
Sun Wukong
PandamantheG
Sun Wukong
13
0
18
22
L
Ao Kuang
1
11
4
0.27
L
Ah Muzen Cab
ijenheisenberg
Ah Muzen Cab
3
8
1
0.44
W
Zhong Kui
lebbel1214
Zhong Kui
10
2
15
8.75
W
5
0
28
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,251
Damage
41,464
46,208
Taken
93,101
31,012
Mitigated
59,639
10,373
Healing
9,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
8,673
2,929
2,346
4,508
26,133
27,999
0
13,456
12,677
0
15,123
L
Scylla
6,227
629
0
0
11,472
3,652
0
7,408
4,064
27,932
0
W
16,033
6,638
0
0
8,721
3,168
0
2,219
6,325
25,697
0
W
Baron Samedi
D3PRESSIONn
Baron Samedi
13,323
1,244
1,247
910
7,977
4,241
0
3,278
4,441
19,938
0
L
Mercury
JesusCrySlur
Mercury
7,038
3,126
0
0
15,169
7,411
0
6,105
9,064
0
20,551
W
Sun Wukong
PandamantheG
Sun Wukong
21,899
4,984
0
3,499
13,403
13,288
0
4,627
8,412
0
45,340
L
Ao Kuang
7,849
2,131
0
2,317
22,413
12,716
0
10,998
11,415
27,671
0
L
Ah Muzen Cab
ijenheisenberg
Ah Muzen Cab
11,677
4,933
216
342
17,914
7,861
0
7,742
10,172
0
49,734
W
Zhong Kui
lebbel1214
Zhong Kui
16,353
1,809
0
3,370
10,249
7,641
0
1,596
8,125
31,405
0
W
19,643
8,287
0
1,347
5,858
2,674
0
1,822
3,824
0
46,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,272
Gold Earned
48,914
215
Minions Killed
223
8
Camps Cleared
1
936,670
Distance Traveled
862,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,506
951
16
2
0
209,137
0
L
Scylla
9,659
966
57
6
1
182,656
0
W
Nu Wa
11,116
1,112
19
2
0
173,591
0
W
Baron Samedi
11,409
1,141
14
1
1
175,591
0
L
Mercury
9,316
932
27
3
0
150,571
0
W
Sun Wukong
12,973
1,297
54
5
4
212,098
0
L
Ao Kuang
9,733
973
38
4
0
174,923
0
L
Ah Muzen Cab
10,700
1,070
85
9
0
145,346
0
W
Zhong Kui
12,010
1,201
44
4
3
185,428
0
W
Neith
11,764
1,176
84
8
0
189,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role