Player Matchup

Horus
Horus
JehovahsBanned
Horus
Level 109
God Stats
1W - 3L
1,395 SR
Queue Stats
366W - 356L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
it_was_him2
Baron Samedi
Level 117
God Stats
7W - 6L
1,526 SR
Queue Stats
22W - 19L
1,427 Elo+
Party 1
Medusa
Medusa
sonofthedragon88
Medusa
Level 112
God Stats
0W - 2L
1,537 SR
Queue Stats
29W - 25L
1,434 Elo+
Party 1
Team Averages
Level 113
1,486 SR
1,429 Elo+

VS

Team Averages
Level 115
1,702 SR
1,473 Elo+
Chang'e
Chang'e
GlobalLord
Chang'e
Level 128
God Stats
5W - 2L
1,500 SR
Queue Stats
30W - 30L
1,464 Elo+
Party 2
Horus
Horus
bigvibe69
Horus
Level 108
God Stats
5W - 2L
1,832 SR
Queue Stats
17W - 13L
1,508 Elo+
Party 2
Jing Wei
Jing Wei
levelonepotato
Jing Wei
Level 109
God Stats
35W - 26L
1,773 SR
Queue Stats
385W - 387L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
7,241
724
4,029
13,951
12,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Baron Samedi
it_was_him2
Baron Samedi
9
0 / 5 / 1
6,962
696
5,094
9,423
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
2 / 1 / 0
8,012
801
10,691
7,020
3,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GlobalLord
Chang'e
11
3 / 1 / 5
8,097
810
10,293
7,525
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
bigvibe69
Horus
11
3 / 0 / 5
7,973
797
5,230
10,363
9,648
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
11
2 / 1 / 5
7,964
796
9,250
8,237
3,443
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
8
8
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
GlobalLord
Chang'e
3
1
5
5.5
L
0
2
2
0.5
W
Horus
bigvibe69
Horus
3
0
5
5.5
L
Baron Samedi
it_was_him2
Baron Samedi
0
5
1
0.1
W
Jing Wei
2
1
5
4.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,814
Damage
24,773
30,394
Taken
26,125
20,607
Mitigated
15,999
13,255
Healing
14,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
GlobalLord
Chang'e
10,293
614
2,501
3,779
7,525
2,908
328
1,785
5,726
36,887
0
L
4,029
2,023
1,459
5,216
13,951
12,246
0
4,302
9,649
0
11,508
W
Horus
bigvibe69
Horus
5,230
1,786
2,458
4,237
10,363
9,648
360
2,497
7,857
0
8,361
L
Baron Samedi
it_was_him2
Baron Samedi
5,094
207
1,569
2,485
9,423
4,532
0
3,645
5,778
24,877
0
W
Jing Wei
9,250
6,571
0
1,444
8,237
3,443
991
1,133
7,091
0
37,665
L
10,691
3,015
0
2,526
7,020
3,829
76
2,749
4,271
0
38,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,215
Gold Earned
24,034
97
Minions Killed
104
0
Camps Cleared
0
575,167
Distance Traveled
632,110
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,097
810
45
5
0
225,839
0
L
Horus
7,241
724
19
2
0
202,503
0
W
Horus
7,973
797
1
0
0
212,175
0
L
Baron Samedi
6,962
696
25
3
0
170,613
1
W
Jing Wei
7,964
796
58
6
0
194,096
1
L
Medusa
8,012
801
53
5
0
202,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role