Player Matchup

Janus
Janus
Platinum I
 
Janus
Platinum I
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Platinum I
 
He Bo
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum III
 
Bacchus
Platinum III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Platinum I
FirstAmendment
Neith
Platinum I
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 43L
1,608 MMR
Party 1
Mulan
Mulan
Gold V
LMZuir
Mulan
Gold V
Level 122
God Stats
4W - 0L
1,601 SR
Queue Stats
390W - 379L
1,357 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,520 SR
1,493 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 105
1,421 SR
1,701 MMR
Chaac
Chaac
Gold III
BouteKK
Chaac
Gold III
Level 69
God Stats
3W - 3L
1,437 SR
Queue Stats
136W - 142L
1,250 MMR
Solo
Rama
Rama
Silver I
Perdigãão
Rama
Silver I
Level 129
God Stats
7W - 20L
1,303 SR
Queue Stats
83W - 96L
1,253 MMR
Party 2
Horus
Horus
Gold II
ToopDobagui
Horus
Gold II
Level 128
God Stats
2W - 3L
1,490 SR
Queue Stats
159W - 167L
1,535 MMR
Party 2
Susano
Susano
Silver IV
dudutattoo
Susano
Silver IV
Level 102
God Stats
0W - 1L
1,455 SR
Queue Stats
4W - 8L
1,324 MMR
Solo
Raijin
Raijin
Masters
iwentcrazy
Raijin
Masters
Level 98
God Stats
3W - 6L
1,420 SR
Queue Stats
293W - 229L
3,142 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
4 / 2 / 2
7,313
665
5,726
6,157
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
 
He Bo
13
4 / 0 / 4
7,134
649
6,237
4,939
1,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
 
Bacchus
9
1 / 0 / 5
6,081
553
3,094
6,596
4,863
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 3 / 4
6,256
569
5,152
8,127
2,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
LMZuir
Mulan
12
3 / 1 / 3
7,450
677
9,531
10,152
5,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SurtrBastetGebAo Kuang

VS

Bans
ThothThorMaman BrigitteAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BouteKK
Chaac
9
0 / 5 / 1
5,792
527
3,430
13,486
6,678
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 2
5,914
538
4,894
7,847
3,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 2
5,489
499
2,126
9,438
7,004
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
dudutattoo
Susano
10
3 / 1 / 1
6,228
566
3,717
8,383
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
iwentcrazy
Raijin
13
2 / 1 / 0
7,336
667
3,621
5,507
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
12
Kills
6
6
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
2
2
2.5
W
He Bo
 
He Bo
4
0
4
6
W
Bacchus
 
Bacchus
1
0
5
3.5
L
Chaac
BouteKK
Chaac
0
5
1
0.1
W
0
3
4
0.67
W
Mulan
LMZuir
Mulan
3
1
3
4.5
L
1
2
2
1
L
0
3
2
0.33
L
Susano
dudutattoo
Susano
3
1
1
3.5
L
Raijin
iwentcrazy
Raijin
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,740
Damage
17,788
35,971
Taken
44,661
17,220
Mitigated
22,149
12,428
Healing
13,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,726
381
0
1,463
6,157
2,310
414
2,691
3,466
61,861
0
W
He Bo
 
He Bo
6,237
336
0
3,315
4,939
1,556
0
790
4,149
56,777
1,387
W
Bacchus
 
Bacchus
3,094
583
1,238
2,414
6,596
4,863
120
473
6,123
19,070
0
L
Chaac
BouteKK
Chaac
3,430
208
0
3,430
13,486
6,678
0
1,490
11,996
0
39,043
W
5,152
2,571
0
821
8,127
2,704
120
0
8,127
0
45,795
W
Mulan
LMZuir
Mulan
9,531
796
0
3,177
10,152
5,787
0
0
10,152
289
53,773
L
4,894
3,852
0
1,970
7,847
3,120
0
1,990
5,857
0
42,641
L
2,126
870
709
2,515
9,438
7,004
0
5,619
3,819
0
11,201
L
Susano
dudutattoo
Susano
3,717
830
0
3,896
8,383
3,152
0
1,967
6,416
0
39,525
L
Raijin
iwentcrazy
Raijin
3,621
275
0
500
5,507
2,195
0
3,875
1,632
71,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,234
Gold Earned
30,759
400
Minions Killed
357
0
Camps Cleared
0
1,169,596
Distance Traveled
1,170,901
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,313
665
118
11
0
244,754
2
W
He Bo
7,134
649
92
8
0
263,763
0
W
Bacchus
6,081
553
22
2
0
232,100
3
L
Chaac
5,792
527
68
6
0
229,556
0
W
Neith
6,256
569
78
7
0
212,798
2
W
Mulan
7,450
677
90
8
0
216,181
1
L
Rama
5,914
538
73
7
0
207,890
2
L
Horus
5,489
499
8
1
0
252,342
2
L
Susano
6,228
566
65
6
0
242,518
0
L
Raijin
7,336
667
143
13
0
238,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role