Player Matchup

Medusa
Medusa
DestinyEnd
Medusa
Level 109
God Stats
43W - 42L
1,488 SR
Queue Stats
426W - 398L
1,473 Elo+
Party 2
Merlin
Merlin
EquíiNOxx
Merlin
Level 218
God Stats
9W - 13L
1,488 SR
Queue Stats
288W - 310L
1,450 Elo+
Solo
Hun Batz
Hun Batz
Hwoaraang
Hun Batz
Level 85
God Stats
24W - 12L
1,791 SR
Queue Stats
406W - 373L
1,531 Elo+
Party 2
Sobek
Sobek
Levi SP93
Sobek
Level 127
God Stats
3W - 4L
1,520 SR
Queue Stats
195W - 242L
1,466 Elo+
Party 3
Raijin
Raijin
XxJhouwWxX
Raijin
Level 145
God Stats
5W - 2L
1,696 SR
Queue Stats
327W - 402L
1,422 Elo+
Party 3
Team Averages
Level 137
1,596 SR
1,468 Elo+

VS

Team Averages
Level 119
1,463 SR
1,490 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Mhawk015
Lancelot
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,572 Elo+
Solo
Freya
Freya
OSM_ElChotaLarga
Freya
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 202L
1,460 Elo+
Party 1
Thanatos
Thanatos
OSM_Santyno98
Thanatos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 103L
1,462 Elo+
Party 1
Kuzenbo
Kuzenbo
nicolasmarginado
Kuzenbo
Level 119
God Stats
3W - 4L
1,317 SR
Queue Stats
63W - 63L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DestinyEnd
Medusa
17
8 / 3 / 2
11,213
623
13,211
14,314
6,682
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
EquíiNOxx
Merlin
17
7 / 1 / 6
11,161
620
13,581
13,370
4,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Hwoaraang
Hun Batz
17
11 / 3 / 11
11,275
626
15,097
15,148
5,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
Levi SP93
Sobek
13
1 / 2 / 9
8,937
497
3,712
12,934
12,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
XxJhouwWxX
Raijin
15
1 / 2 / 5
9,186
510
7,237
10,414
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 5 / 2
9,141
508
13,326
11,579
4,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Mhawk015
Lancelot
13
2 / 6 / 1
9,003
500
9,475
18,252
10,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 8 / 1
8,076
449
4,462
14,351
5,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
OSM_Santyno98
Thanatos
15
4 / 6 / 2
9,433
524
6,148
17,690
6,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 3 / 4
8,634
480
5,658
13,260
16,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
28
Kills
10
11
Deaths
28
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
5
2
0.6
W
Medusa
DestinyEnd
Medusa
8
3
2
3
W
Merlin
EquíiNOxx
Merlin
7
1
6
10
W
Hun Batz
Hwoaraang
Hun Batz
11
3
11
5.5
W
Sobek
Levi SP93
Sobek
1
2
9
2.75
L
Lancelot
Mhawk015
Lancelot
2
6
1
0.42
L
0
8
1
0.06
L
Thanatos
OSM_Santyno98
Thanatos
4
6
2
0.83
W
Raijin
XxJhouwWxX
Raijin
1
2
5
1.75
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,838
Damage
39,069
66,180
Taken
75,132
33,478
Mitigated
43,178
15,389
Healing
18,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
13,326
1,822
0
1,711
11,579
4,129
0
5,130
6,385
74,187
0
W
Medusa
DestinyEnd
Medusa
13,211
5,692
0
7,192
14,314
6,682
2,664
4,881
9,183
0
97,311
W
Merlin
EquíiNOxx
Merlin
13,581
1,493
0
4,535
13,370
4,595
326
1,664
11,582
76,991
0
W
Hun Batz
Hwoaraang
Hun Batz
15,097
4,866
0
581
15,148
5,994
981
4,648
10,194
0
84,848
W
Sobek
Levi SP93
Sobek
3,712
438
0
1,827
12,934
12,360
154
6,227
6,239
19,826
0
L
Lancelot
Mhawk015
Lancelot
9,475
2,160
0
4,597
18,252
10,821
10
9,564
8,017
0
59,603
L
4,462
1,069
0
3,065
14,351
5,358
0
849
13,502
54,936
0
L
Thanatos
OSM_Santyno98
Thanatos
6,148
1,676
0
7,330
17,690
6,581
0
3,760
13,784
0
67,405
W
Raijin
XxJhouwWxX
Raijin
7,237
892
0
1,254
10,414
3,847
617
5,677
4,473
73,104
0
L
5,658
2,450
166
1,849
13,260
16,289
0
4,301
8,914
32,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,772
Gold Earned
44,287
512
Minions Killed
458
0
Camps Cleared
0
1,836,594
Distance Traveled
1,849,257
29
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,141
508
128
7
0
327,564
0
W
Medusa
11,213
623
140
8
0
354,564
3
W
Merlin
11,161
620
129
7
0
346,247
10
W
Hun Batz
11,275
626
89
5
0
452,500
4
W
Sobek
8,937
497
30
2
0
357,537
6
L
Lancelot
9,003
500
111
6
0
384,720
0
L
Freya
8,076
449
94
5
0
362,885
3
L
Thanatos
9,433
524
85
5
0
391,308
0
W
Raijin
9,186
510
124
7
0
325,746
6
L
Kuzenbo
8,634
480
40
2
0
382,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role