Player Matchup

Horus
Horus
Buntagee
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,534 Elo+
Party 1
Khepri
Khepri
DetectiveToaster
Khepri
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 59L
1,600 Elo+
Party 1
Atlas
Atlas
Jangolive
Atlas
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,606 Elo+
Party 1
Loki
Loki
Jobeee
Loki
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,543 Elo+
Party 1
Anhur
Anhur
Nistrik
Anhur
Level 83
God Stats
2W - 1L
1,780 SR
Queue Stats
57W - 45L
1,557 Elo+
Party 1
Team Averages
Level 67
1,556 SR
1,568 Elo+

VS

Team Averages
Level 94
1,452 SR
1,473 Elo+
Scylla
Scylla
Aros Fortune
Scylla
Level 72
God Stats
1W - 0L
1,255 SR
Queue Stats
20W - 22L
1,443 Elo+
Party 2
Jing Wei
Jing Wei
HighHowAreYa420
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,506 Elo+
Party 2
Zhong Kui
Zhong Kui
Homacidal Cat
Zhong Kui
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 34L
1,475 Elo+
Party 2
Hercules
Hercules
KenTexTURBO11
Hercules
Level 67
God Stats
2W - 2L
1,721 SR
Queue Stats
25W - 38L
1,418 Elo+
Party 3
Terra
Terra
TheVeryUnkind
Terra
Level 145
God Stats
2W - 2L
1,284 SR
Queue Stats
273W - 262L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Buntagee
Horus
13
0 / 3 / 6
7,786
708
5,737
12,509
15,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 3 / 6
8,331
757
7,962
15,290
19,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
Jangolive
Atlas
11
0 / 6 / 4
7,418
674
9,265
15,305
21,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Loki
Jobeee
Loki
16
4 / 4 / 4
8,658
787
12,862
9,355
4,942
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Anhur
Nistrik
Anhur
16
4 / 2 / 5
8,251
750
17,457
9,466
5,892
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
7 / 3 / 11
9,859
896
13,357
7,724
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
17
3 / 0 / 12
9,623
875
9,465
9,291
5,550
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Homacidal Cat
Zhong Kui
15
5 / 5 / 13
9,234
839
17,773
20,187
19,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
KenTexTURBO11
Hercules
15
2 / 1 / 12
8,866
806
9,482
16,379
17,396
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 2 / 14
9,327
848
4,358
15,941
20,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
80
9
Kills
18
18
Deaths
11
25
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Scylla
7
3
11
4.17
L
Horus
Buntagee
Horus
0
3
6
1
L
1
3
6
1.33
W
Jing Wei
3
0
12
9
W
Zhong Kui
Homacidal Cat
Zhong Kui
5
5
13
2.3
L
Atlas
Jangolive
Atlas
0
6
4
0.33
L
Loki
Jobeee
Loki
4
4
4
1.5
W
Hercules
KenTexTURBO11
Hercules
2
1
12
8
L
Anhur
Nistrik
Anhur
4
2
5
3.25
W
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,283
Damage
54,435
61,925
Taken
69,522
67,209
Mitigated
66,317
19,434
Healing
34,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
13,357
2,292
1,291
670
7,724
3,511
0
1,257
6,467
20,965
0
L
Horus
Buntagee
Horus
5,737
1,853
4,317
4,221
12,509
15,933
57
5,752
6,757
0
8,011
L
7,962
608
2,005
1,542
15,290
19,273
249
10,169
5,121
14,078
0
W
Jing Wei
9,465
7,447
2,910
3,286
9,291
5,550
1,677
2,895
6,396
0
26,614
W
Zhong Kui
Homacidal Cat
Zhong Kui
17,773
1,912
940
5,314
20,187
19,237
1,748
4,008
16,179
34,570
0
L
Atlas
Jangolive
Atlas
9,265
3,849
110
1,251
15,305
21,169
0
8,983
6,322
15,411
0
L
Loki
Jobeee
Loki
12,862
1,734
1,716
1,489
9,355
4,942
0
4,431
4,924
0
27,486
W
Hercules
KenTexTURBO11
Hercules
9,482
2,725
1,128
8,323
16,379
17,396
638
4,836
11,543
0
18,943
L
Anhur
Nistrik
Anhur
17,457
10,035
701
2,082
9,466
5,892
1,071
6,153
3,313
0
34,271
W
4,358
408
6,281
4,482
15,941
20,623
506
4,231
11,710
7,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,444
Gold Earned
46,909
103
Minions Killed
130
0
Camps Cleared
0
1,068,103
Distance Traveled
1,049,636
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,859
896
22
2
0
221,865
2
L
Horus
7,786
708
6
1
0
222,613
0
L
Khepri
8,331
757
24
2
0
220,757
0
W
Jing Wei
9,623
875
40
4
0
219,217
0
W
Zhong Kui
9,234
839
31
3
0
198,585
0
L
Atlas
7,418
674
6
1
0
186,479
0
L
Loki
8,658
787
23
2
0
240,185
0
W
Hercules
8,866
806
25
2
0
200,500
0
L
Anhur
8,251
750
44
4
0
198,069
0
W
Terra
9,327
848
12
1
0
209,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role