Player Matchup

Sylvanus
Sylvanus
Hard Carries
Sylvanus
Level 132
God Stats
49W - 30L
1,653 SR
Queue Stats
60W - 43L
1,577 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Hartspring
Tsukuyomi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 60L
1,568 Elo+
Party 2
Kukulkan
Kukulkan
SmiterManThe4th
Kukulkan
Level 7
God Stats
7W - 1L
2,056 SR
Queue Stats
12W - 3L
1,923 Elo+
Party 2
Sun Wukong
Sun Wukong
Tdogtwin
Sun Wukong
Level 128
God Stats
2W - 0L
1,907 SR
Queue Stats
240W - 199L
1,546 Elo+
Party 2
Martichoras
Martichoras
TimmyBimmy
Martichoras
Level 128
God Stats
2W - 0L
1,841 SR
Queue Stats
251W - 208L
1,626 Elo+
Party 2
Team Averages
Level 100
1,791 SR
1,648 Elo+

VS

Team Averages
Level 82
1,453 SR
1,445 Elo+
Thoth
Thoth
 
Thoth
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
PichuGotNerf
Ne Zha
Level 106
God Stats
7W - 23L
1,359 SR
Queue Stats
375W - 387L
1,471 Elo+
Party 1
Chiron
Chiron
PlutoIsland_
Chiron
Level 57
God Stats
0W - 2L
1,273 SR
Queue Stats
70W - 85L
1,381 Elo+
Party 3
Amaterasu
Amaterasu
Quesskii
Amaterasu
Level 45
God Stats
5W - 4L
1,597 SR
Queue Stats
75W - 87L
1,379 Elo+
Party 3
Chang'e
Chang'e
princessluna1716
Chang'e
Level 107
God Stats
11W - 8L
1,538 SR
Queue Stats
173W - 170L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hard Carries
Sylvanus
9
3 / 0 / 4
5,667
567
3,535
5,142
3,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Hartspring
Tsukuyomi
10
2 / 0 / 7
6,138
614
7,212
6,955
2,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
12
2 / 0 / 2
6,712
671
1,528
3,060
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Tdogtwin
Sun Wukong
12
3 / 0 / 2
7,306
731
5,503
5,274
3,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
TimmyBimmy
Martichoras
11
10 / 1 / 1
6,948
695
10,126
8,907
3,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
7
0 / 5 / 1
4,599
460
2,723
6,923
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ne Zha
8
0 / 3 / 0
4,713
471
3,120
7,335
2,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chiron
8
1 / 1 / 0
5,226
523
2,777
5,919
1,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Quesskii
Amaterasu
7
0 / 4 / 1
4,258
426
1,909
10,212
7,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 7 / 0
4,262
426
1,582
10,922
3,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
20
Kills
1
1
Deaths
20
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
5
1
0.1
W
Sylvanus
Hard Carries
Sylvanus
3
0
4
5
W
Tsukuyomi
Hartspring
Tsukuyomi
2
0
7
5.5
L
Ne Zha
0
3
0
0
L
Chiron
1
1
0
1
L
Amaterasu
Quesskii
Amaterasu
0
4
1
0.13
W
Kukulkan
2
0
2
3
W
Sun Wukong
Tdogtwin
Sun Wukong
3
0
2
4
W
Martichoras
TimmyBimmy
Martichoras
10
1
1
10.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,904
Damage
12,111
29,338
Taken
41,311
14,296
Mitigated
16,653
11,117
Healing
7,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,723
335
0
970
6,923
1,942
0
2,131
4,792
22,029
0
W
Sylvanus
Hard Carries
Sylvanus
3,535
1,649
572
2,040
5,142
3,519
25
1,719
3,423
20,621
8,191
W
Tsukuyomi
Hartspring
Tsukuyomi
7,212
1,667
0
2,091
6,955
2,728
397
787
6,168
0
39,489
L
Ne Zha
3,120
664
0
658
7,335
2,383
0
801
6,534
0
27,830
L
Chiron
2,777
259
265
1,997
5,919
1,734
0
519
5,400
0
16,788
L
Amaterasu
Quesskii
Amaterasu
1,909
999
0
1,766
10,212
7,001
0
0
10,212
0
17,213
W
Kukulkan
1,528
453
0
1,420
3,060
1,344
0
139
2,921
56,438
0
W
Sun Wukong
Tdogtwin
Sun Wukong
5,503
2,631
0
2,416
5,274
3,203
877
0
5,274
0
53,007
W
Martichoras
TimmyBimmy
Martichoras
10,126
5,685
0
2,578
8,907
3,502
0
1,660
7,247
0
48,135
L
1,582
304
129
1,593
10,922
3,593
0
1,260
9,662
13,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,771
Gold Earned
23,058
385
Minions Killed
153
0
Camps Cleared
0
1,004,197
Distance Traveled
884,077
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,599
460
40
4
0
148,450
0
W
Sylvanus
5,667
567
41
4
0
187,061
0
W
Tsukuyomi
6,138
614
61
6
0
208,495
0
L
Ne Zha
4,713
471
41
4
0
233,194
0
L
Chiron
5,226
523
37
4
0
176,214
2
L
Amaterasu
4,258
426
19
2
0
163,084
1
W
Kukulkan
6,712
671
106
11
0
225,841
2
W
Sun Wukong
7,306
731
102
10
0
187,949
0
W
Martichoras
6,948
695
75
8
0
194,851
2
L
Chang'e
4,262
426
16
2
0
163,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role