Player Matchup

Thor
Thor
CrispyPumas
Thor
Level 88
God Stats
2W - 6L
1,423 SR
Queue Stats
247W - 262L
1,492 Elo+
Party 3
Sun Wukong
Sun Wukong
Luke4575
Sun Wukong
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,511 Elo+
Party 4
Sylvanus
Sylvanus
ToxxiicAsff
Sylvanus
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Artemis
Artemis
YouWasChose
Artemis
Level 86
God Stats
1W - 1L
1,720 SR
Queue Stats
251W - 281L
1,470 Elo+
Party 3
Nu Wa
Nu Wa
raveged
Nu Wa
Level 95
God Stats
0W - 2L
1,727 SR
Queue Stats
10W - 10L
1,532 Elo+
Party 4
Team Averages
Level 76
1,574 SR
1,501 Elo+

VS

Team Averages
Level 113
1,642 SR
1,509 Elo+
Yu Huang
Yu Huang
ItsGoobenstein
Yu Huang
Level 122
God Stats
2W - 1L
1,934 SR
Queue Stats
75W - 75L
1,535 Elo+
Party 1
Arachne
Arachne
KaOs Of KiNgS
Arachne
Level 124
God Stats
12W - 4L
1,704 SR
Queue Stats
226W - 224L
1,455 Elo+
Solo
Sol
Sol
NotSubwayJared69
Sol
Level 113
God Stats
7W - 1L
1,490 SR
Queue Stats
72W - 74L
1,533 Elo+
Party 1
Neith
Neith
SamwiseGonja
Neith
Level 143
God Stats
7W - 8L
1,517 SR
Queue Stats
77W - 64L
1,518 Elo+
Party 2
Jormungandr
Jormungandr
TacticalSnowman
Jormungandr
Level 64
God Stats
28W - 23L
1,565 SR
Queue Stats
68W - 61L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
7,946
497
4,906
12,661
5,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Luke4575
Sun Wukong
14
0 / 2 / 0
8,188
512
10,839
13,232
10,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
ToxxiicAsff
Sylvanus
12
2 / 1 / 0
6,967
435
6,481
8,084
6,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Artemis
YouWasChose
Artemis
11
0 / 3 / 0
6,750
422
6,600
11,754
4,628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
raveged
Nu Wa
12
1 / 3 / 1
7,346
459
8,228
10,714
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
14
3 / 2 / 1
8,752
547
11,087
10,164
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
16
5 / 0 / 1
9,339
584
5,905
11,283
4,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 0 / 2
9,430
589
6,819
12,562
7,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 1 / 0
7,930
496
9,813
10,195
3,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
TacticalSnowman
Jormungandr
11
0 / 0 / 5
7,466
467
3,523
11,631
8,757
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
11
11
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Yu Huang
3
2
1
1.75
W
Arachne
5
0
1
5.5
L
Sun Wukong
Luke4575
Sun Wukong
0
2
0
0
W
1
0
2
2
W
2
1
0
2
W
Jormungandr
TacticalSnowman
Jormungandr
0
0
5
2.5
L
Sylvanus
ToxxiicAsff
Sylvanus
2
1
0
2
L
Artemis
YouWasChose
Artemis
0
3
0
0
L
Nu Wa
raveged
Nu Wa
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,054
Damage
37,147
56,445
Taken
55,835
30,314
Mitigated
28,606
14,639
Healing
18,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,906
1,201
0
1,532
12,661
5,482
0
2,956
9,705
0
85,065
W
Yu Huang
11,087
715
0
3,176
10,164
3,921
0
6,036
4,128
73,664
0
W
Arachne
5,905
4,414
0
1,076
11,283
4,993
0
1,352
9,931
0
85,687
L
Sun Wukong
Luke4575
Sun Wukong
10,839
2,686
0
3,966
13,232
10,185
0
6,975
6,257
78
73,377
W
6,819
2,338
0
9,438
12,562
7,113
1,390
963
11,599
64,877
10,575
W
9,813
2,464
0
1,943
10,195
3,822
791
3,064
7,131
0
63,215
W
Jormungandr
TacticalSnowman
Jormungandr
3,523
822
0
3,010
11,631
8,757
141
2,917
8,714
25,623
0
L
Sylvanus
ToxxiicAsff
Sylvanus
6,481
2,351
663
2,380
8,084
6,424
160
1,876
6,208
30,158
8,065
L
Artemis
YouWasChose
Artemis
6,600
3,136
0
3,408
11,754
4,628
294
1,235
10,519
0
41,477
L
Nu Wa
raveged
Nu Wa
8,228
2,084
0
2,690
10,714
3,595
0
7,980
2,734
49,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,197
Gold Earned
42,917
443
Minions Killed
523
0
Camps Cleared
0
1,473,419
Distance Traveled
1,558,429
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,946
497
126
8
0
353,644
0
W
Yu Huang
8,752
547
126
8
0
292,327
3
W
Arachne
9,339
584
113
7
0
370,264
0
L
Sun Wukong
8,188
512
114
7
0
291,824
0
W
Sol
9,430
589
144
9
0
275,030
8
W
Neith
7,930
496
101
6
0
291,054
5
W
Jormungandr
7,466
467
39
2
0
329,754
5
L
Sylvanus
6,967
435
55
3
0
279,378
4
L
Artemis
6,750
422
67
4
0
293,456
0
L
Nu Wa
7,346
459
81
5
0
255,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role