Player Matchup

Izanami
Izanami
AverageMeatt
Izanami
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,234 Elo+
Party 1
Ix Chel
Ix Chel
Brian_APX
Ix Chel
Level 126
God Stats
5W - 6L
1,508 SR
Queue Stats
81W - 92L
1,465 Elo+
Solo
Sylvanus
Sylvanus
Rabbi Smallwood
Sylvanus
Level 141
God Stats
1W - 1L
1,757 SR
Queue Stats
22W - 19L
1,550 Elo+
Party 1
Team Averages
Level 125
1,589 SR
1,416 Elo+

VS

Team Averages
Level 129
1,564 SR
1,503 Elo+
Ares
Ares
ElDomino2
Ares
Level 147
God Stats
1W - 1L
1,600 SR
Queue Stats
25W - 25L
1,478 Elo+
Party 2
The Morrigan
The Morrigan
NationArmy2
The Morrigan
Level 136
God Stats
7W - 9L
1,495 SR
Queue Stats
470W - 473L
1,499 Elo+
Solo
Medusa
Medusa
Zaaiky
Medusa
Level 105
God Stats
3W - 1L
1,597 SR
Queue Stats
33W - 26L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AverageMeatt
Izanami
12
3 / 6 / 4
10,215
730
10,686
15,632
6,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
Brian_APX
Ix Chel
13
2 / 4 / 4
10,328
738
10,773
12,342
5,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
13
2 / 4 / 5
10,426
745
6,231
19,388
23,900
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
2 / 1 / 10
10,632
759
8,471
13,860
14,858
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

The Morrigan
NationArmy2
The Morrigan
13
0 / 3 / 10
10,246
732
7,386
7,099
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Medusa
Zaaiky
Medusa
16
12 / 3 / 2
13,277
948
22,024
11,815
5,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
7
Kills
14
14
Deaths
7
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
AverageMeatt
Izanami
3
6
4
0.83
L
Ix Chel
Brian_APX
Ix Chel
2
4
4
1
W
Ares
2
1
10
7
W
The Morrigan
NationArmy2
The Morrigan
0
3
10
1.67
L
Sylvanus
2
4
5
1.13
W
Medusa
Zaaiky
Medusa
12
3
2
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,690
Damage
37,881
47,362
Taken
32,774
36,268
Mitigated
23,503
11,786
Healing
2,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AverageMeatt
Izanami
10,686
6,268
0
2,901
15,632
6,699
525
6,198
9,434
0
50,521
L
Ix Chel
Brian_APX
Ix Chel
10,773
1,667
696
1,677
12,342
5,669
275
2,762
9,580
37,510
0
W
Ares
8,471
455
0
304
13,860
14,858
0
6,844
6,619
19,467
0
W
The Morrigan
NationArmy2
The Morrigan
7,386
1,201
0
946
7,099
3,254
524
3,176
3,731
35,597
578
L
Sylvanus
6,231
645
2,533
3,979
19,388
23,900
156
7,551
11,837
23,736
0
W
Medusa
Zaaiky
Medusa
22,024
10,341
0
864
11,815
5,391
1,989
6,375
5,190
0
81,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,969
Gold Earned
34,155
141
Minions Killed
181
0
Camps Cleared
0
644,070
Distance Traveled
775,332
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,215
730
60
4
0
208,835
3
L
Ix Chel
10,328
738
60
4
0
220,981
3
W
Ares
10,632
759
10
1
0
268,401
0
W
The Morrigan
10,246
732
49
4
0
245,850
4
L
Sylvanus
10,426
745
21
2
0
214,254
5
W
Medusa
13,277
948
122
9
0
261,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role