Player Matchup

Da Ji
Da Ji
Commuwuist
Da Ji
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 1L
1,898 Elo+
Party 1
King Arthur
King Arthur
F6IfGäy
King Arthur
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 0L
2,014 Elo+
Party 1
Thoth
Thoth
KiaSoul
Thoth
Level 109
God Stats
24W - 15L
1,606 SR
Queue Stats
307W - 229L
1,712 Elo+
Party 1
Anubis
Anubis
MommyKafka
Anubis
Level 20
God Stats
17W - 1L
1,965 SR
Queue Stats
58W - 6L
1,871 Elo+
Party 1
Zhong Kui
Zhong Kui
ZoominCoomin
Zhong Kui
Level 18
God Stats
21W - 2L
1,911 SR
Queue Stats
43W - 7L
1,781 Elo+
Party 1
Team Averages
Level 35
1,696 SR
1,855 Elo+

VS

Team Averages
Level 44
1,430 SR
1,617 Elo+
Mulan
Mulan
CorvexMercer
Mulan
Level 127
God Stats
0W - 2L
1,398 SR
Queue Stats
64W - 50L
1,546 Elo+
Party 3
Guan Yu
Guan Yu
EtherialFrostie
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,424 Elo+
Party 3
Cerberus
Cerberus
Resonating_Wolf
Cerberus
Level 57
God Stats
2W - 2L
1,568 SR
Queue Stats
3W - 3L
1,582 Elo+
Party 2
Sol
Sol
mista3trap
Sol
Level 17
God Stats
1W - 1L
1,520 SR
Queue Stats
3W - 2L
1,767 Elo+
Party 2
Anhur
Anhur
xerxes2114
Anhur
Level 13
God Stats
0W - 1L
1,166 SR
Queue Stats
3W - 2L
1,767 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
8 / 2 / 1
7,661
696
6,679
9,136
3,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
F6IfGäy
King Arthur
13
4 / 1 / 1
7,890
717
8,355
10,960
7,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
KiaSoul
Thoth
14
1 / 1 / 4
7,927
721
4,552
3,351
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anubis
MommyKafka
Anubis
12
7 / 2 / 4
7,623
693
9,308
6,385
2,811
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
ZoominCoomin
Zhong Kui
11
1 / 1 / 7
6,790
617
7,297
7,946
5,468
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 4
5,676
516
4,451
10,358
4,070
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 3 / 1
7,182
653
5,695
10,817
6,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
9
2 / 2 / 0
6,116
556
2,632
9,074
5,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 5 / 2
5,357
487
2,364
9,483
2,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Anhur
9
0 / 7 / 2
5,402
491
2,801
9,514
2,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
21
Kills
7
7
Deaths
21
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
8
2
1
4.25
L
0
4
4
0.5
L
5
3
1
1.83
W
King Arthur
F6IfGäy
King Arthur
4
1
1
4.5
W
Thoth
KiaSoul
Thoth
1
1
4
3
W
Anubis
MommyKafka
Anubis
7
2
4
4.5
L
Cerberus
2
2
0
1
W
Zhong Kui
ZoominCoomin
Zhong Kui
1
1
7
4.5
L
0
5
2
0.2
L
Anhur
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,191
Damage
17,943
37,778
Taken
49,246
19,924
Mitigated
21,007
10,296
Healing
6,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
6,679
1,609
0
1,090
9,136
3,249
0
743
8,393
0
51,228
L
4,451
988
0
771
10,358
4,070
0
2,426
7,932
228
21,672
L
5,695
714
196
1,454
10,817
6,130
0
2,086
8,731
0
49,936
W
King Arthur
F6IfGäy
King Arthur
8,355
1,000
0
3,334
10,960
7,401
0
1,195
9,765
0
54,666
W
Thoth
KiaSoul
Thoth
4,552
109
0
1,000
3,351
995
0
566
2,785
72,518
536
W
Anubis
MommyKafka
Anubis
9,308
697
0
2,277
6,385
2,811
445
2,159
4,226
49,022
0
L
Cerberus
2,632
222
0
1,987
9,074
5,894
0
4,904
4,170
15,517
0
W
Zhong Kui
ZoominCoomin
Zhong Kui
7,297
1,344
0
2,595
7,946
5,468
224
905
7,041
47,773
0
L
2,364
602
0
1,652
9,483
2,507
0
4,670
4,813
25,999
0
L
Anhur
2,801
1,302
0
565
9,514
2,406
0
7,071
2,443
0
22,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,891
Gold Earned
29,733
437
Minions Killed
228
0
Camps Cleared
0
1,172,011
Distance Traveled
1,174,979
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,661
696
72
7
0
259,365
0
L
Mulan
5,676
516
29
3
0
205,901
0
L
Guan Yu
7,182
653
80
7
0
276,734
0
W
King Arthur
7,890
717
93
8
0
232,759
1
W
Thoth
7,927
721
118
11
0
240,969
0
W
Anubis
7,623
693
81
7
0
214,886
0
L
Cerberus
6,116
556
42
4
0
219,571
0
W
Zhong Kui
6,790
617
73
7
0
224,032
0
L
Sol
5,357
487
45
4
0
249,979
0
L
Anhur
5,402
491
32
3
0
222,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role