Player Matchup

Pele
Pele
WatermelonChamoy
Pele
Level 62
God Stats
10W - 6L
1,582 SR
Queue Stats
233W - 215L
1,459 Elo+
Party 1
Ymir
Ymir
Yuma19Est96
Ymir
Level 76
God Stats
4W - 5L
1,407 SR
Queue Stats
331W - 319L
1,450 Elo+
Solo
Vulcan
Vulcan
felipemoreno00
Vulcan
Level 81
God Stats
8W - 3L
1,503 SR
Queue Stats
198W - 187L
1,423 Elo+
Solo
Anubis
Anubis
rockerx111
Anubis
Level 42
God Stats
4W - 4L
1,624 SR
Queue Stats
85W - 92L
1,394 Elo+
Party 1
Chaac
Chaac
theeadamschuttle
Chaac
Level 36
God Stats
13W - 16L
1,474 SR
Queue Stats
14W - 25L
1,317 Elo+
Solo
Team Averages
Level 59
1,518 SR
1,409 Elo+

VS

Team Averages
Level 52
1,494 SR
1,402 Elo+
Danzaburou
Danzaburou
Caipilinhaa
Danzaburou
Level 41
God Stats
2W - 4L
1,509 SR
Queue Stats
92W - 103L
1,357 Elo+
Party 3
Da Ji
Da Ji
First48 Pocho
Da Ji
Level 61
God Stats
0W - 1L
1,493 SR
Queue Stats
43W - 31L
1,504 Elo+
Party 2
Zhong Kui
Zhong Kui
YT-YouDespairity
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,481 Elo+
Party 2
Yemoja
Yemoja
bonzoumet
Yemoja
Level 87
God Stats
14W - 11L
1,556 SR
Queue Stats
158W - 170L
1,408 Elo+
Party 3
Horus
Horus
dxblack120707
Horus
Level 43
God Stats
1W - 3L
1,413 SR
Queue Stats
16W - 20L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 2
9,761
651
7,301
12,337
4,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 3 / 5
7,847
523
5,368
14,008
11,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 4 / 3
7,649
510
11,938
6,281
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
rockerx111
Anubis
13
2 / 2 / 5
8,546
570
9,685
11,577
6,185
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 0
8,925
595
5,920
10,840
9,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Caipilinhaa
Danzaburou
10
2 / 3 / 1
6,702
447
4,282
10,055
3,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 3 / 2
7,357
490
7,304
14,810
5,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
12
2 / 4 / 1
6,899
460
7,968
14,437
9,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
bonzoumet
Yemoja
8
0 / 2 / 5
6,549
437
2,335
9,494
5,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
2 / 2 / 0
7,246
483
6,250
12,703
8,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
14
Kills
10
11
Deaths
14
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Caipilinhaa
Danzaburou
2
3
1
0.83
L
4
3
2
1.67
W
8
1
2
9
L
Zhong Kui
2
4
1
0.63
W
0
3
5
0.83
L
Yemoja
bonzoumet
Yemoja
0
2
5
1.25
L
2
2
0
1
W
3
4
3
1.13
W
Anubis
rockerx111
Anubis
2
2
5
2.25
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,212
Damage
28,139
55,043
Taken
61,499
34,868
Mitigated
32,878
21,543
Healing
17,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Caipilinhaa
Danzaburou
4,282
1,938
0
2,247
10,055
3,598
0
6,173
3,882
0
34,645
L
7,304
2,434
0
2,190
14,810
5,579
0
6,487
8,323
0
45,131
W
7,301
1,103
0
7,623
12,337
4,952
0
1,676
10,661
0
91,461
L
Zhong Kui
7,968
1,084
0
5,216
14,437
9,715
0
7,432
7,005
49,010
0
W
5,368
1,373
0
4,423
14,008
11,708
194
2,855
11,153
25,589
0
L
Yemoja
bonzoumet
Yemoja
2,335
599
2,455
2,133
9,494
5,256
0
5,692
3,802
15,700
0
L
6,250
3,079
360
3,096
12,703
8,730
0
1,207
11,496
0
46,241
W
11,938
4,009
0
208
6,281
2,394
343
1,744
4,537
47,741
0
W
Anubis
rockerx111
Anubis
9,685
961
0
5,984
11,577
6,185
563
4,028
7,549
68,178
0
W
5,920
1,142
0
3,305
10,840
9,629
233
0
10,840
0
67,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,728
Gold Earned
34,753
443
Minions Killed
289
0
Camps Cleared
0
1,491,034
Distance Traveled
1,256,553
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,702
447
56
4
0
220,678
0
L
Da Ji
7,357
490
75
5
0
302,292
5
W
Pele
9,761
651
117
8
0
356,374
0
L
Zhong Kui
6,899
460
67
4
0
244,573
0
W
Ymir
7,847
523
36
2
0
281,852
0
L
Yemoja
6,549
437
23
2
0
200,040
0
L
Horus
7,246
483
68
5
0
288,970
0
W
Vulcan
7,649
510
76
5
0
317,479
0
W
Anubis
8,546
570
106
7
0
272,304
0
W
Chaac
8,925
595
108
7
0
263,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role