Player Matchup

Osiris
Osiris
CBK Moee
Osiris
Level 184
God Stats
15W - 14L
1,563 SR
Queue Stats
802W - 779L
1,496 Elo+
Solo
Neith
Neith
FireTemple
Neith
Level 158
God Stats
13W - 7L
1,764 SR
Queue Stats
164W - 138L
1,568 Elo+
Solo
Geb
Geb
OCGDivine
Geb
Level 148
God Stats
4W - 0L
1,778 SR
Queue Stats
190W - 200L
1,451 Elo+
Party 1
Mulan
Mulan
Wolf6947
Mulan
Level 126
God Stats
15W - 23L
1,491 SR
Queue Stats
175W - 183L
1,461 Elo+
Party 1
Janus
Janus
XXHALLABACKTTV
Janus
Level 17
God Stats
1W - 0L
1,462 SR
Queue Stats
5W - 2L
1,604 Elo+
Party 1
Team Averages
Level 127
1,612 SR
1,516 Elo+

VS

Team Averages
Level 92
1,496 SR
1,463 Elo+
Artemis
Artemis
Dust3713
Artemis
Level 74
God Stats
2W - 2L
1,638 SR
Queue Stats
298W - 276L
1,478 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nofzk
Morgan Le Fay
Level 98
God Stats
3W - 7L
1,364 SR
Queue Stats
6W - 10L
1,433 Elo+
Party 3
Awilix
Awilix
The-W-O-R-L-D-9
Awilix
Level 104
God Stats
5W - 4L
1,441 SR
Queue Stats
111W - 120L
1,433 Elo+
Party 2
Ao Kuang
Ao Kuang
TiKwad
Ao Kuang
Level 158
God Stats
7W - 11L
1,715 SR
Queue Stats
214W - 182L
1,542 Elo+
Party 3
Janus
Janus
VBANDZZZZ
Janus
Level 28
God Stats
0W - 1L
1,320 SR
Queue Stats
5W - 5L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CBK Moee
Osiris
12
0 / 1 / 3
7,021
638
4,143
8,600
7,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Neith
11
3 / 1 / 1
7,204
655
7,508
7,778
2,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 1 / 6
5,702
518
3,607
6,970
4,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
Wolf6947
Mulan
13
5 / 0 / 3
7,655
696
5,959
8,033
3,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
5 / 0 / 1
7,407
673
5,162
3,731
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dust3713
Artemis
10
0 / 2 / 2
5,437
494
4,516
7,797
2,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Nofzk
Morgan Le Fay
10
1 / 3 / 0
5,937
540
4,675
8,025
3,686
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 0
5,813
528
3,080
9,585
3,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
TiKwad
Ao Kuang
9
1 / 2 / 1
5,810
528
3,743
8,775
4,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
VBANDZZZZ
Janus
10
0 / 3 / 0
5,483
498
2,428
6,567
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
13
Kills
3
3
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
CBK Moee
Osiris
0
1
3
1.5
L
Artemis
Dust3713
Artemis
0
2
2
0.5
W
Neith
3
1
1
3.5
L
Morgan Le Fay
Nofzk
Morgan Le Fay
1
3
0
0.33
W
0
1
6
3
L
1
3
0
0.33
L
Ao Kuang
TiKwad
Ao Kuang
1
2
1
0.75
L
Janus
VBANDZZZZ
Janus
0
3
0
0
W
Mulan
Wolf6947
Mulan
5
0
3
6.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,379
Damage
18,442
35,112
Taken
40,749
19,828
Mitigated
16,455
15,138
Healing
10,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
CBK Moee
Osiris
4,143
1,020
0
4,222
8,600
7,502
0
4,643
3,957
0
42,138
L
Artemis
Dust3713
Artemis
4,516
1,288
0
2,942
7,797
2,743
0
760
7,037
0
36,224
W
Neith
7,508
3,943
0
3,284
7,778
2,712
692
842
6,936
0
54,067
L
Morgan Le Fay
Nofzk
Morgan Le Fay
4,675
1,002
0
3,120
8,025
3,686
0
96
7,929
37,789
0
W
3,607
316
0
2,576
6,970
4,417
0
2,926
3,954
11,652
0
L
3,080
1,442
0
791
9,585
3,434
0
2,262
7,267
0
39,166
L
Ao Kuang
TiKwad
Ao Kuang
3,743
1,068
0
2,822
8,775
4,544
0
2,614
6,113
26,737
0
L
Janus
VBANDZZZZ
Janus
2,428
0
0
1,269
6,567
2,048
0
2,755
3,634
38,611
0
W
Mulan
Wolf6947
Mulan
5,959
643
0
3,390
8,033
3,862
262
1,274
6,719
0
61,459
W
5,162
255
0
1,666
3,731
1,335
45
1,547
2,076
54,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,989
Gold Earned
28,480
375
Minions Killed
307
0
Camps Cleared
0
1,102,052
Distance Traveled
1,081,554
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,021
638
85
8
0
221,588
1
L
Artemis
5,437
494
57
5
0
192,764
2
W
Neith
7,204
655
99
9
0
181,039
2
L
Morgan Le Fay
5,937
540
65
6
0
184,418
0
W
Geb
5,702
518
11
1
0
229,813
7
L
Awilix
5,813
528
66
6
0
257,528
0
L
Ao Kuang
5,810
528
39
4
0
214,543
0
L
Janus
5,483
498
80
7
0
232,301
2
W
Mulan
7,655
696
88
8
0
251,798
0
W
Janus
7,407
673
92
8
0
217,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role