Player Matchup

Kukulkan
Kukulkan
ImSai
Kukulkan
Level 116
God Stats
1W - 3L
1,461 SR
Queue Stats
33W - 64L
1,388 Elo+
Party 1
Xing Tian
Xing Tian
Jager MoNs3r
Xing Tian
Level 108
God Stats
1W - 7L
1,331 SR
Queue Stats
25W - 81L
1,287 Elo+
Party 1
Hercules
Hercules
KillerKoala007
Hercules
Level 29
God Stats
2W - 6L
1,472 SR
Queue Stats
48W - 101L
1,344 Elo+
Party 1
King Arthur
King Arthur
YugDaBug
King Arthur
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,219 Elo+
Party 1
Cernunnos
Cernunnos
asdfasfdasdfasdf
Cernunnos
Level 161
God Stats
0W - 4L
1,021 SR
Queue Stats
81W - 154L
1,359 Elo+
Party 1
Team Averages
Level 85
1,357 SR
1,319 Elo+

VS

Team Averages
Level 132
1,545 SR
1,501 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DivineTruthAllah
Nox
Level 149
God Stats
19W - 14L
1,350 SR
Queue Stats
245W - 256L
1,464 Elo+
Solo
Ravana
Ravana
JAC Anxious
Ravana
Level 125
God Stats
4W - 6L
1,391 SR
Queue Stats
71W - 88L
1,485 Elo+
Party 2
Arachne
Arachne
JAC Mayor RS
Arachne
Level 137
God Stats
3W - 1L
1,741 SR
Queue Stats
69W - 57L
1,534 Elo+
Party 2
Izanami
Izanami
JAC espi R5
Izanami
Level 140
God Stats
3W - 1L
1,742 SR
Queue Stats
24W - 26L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ImSai
Kukulkan
7
0 / 0 / 0
3,971
794
1,021
2,146
612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xing Tian
Jager MoNs3r
Xing Tian
6
0 / 1 / 1
3,472
694
1,235
6,053
3,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
6
1 / 1 / 0
3,531
706
868
4,584
1,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
YugDaBug
King Arthur
2
0 / 2 / 0
2,778
556
0
2,047
583
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
6
1 / 1 / 0
3,763
753
1,873
3,099
919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 1 / 1
3,597
719
2,458
1,802
473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
2 / 0 / 2
4,249
850
1,740
3,602
1,719
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
7
2 / 0 / 0
4,550
910
1,406
1,288
474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
JAC Mayor RS
Arachne
6
0 / 0 / 1
3,723
745
1,091
4,893
1,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Izanami
JAC espi R5
Izanami
6
1 / 1 / 0
3,868
774
2,449
2,728
770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
5
5
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
1
0.5
W
2
0
2
3
L
Kukulkan
ImSai
Kukulkan
0
0
0
0
W
Ravana
2
0
0
2
W
Arachne
JAC Mayor RS
Arachne
0
0
1
0.5
W
Izanami
JAC espi R5
Izanami
1
1
0
1
L
Xing Tian
Jager MoNs3r
Xing Tian
0
1
1
0.5
L
Hercules
1
1
0
1
L
King Arthur
YugDaBug
King Arthur
0
2
0
0
L
Cernunnos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,997
Damage
9,144
17,929
Taken
14,313
7,020
Mitigated
4,934
5,923
Healing
5,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,458
715
0
500
1,802
473
0
308
1,494
20,783
0
W
1,740
558
0
1,457
3,602
1,719
0
646
2,956
7,410
0
L
Kukulkan
ImSai
Kukulkan
1,021
191
0
729
2,146
612
0
720
1,370
27,864
0
W
Ravana
1,406
470
0
817
1,288
474
0
161
1,127
0
21,367
W
Arachne
JAC Mayor RS
Arachne
1,091
839
0
1,728
4,893
1,498
0
510
4,383
0
23,984
W
Izanami
JAC espi R5
Izanami
2,449
1,985
0
753
2,728
770
0
631
2,097
0
26,948
L
Xing Tian
Jager MoNs3r
Xing Tian
1,235
87
0
1,574
6,053
3,148
0
890
5,159
10,097
0
L
Hercules
868
56
0
2,284
4,584
1,758
0
1,610
2,900
0
13,720
L
King Arthur
YugDaBug
King Arthur
0
0
0
0
2,047
583
0
99
1,944
0
1,888
L
Cernunnos
1,873
1,221
57
1,279
3,099
919
0
737
2,358
0
22,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,515
Gold Earned
19,987
156
Minions Killed
173
0
Camps Cleared
0
508,174
Distance Traveled
562,998
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,597
719
36
7
0
93,901
0
W
Nox
4,249
850
10
2
0
96,753
0
L
Kukulkan
3,971
794
61
12
0
99,096
0
W
Ravana
4,550
910
35
7
0
105,343
0
W
Arachne
3,723
745
43
9
0
150,311
0
W
Izanami
3,868
774
49
10
0
116,690
0
L
Xing Tian
3,472
694
13
3
0
122,077
0
L
Hercules
3,531
706
34
7
0
127,002
0
L
King Arthur
2,778
556
5
1
0
67,428
0
L
Cernunnos
3,763
753
43
9
0
92,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role