Player Matchup

Zeus
Zeus
Neiilson
Zeus
Level 147
God Stats
4W - 1L
1,670 SR
Queue Stats
163W - 135L
1,541 Elo+
Solo
Artio
Artio
NorthernHafrn
Artio
Level 145
God Stats
1W - 1L
1,330 SR
Queue Stats
107W - 83L
1,622 Elo+
Party 3
Charybdis
Charybdis
PhoebeBunnii
Charybdis
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 12L
1,569 Elo+
Party 3
Loki
Loki
VetrRefr
Loki
Level 149
God Stats
1W - 3L
1,162 SR
Queue Stats
98W - 81L
1,606 Elo+
Party 3
Bakasura
Bakasura
vinom29
Bakasura
Level 144
God Stats
9W - 5L
1,660 SR
Queue Stats
230W - 199L
1,514 Elo+
Solo
Team Averages
Level 120
1,464 SR
1,570 Elo+

VS

Team Averages
Level 127
1,506 SR
1,520 Elo+
Thor
Thor
CyberCrunk
Thor
Level 121
God Stats
2W - 6L
1,297 SR
Queue Stats
364W - 296L
1,578 Elo+
Party 2
Raijin
Raijin
Kutsin
Raijin
Level 123
God Stats
3W - 4L
1,591 SR
Queue Stats
310W - 242L
1,569 Elo+
Party 2
Geb
Geb
PseudoFlip
Geb
Level 123
God Stats
1W - 1L
1,677 SR
Queue Stats
19W - 26L
1,442 Elo+
Party 1
Bastet
Bastet
Tiddlybongs
Bastet
Level 145
God Stats
16W - 7L
1,546 SR
Queue Stats
338W - 318L
1,531 Elo+
Solo
Cupid
Cupid
Twizted954
Cupid
Level 125
God Stats
0W - 1L
1,417 SR
Queue Stats
2W - 5L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
3 / 0 / 4
9,120
651
8,952
5,534
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 2 / 10
8,217
587
5,880
13,579
12,614
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
PhoebeBunnii
Charybdis
13
5 / 0 / 4
8,286
592
14,061
9,177
4,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
14
4 / 1 / 3
8,340
596
3,238
10,655
4,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bakasura
vinom29
Bakasura
15
5 / 2 / 1
9,615
687
12,800
16,375
10,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
7,575
541
7,518
11,660
4,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Kutsin
Raijin
12
1 / 6 / 1
7,557
540
7,490
16,496
8,440
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
0 / 5 / 2
6,243
446
5,838
16,767
11,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
10
2 / 4 / 1
6,534
467
6,042
11,407
3,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
10
0 / 3 / 1
6,144
439
4,924
10,110
2,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
20
Kills
5
5
Deaths
20
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Raijin
Kutsin
Raijin
1
6
1
0.25
W
Zeus
3
0
4
5
W
3
2
10
4
W
Charybdis
PhoebeBunnii
Charybdis
5
0
4
7
L
0
5
2
0.2
L
Bastet
2
4
1
0.63
L
Cupid
0
3
1
0.17
W
Loki
4
1
3
5.5
W
Bakasura
vinom29
Bakasura
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,931
Damage
31,812
55,320
Taken
66,440
34,020
Mitigated
31,883
29,018
Healing
12,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,518
1,658
0
934
11,660
4,925
0
4,802
6,508
0
61,775
L
Raijin
Kutsin
Raijin
7,490
1,188
0
3,876
16,496
8,440
0
476
13,500
63,887
0
W
Zeus
8,952
2,295
0
2,523
5,534
2,976
888
844
4,690
77,832
0
W
5,880
1,086
593
4,640
13,579
12,614
93
2,528
11,051
20,843
0
W
Charybdis
PhoebeBunnii
Charybdis
14,061
7,845
0
4,523
9,177
4,099
870
1,872
7,305
0
68,885
L
5,838
816
351
3,242
16,767
11,854
0
5,527
11,240
27,984
0
L
Bastet
6,042
1,954
0
1,912
11,407
3,803
0
2,498
8,887
0
40,960
L
Cupid
4,924
2,526
306
1,945
10,110
2,861
0
1,529
8,581
0
37,250
W
Loki
3,238
948
0
5,839
10,655
4,225
529
594
10,061
0
58,508
W
Bakasura
vinom29
Bakasura
12,800
8,647
0
10,900
16,375
10,106
624
7,490
8,885
0
51,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,578
Gold Earned
34,053
491
Minions Killed
364
0
Camps Cleared
0
1,483,249
Distance Traveled
1,313,884
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,575
541
107
8
0
295,073
0
L
Raijin
7,557
540
110
8
0
238,057
0
W
Zeus
9,120
651
153
11
0
276,721
2
W
Artio
8,217
587
18
1
0
300,627
0
W
Charybdis
8,286
592
98
7
0
265,413
0
L
Geb
6,243
446
30
2
0
273,938
3
L
Bastet
6,534
467
54
4
0
238,338
0
L
Cupid
6,144
439
63
5
0
268,478
0
W
Loki
8,340
596
90
6
0
347,007
0
W
Bakasura
9,615
687
132
9
0
293,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role