Player Matchup

Achilles
Achilles
DemonicDingle
Achilles
Level 78
God Stats
3W - 0L
1,626 SR
Queue Stats
31W - 26L
1,547 Elo+
Party 1
Sol
Sol
Needyjhio
Sol
Level 273
God Stats
16W - 21L
1,533 SR
Queue Stats
1,056W - 976L
1,455 Elo+
Solo
Surtr
Surtr
PeaceFrog
Surtr
Level 13
God Stats
4W - 8L
1,453 SR
Queue Stats
13W - 12L
1,505 Elo+
Party 1
Zeus
Zeus
Superloom
Zeus
Level 49
God Stats
1W - 0L
1,674 SR
Queue Stats
25W - 19L
1,634 Elo+
Party 1
Hades
Hades
jclocopolloo
Hades
Level 119
God Stats
1W - 0L
1,305 SR
Queue Stats
77W - 71L
1,536 Elo+
Solo
Team Averages
Level 106
1,518 SR
1,535 Elo+

VS

Team Averages
Level 159
1,446 SR
1,490 Elo+
Anhur
Anhur
PiIIow Boy
Anhur
Level 142
God Stats
0W - 2L
1,314 SR
Queue Stats
91W - 84L
1,469 Elo+
Solo
Chaac
Chaac
RickJames313
Chaac
Level 181
God Stats
0W - 5L
1,500 SR
Queue Stats
141W - 155L
1,467 Elo+
Solo
Sobek
Sobek
TheDarkGodX
Sobek
Level 184
God Stats
1W - 4L
1,514 SR
Queue Stats
175W - 155L
1,532 Elo+
Party 2
Kukulkan
Kukulkan
renegaymer
Kukulkan
Level 145
God Stats
2W - 3L
1,527 SR
Queue Stats
113W - 107L
1,487 Elo+
Party 2
Gilgamesh
Gilgamesh
xItalianStaIIion
Gilgamesh
Level 141
God Stats
2W - 4L
1,375 SR
Queue Stats
258W - 242L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DemonicDingle
Achilles
13
3 / 2 / 1
7,943
530
8,759
13,587
12,518
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 2 / 2
8,400
560
5,660
10,016
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Surtr
PeaceFrog
Surtr
13
1 / 2 / 2
7,948
530
7,304
10,659
9,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zeus
14
3 / 3 / 2
8,327
555
10,923
7,631
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 5
8,498
567
7,093
11,588
6,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
1 / 1 / 0
8,361
557
3,166
11,329
4,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 3 / 0
8,771
585
11,661
12,422
9,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 2
6,321
421
4,225
11,612
10,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
renegaymer
Kukulkan
14
3 / 1 / 2
8,236
549
7,526
7,585
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
13
2 / 3 / 2
7,327
488
4,656
16,459
7,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
10
Kills
10
10
Deaths
10
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
DemonicDingle
Achilles
3
2
1
1.75
W
0
2
2
0.5
W
Surtr
PeaceFrog
Surtr
1
2
2
1
L
Anhur
1
1
0
1
L
3
3
0
1
W
Zeus
3
3
2
1.33
L
1
2
2
1
W
3
1
5
5.5
L
Kukulkan
renegaymer
Kukulkan
3
1
2
4
L
Gilgamesh
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,739
Damage
31,234
53,481
Taken
59,407
34,289
Mitigated
35,580
19,014
Healing
14,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DemonicDingle
Achilles
8,759
2,278
0
2,684
13,587
12,518
0
3,295
9,905
0
27,142
W
5,660
1,934
0
4,948
10,016
3,371
2,792
2,998
7,018
63,025
2,524
W
Surtr
PeaceFrog
Surtr
7,304
2,612
0
3,259
10,659
9,222
0
1,573
8,997
909
51,192
L
Anhur
3,166
1,582
0
5,233
11,329
4,527
154
5,536
5,759
0
76,460
L
11,661
2,409
0
3,899
12,422
9,674
0
875
10,982
0
74,097
W
Zeus
10,923
2,049
0
1,129
7,631
2,838
272
1,560
5,927
63,444
0
L
4,225
431
0
2,191
11,612
10,298
0
3,903
7,433
18,577
0
W
7,093
677
630
6,364
11,588
6,340
112
1,588
9,883
66,013
0
L
Kukulkan
renegaymer
Kukulkan
7,526
1,251
0
1,163
7,585
3,301
575
4,607
2,787
67,210
0
L
Gilgamesh
4,656
1,390
0
2,262
16,459
7,780
0
8,529
7,694
0
52,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,116
Gold Earned
39,016
466
Minions Killed
462
0
Camps Cleared
0
1,513,613
Distance Traveled
1,437,586
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,943
530
37
2
0
341,165
0
W
Sol
8,400
560
118
8
0
271,506
0
W
Surtr
7,948
530
91
6
0
289,838
3
L
Anhur
8,361
557
116
8
0
275,522
0
L
Chaac
8,771
585
134
9
0
258,754
0
W
Zeus
8,327
555
118
8
0
292,001
2
L
Sobek
6,321
421
20
1
0
291,744
2
W
Hades
8,498
567
102
7
0
319,103
0
L
Kukulkan
8,236
549
121
8
0
303,548
0
L
Gilgamesh
7,327
488
71
5
0
308,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role