Player Matchup

Da Ji
Da Ji
Gold III
Beezy04
Da Ji
Gold III
Level 129
God Stats
34W - 22L
1,590 SR
Queue Stats
293W - 302L
1,482 MMR
Party 1
Maui
Maui
Silver I
DDZ Zeida
Maui
Silver I
Level 184
God Stats
34W - 33L
1,581 SR
Queue Stats
286W - 303L
1,261 MMR
Party 1
Freya
Freya
Gold IV
SOcRAYz
Freya
Gold IV
Level 96
God Stats
36W - 25L
1,476 SR
Queue Stats
189W - 201L
1,303 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,549 SR
1,348 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,505 SR
1,308 MMR
Fafnir
Fafnir
Gold IV
Never_Gettin_A_W
Fafnir
Gold IV
Level 106
God Stats
5W - 4L
1,702 SR
Queue Stats
193W - 215L
1,333 MMR
Solo
Danzaburou
Danzaburou
Silver IV
Ric-Silva_BR
Danzaburou
Silver IV
Level 127
God Stats
12W - 27L
1,313 SR
Queue Stats
136W - 163L
1,075 MMR
Party 2
Poseidon
Poseidon
Silver II
yMagnusAPK
Poseidon
Silver II
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,516 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Beezy04
Da Ji
16
7 / 1 / 3
14,428
759
16,471
11,883
11,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Maui
14
0 / 1 / 6
12,469
656
4,471
16,534
21,481
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
SOcRAYz
Freya
18
4 / 1 / 4
14,627
770
16,889
8,759
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ThothCerberusKuzenboKumbhakarna

VS

Bans
AthenaAphroditeAresMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 1
12,441
655
5,764
15,940
21,949
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Ric-Silva_BR
Danzaburou
14
1 / 4 / 2
12,239
644
10,367
14,780
5,582
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
yMagnusAPK
Poseidon
14
0 / 6 / 2
11,444
602
7,172
12,249
3,710
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
11
Kills
3
3
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Beezy04
Da Ji
7
1
3
8.5
W
Maui
0
1
6
3
L
2
1
1
2.5
L
Danzaburou
Ric-Silva_BR
Danzaburou
1
4
2
0.5
W
Freya
SOcRAYz
Freya
4
1
4
6
L
Poseidon
yMagnusAPK
Poseidon
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,831
Damage
23,303
37,176
Taken
42,969
37,939
Mitigated
31,241
12,634
Healing
8,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Beezy04
Da Ji
16,471
2,743
0
4,444
11,883
11,866
571
4,120
7,763
0
54,813
W
Maui
4,471
512
0
2,984
16,534
21,481
716
6,203
10,331
28,854
271
L
5,764
1,809
0
3,191
15,940
21,949
0
8,338
6,871
21,678
0
L
Danzaburou
Ric-Silva_BR
Danzaburou
10,367
4,487
0
4,843
14,780
5,582
1,236
8,000
6,040
0
58,484
W
Freya
SOcRAYz
Freya
16,889
4,828
0
5,206
8,759
4,592
1,492
3,275
5,484
101,245
0
L
Poseidon
yMagnusAPK
Poseidon
7,172
1,104
0
0
12,249
3,710
0
4,226
7,480
50,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,524
Gold Earned
36,124
233
Minions Killed
171
0
Camps Cleared
0
1,049,834
Distance Traveled
960,119
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,428
759
54
3
0
358,536
4
W
Maui
12,469
656
24
1
0
339,568
2
L
Fafnir
12,441
655
24
1
0
341,837
4
L
Danzaburou
12,239
644
76
4
0
309,571
8
W
Freya
14,627
770
155
8
0
351,730
0
L
Poseidon
11,444
602
71
4
0
308,711
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role