Player Matchup

Anhur
Anhur
Bxnnett
Anhur
Level 128
God Stats
8W - 9L
1,312 SR
Queue Stats
164W - 140L
1,581 Elo+
Party 1
Gilgamesh
Gilgamesh
Francosoo11
Gilgamesh
Level 145
God Stats
14W - 21L
1,567 SR
Queue Stats
512W - 470L
1,475 Elo+
Party 2
Vulcan
Vulcan
GLADIATTORXS
Vulcan
Level 143
God Stats
13W - 3L
1,849 SR
Queue Stats
412W - 366L
1,477 Elo+
Party 2
Serqet
Serqet
RetainLou
Serqet
Level 128
God Stats
1W - 0L
1,735 SR
Queue Stats
50W - 41L
1,563 Elo+
Solo
Bake Kujira
Bake Kujira
ςunny
Bake Kujira
Level 108
God Stats
8W - 4L
1,685 SR
Queue Stats
161W - 134L
1,567 Elo+
Party 1
Team Averages
Level 130
1,630 SR
1,533 Elo+

VS

Team Averages
Level 178
1,640 SR
1,550 Elo+
Anubis
Anubis
FireTemple
Anubis
Level 158
God Stats
15W - 16L
1,637 SR
Queue Stats
164W - 138L
1,594 Elo+
Solo
Apollo
Apollo
FoggymanX
Apollo
Level 106
God Stats
13W - 9L
1,719 SR
Queue Stats
99W - 81L
1,560 Elo+
Solo
Achilles
Achilles
Laviathon10
Achilles
Level 159
God Stats
3W - 6L
1,444 SR
Queue Stats
581W - 562L
1,454 Elo+
Solo
Mulan
Mulan
ParadoxXIX
Mulan
Level 116
God Stats
3W - 1L
1,811 SR
Queue Stats
193W - 161L
1,570 Elo+
Solo
Sylvanus
Sylvanus
pfeiff17
Sylvanus
Level 350
God Stats
400W - 396L
1,588 SR
Queue Stats
1,243W - 1,222L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bxnnett
Anhur
15
4 / 2 / 2
9,041
603
11,080
11,705
4,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Francosoo11
Gilgamesh
15
9 / 1 / 4
9,135
609
9,452
15,831
10,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
11
2 / 4 / 5
7,793
520
11,341
9,631
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
RetainLou
Serqet
11
1 / 1 / 7
7,579
505
7,298
13,484
9,735
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bake Kujira
ςunny
Bake Kujira
15
2 / 0 / 0
9,409
627
9,794
13,461
12,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FireTemple
Anubis
12
4 / 8 / 1
7,987
532
10,350
14,576
6,555
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
FoggymanX
Apollo
13
2 / 3 / 0
7,939
529
9,033
12,876
4,150
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Laviathon10
Achilles
12
1 / 2 / 0
6,640
443
6,323
15,781
7,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
13
0 / 2 / 0
7,241
483
8,070
14,837
15,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sylvanus
pfeiff17
Sylvanus
11
1 / 3 / 3
7,534
502
5,800
15,571
13,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
18
Kills
8
8
Deaths
18
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
Bxnnett
Anhur
4
2
2
2.5
L
Anubis
FireTemple
Anubis
4
8
1
0.56
L
Apollo
FoggymanX
Apollo
2
3
0
0.67
W
Gilgamesh
Francosoo11
Gilgamesh
9
1
4
11
W
Vulcan
2
4
5
1.13
L
Achilles
Laviathon10
Achilles
1
2
0
0.5
L
Mulan
0
2
0
0
W
Serqet
RetainLou
Serqet
1
1
7
4.5
L
Sylvanus
pfeiff17
Sylvanus
1
3
3
0.83
W
Bake Kujira
ςunny
Bake Kujira
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,965
Damage
39,576
64,112
Taken
73,641
39,223
Mitigated
46,454
10,360
Healing
23,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Bxnnett
Anhur
11,080
6,739
0
3,942
11,705
4,371
480
1,118
10,587
0
75,548
L
Anubis
FireTemple
Anubis
10,350
805
60
3,613
14,576
6,555
0
5,618
8,669
63,625
0
L
Apollo
FoggymanX
Apollo
9,033
5,435
0
4,504
12,876
4,150
588
294
12,372
0
69,591
W
Gilgamesh
Francosoo11
Gilgamesh
9,452
2,902
0
1,768
15,831
10,103
96
5,232
10,599
0
73,100
W
Vulcan
11,341
3,642
0
750
9,631
2,877
0
4,864
4,767
51,103
0
L
Achilles
Laviathon10
Achilles
6,323
1,848
0
3,713
15,781
7,386
0
3,906
11,875
0
53,862
L
Mulan
8,070
1,965
0
2,942
14,837
15,245
0
9,223
5,614
0
51,528
W
Serqet
RetainLou
Serqet
7,298
1,548
0
2,521
13,484
9,735
105
4,936
8,548
0
23,039
L
Sylvanus
pfeiff17
Sylvanus
5,800
1,254
3,368
5,457
15,571
13,118
112
2,094
13,409
24,486
0
W
Bake Kujira
ςunny
Bake Kujira
9,794
5,682
0
1,379
13,461
12,137
649
0
12,500
73,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,957
Gold Earned
37,341
467
Minions Killed
416
0
Camps Cleared
0
1,547,160
Distance Traveled
1,415,605
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,041
603
135
9
0
278,383
4
L
Anubis
7,987
532
112
7
0
252,140
3
L
Apollo
7,939
529
124
8
0
289,429
1
W
Gilgamesh
9,135
609
101
7
0
337,377
0
W
Vulcan
7,793
520
72
5
0
313,224
0
L
Achilles
6,640
443
65
4
0
326,225
0
L
Mulan
7,241
483
85
6
0
262,624
2
W
Serqet
7,579
505
37
2
0
338,138
0
L
Sylvanus
7,534
502
30
2
0
285,187
2
W
Bake Kujira
9,409
627
122
8
0
280,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role