Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
CrishAcKer2087
Baron Samedi
Level 67
God Stats
3W - 1L
1,516 SR
Queue Stats
206W - 185L
1,448 Elo+
Party 1
Janus
Janus
Dr Peppers69
Janus
Level 146
God Stats
2W - 2L
1,457 SR
Queue Stats
24W - 30L
1,483 Elo+
Party 2
Fenrir
Fenrir
P_Derek15
Fenrir
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 102L
1,381 Elo+
Party 1
Cthulhu
Cthulhu
SolidCR_98
Cthulhu
Level 66
God Stats
3W - 0L
1,745 SR
Queue Stats
106W - 90L
1,436 Elo+
Party 1
Team Averages
Level 99
1,543 SR
1,449 Elo+

VS

Team Averages
Level 111
1,377 SR
1,386 Elo+
Ares
Ares
 
Ares
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Italiantarheel89
Hun Batz
Level 103
God Stats
2W - 5L
1,425 SR
Queue Stats
218W - 223L
1,430 Elo+
Solo
Artemis
Artemis
Lush_manta
Artemis
Level 107
God Stats
3W - 8L
1,318 SR
Queue Stats
238W - 251L
1,384 Elo+
Solo
Raijin
Raijin
SBT02
Raijin
Level 141
God Stats
2W - 7L
1,335 SR
Queue Stats
127W - 128L
1,488 Elo+
Solo
Janus
Janus
iAslan-
Janus
Level 64
God Stats
5W - 10L
1,305 SR
Queue Stats
7W - 21L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
2 / 1 / 2
7,675
590
7,506
9,282
3,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
CrishAcKer2087
Baron Samedi
11
0 / 2 / 4
6,232
479
3,776
5,796
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
3 / 1 / 1
8,190
630
4,855
7,524
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
P_Derek15
Fenrir
12
4 / 3 / 1
7,583
583
6,011
10,437
4,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
SolidCR_98
Cthulhu
12
4 / 4 / 1
7,777
598
5,735
13,101
7,134
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
4 / 6 / 2
6,917
532
9,592
15,551
10,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 0 / 2
6,586
507
1,756
5,068
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
Lush_manta
Artemis
9
0 / 3 / 0
5,244
403
3,462
10,236
3,986
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
SBT02
Raijin
13
2 / 2 / 2
7,673
590
6,506
6,184
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
iAslan-
Janus
11
1 / 2 / 1
6,498
500
4,393
5,854
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
13
Kills
10
11
Deaths
13
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
1
2
3
L
Ares
 
Ares
4
6
2
0.83
W
Baron Samedi
CrishAcKer2087
Baron Samedi
0
2
4
1
W
3
1
1
3.5
L
3
0
2
4
L
Artemis
Lush_manta
Artemis
0
3
0
0
W
Fenrir
P_Derek15
Fenrir
4
3
1
1.5
L
Raijin
SBT02
Raijin
2
2
2
1.5
W
Cthulhu
SolidCR_98
Cthulhu
4
4
1
1.13
L
Janus
iAslan-
Janus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,883
Damage
25,709
46,140
Taken
42,893
19,737
Mitigated
20,186
12,038
Healing
11,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,506
3,827
0
4,274
9,282
3,025
1,047
3,433
5,514
0
64,715
L
Ares
 
Ares
9,592
733
0
3,494
15,551
10,468
0
6,378
9,125
29,641
0
W
Baron Samedi
CrishAcKer2087
Baron Samedi
3,776
440
421
1,293
5,796
2,446
492
1,983
3,719
28,315
0
W
4,855
589
0
1,882
7,524
2,855
53
3,332
4,152
69,781
0
L
1,756
525
0
3,140
5,068
1,786
0
322
4,728
0
33,007
L
Artemis
Lush_manta
Artemis
3,462
417
0
2,433
10,236
3,986
36
3,676
6,478
0
13,836
W
Fenrir
P_Derek15
Fenrir
6,011
1,105
0
648
10,437
4,277
390
4,572
5,683
0
47,669
L
Raijin
SBT02
Raijin
6,506
507
0
1,646
6,184
2,096
0
2,539
3,516
65,907
0
W
Cthulhu
SolidCR_98
Cthulhu
5,735
919
0
3,520
13,101
7,134
352
5,858
6,581
36,201
0
L
Janus
iAslan-
Janus
4,393
144
0
995
5,854
1,850
0
1,174
4,680
46,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,457
Gold Earned
32,918
414
Minions Killed
315
0
Camps Cleared
0
1,344,802
Distance Traveled
1,280,348
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,675
590
116
9
0
244,975
5
L
Ares
6,917
532
33
3
0
212,721
0
W
Baron Samedi
6,232
479
39
3
0
266,370
0
W
Janus
8,190
630
124
10
0
280,177
1
L
Hun Batz
6,586
507
57
4
0
283,702
2
L
Artemis
5,244
403
17
1
0
250,982
0
W
Fenrir
7,583
583
64
5
0
271,585
0
L
Raijin
7,673
590
115
9
0
264,549
3
W
Cthulhu
7,777
598
71
5
0
281,695
1
L
Janus
6,498
500
93
7
0
268,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role