Player Matchup

Kukulkan
Kukulkan
Lil_Tokin187
Kukulkan
Level 72
God Stats
22W - 21L
1,563 SR
Queue Stats
29W - 35L
1,400 Elo+
Solo
Lancelot
Lancelot
Ross3723
Lancelot
Level 97
God Stats
4W - 4L
1,347 SR
Queue Stats
17W - 11L
1,591 Elo+
Party 1
Maui
Maui
johnv60
Maui
Level 83
God Stats
0W - 2L
1,347 SR
Queue Stats
10W - 7L
1,425 Elo+
Party 1
Team Averages
Level 84
1,419 SR
1,472 Elo+

VS

Team Averages
Level 121
1,548 SR
1,498 Elo+
Arachne
Arachne
 
Arachne
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
ShottieFN
Surtr
Level 108
God Stats
5W - 5L
1,530 SR
Queue Stats
106W - 108L
1,487 Elo+
Solo
Agni
Agni
XD001Alpha
Agni
Level 154
God Stats
2W - 0L
1,613 SR
Queue Stats
181W - 167L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lil_Tokin187
Kukulkan
10
0 / 4 / 2
7,026
703
3,313
6,412
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Ross3723
Lancelot
10
2 / 5 / 1
7,888
789
4,042
8,943
3,350
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Maui
johnv60
Maui
9
0 / 4 / 3
6,739
674
2,337
9,344
8,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 1 / 6
8,316
832
5,362
6,497
3,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Surtr
ShottieFN
Surtr
11
6 / 1 / 3
8,920
892
7,354
9,566
7,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
4 / 1 / 7
8,796
880
9,593
3,515
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
2
Kills
13
13
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
1
6
6
L
Kukulkan
Lil_Tokin187
Kukulkan
0
4
2
0.25
L
Lancelot
Ross3723
Lancelot
2
5
1
0.5
W
Surtr
ShottieFN
Surtr
6
1
3
7.5
W
4
1
7
7.5
L
Maui
johnv60
Maui
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,692
Damage
22,309
24,699
Taken
19,578
14,005
Mitigated
11,254
1,712
Healing
5,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,362
4,087
0
2,702
6,497
3,077
529
2,057
4,440
0
24,186
L
Kukulkan
Lil_Tokin187
Kukulkan
3,313
166
0
926
6,412
2,412
0
2,418
3,994
33,127
0
L
Lancelot
Ross3723
Lancelot
4,042
536
0
786
8,943
3,350
0
3,558
5,385
0
13,928
W
Surtr
ShottieFN
Surtr
7,354
3,304
0
2,148
9,566
7,099
498
3,189
6,377
1,092
27,749
W
9,593
937
0
692
3,515
1,078
281
861
2,654
38,933
0
L
Maui
johnv60
Maui
2,337
932
0
0
9,344
8,243
0
4,217
5,127
10,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,653
Gold Earned
26,032
105
Minions Killed
127
0
Camps Cleared
0
469,110
Distance Traveled
622,021
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,316
832
33
3
0
215,994
0
L
Kukulkan
7,026
703
67
7
0
150,632
5
L
Lancelot
7,888
789
24
2
0
177,884
0
W
Surtr
8,920
892
43
4
0
208,805
0
W
Agni
8,796
880
51
5
0
197,222
0
L
Maui
6,739
674
14
1
0
140,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role