Player Matchup

Cthulhu
Cthulhu
Arkenas98
Cthulhu
Level 47
God Stats
1W - 1L
1,336 SR
Queue Stats
28W - 32L
1,357 Elo+
Party 2
Pele
Pele
LuxMough
Pele
Level 119
God Stats
4W - 3L
1,564 SR
Queue Stats
55W - 55L
1,238 Elo+
Party 2
Tiamat
Tiamat
Negghi
Tiamat
Level 41
God Stats
1W - 5L
1,234 SR
Queue Stats
65W - 71L
1,248 Elo+
Party 2
Team Averages
Level 69
1,378 SR
1,281 Elo+

VS

Team Averages
Level 64
1,583 SR
1,471 Elo+
Susano
Susano
CosmicAwkward
Susano
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,441 Elo+
Party 1
Surtr
Surtr
CosmicJester101
Surtr
Level 79
God Stats
4W - 2L
1,661 SR
Queue Stats
32W - 26L
1,436 Elo+
Party 1
Chang'e
Chang'e
Lulueci
Chang'e
Level 5
God Stats
4W - 3L
1,588 SR
Queue Stats
4W - 5L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arkenas98
Cthulhu
9
0 / 1 / 5
7,417
742
3,863
4,054
2,724
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
13
7 / 0 / 2
9,536
954
11,836
8,632
3,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Negghi
Tiamat
11
2 / 1 / 6
8,348
835
5,453
4,251
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
7,223
722
3,920
8,578
2,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 1 / 0
7,196
720
6,331
11,073
8,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
Lulueci
Chang'e
8
0 / 5 / 1
6,753
675
3,137
7,411
1,791
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
9
Kills
2
2
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Arkenas98
Cthulhu
0
1
5
2.5
L
1
3
1
0.5
L
1
1
0
1
L
Chang'e
Lulueci
Chang'e
0
5
1
0.1
W
Pele
7
0
2
8
W
Tiamat
Negghi
Tiamat
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,152
Damage
13,388
16,937
Taken
27,062
8,893
Mitigated
12,956
4,149
Healing
3,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Arkenas98
Cthulhu
3,863
230
10
651
4,054
2,724
135
1,036
2,899
15,337
0
L
3,920
722
0
482
8,578
2,481
0
2,966
5,406
0
18,799
L
6,331
1,808
0
1,643
11,073
8,684
0
3,933
6,946
440
24,616
L
Chang'e
Lulueci
Chang'e
3,137
398
1,115
712
7,411
1,791
0
2,610
4,609
16,508
0
W
Pele
11,836
3,156
0
2,692
8,632
3,547
630
1,854
6,524
0
55,853
W
Tiamat
Negghi
Tiamat
5,453
341
0
796
4,251
2,622
180
651
3,389
23,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,301
Gold Earned
21,172
156
Minions Killed
93
0
Camps Cleared
0
642,795
Distance Traveled
509,003
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,417
742
17
2
0
190,899
0
L
Susano
7,223
722
30
3
0
157,788
0
L
Surtr
7,196
720
32
3
0
209,033
0
L
Chang'e
6,753
675
31
3
0
142,182
0
W
Pele
9,536
954
91
9
0
234,673
0
W
Tiamat
8,348
835
48
5
0
217,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role