Player Matchup

Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Dot_It_BLUE
Surtr
Level 87
God Stats
629W - 618L
1,559 SR
Queue Stats
629W - 621L
1,517 Elo+
Solo
Lancelot
Lancelot
Jογboy
Lancelot
Level 14
God Stats
4W - 3L
1,621 SR
Queue Stats
54W - 37L
1,669 Elo+
Party 2
Artio
Artio
LAFLAME44
Artio
Level 123
God Stats
19W - 25L
1,602 SR
Queue Stats
242W - 201L
1,597 Elo+
Party 2
Cernunnos
Cernunnos
jodah01
Cernunnos
Level 89
God Stats
14W - 14L
1,595 SR
Queue Stats
72W - 64L
1,566 Elo+
Party 2
Team Averages
Level 87
1,575 SR
1,570 Elo+

VS

Team Averages
Level 82
1,541 SR
1,525 Elo+
Nike
Nike
DeepTheta
Nike
Level 84
God Stats
2W - 0L
1,747 SR
Queue Stats
372W - 370L
1,421 Elo+
Party 1
Zhong Kui
Zhong Kui
Keetuh-
Zhong Kui
Level 105
God Stats
1W - 2L
1,189 SR
Queue Stats
176W - 157L
1,568 Elo+
Solo
Thanatos
Thanatos
KhepriLLC
Thanatos
Level 10
God Stats
2W - 0L
1,768 SR
Queue Stats
11W - 4L
1,559 Elo+
Party 3
Atlas
Atlas
Ludicοlo
Atlas
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,559 Elo+
Party 3
Jing Wei
Jing Wei
superxcc
Jing Wei
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
164W - 141L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 3 / 2
6,697
515
5,278
6,819
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 2 / 1
8,608
662
13,799
16,789
9,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Jογboy
Lancelot
13
6 / 3 / 3
7,909
608
14,193
13,000
5,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
LAFLAME44
Artio
11
2 / 4 / 8
7,756
597
4,186
14,192
11,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
jodah01
Cernunnos
12
2 / 4 / 2
7,106
547
8,641
11,475
4,677
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
0 / 5 / 5
6,973
536
8,859
15,426
14,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Keetuh-
Zhong Kui
13
4 / 2 / 5
8,498
654
7,405
9,956
7,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
KhepriLLC
Thanatos
14
8 / 5 / 1
8,490
653
9,204
18,460
6,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
Ludicοlo
Atlas
12
4 / 1 / 2
7,500
577
9,539
11,509
9,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
superxcc
Jing Wei
12
0 / 3 / 7
7,182
552
7,873
11,261
3,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
36
16
Kills
16
16
Deaths
16
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
3
2
0.67
W
Nike
0
5
5
0.5
L
5
2
1
2.75
L
Lancelot
Jογboy
Lancelot
6
3
3
2.5
W
Zhong Kui
Keetuh-
Zhong Kui
4
2
5
3.25
W
Thanatos
KhepriLLC
Thanatos
8
5
1
1.7
L
Artio
LAFLAME44
Artio
2
4
8
1.5
W
Atlas
Ludicοlo
Atlas
4
1
2
5
L
Cernunnos
jodah01
Cernunnos
2
4
2
0.75
W
Jing Wei
superxcc
Jing Wei
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,097
Damage
42,880
62,275
Taken
66,612
32,921
Mitigated
42,018
19,601
Healing
23,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,278
1,130
0
2,522
6,819
1,917
0
1,708
5,111
35,922
0
W
Nike
8,859
1,600
0
994
15,426
14,693
211
1,241
14,141
642
50,840
L
13,799
6,071
0
4,854
16,789
9,351
741
1,847
14,942
2,196
68,737
L
Lancelot
Jογboy
Lancelot
14,193
3,880
0
3,798
13,000
5,583
0
3,676
9,324
0
55,459
W
Zhong Kui
Keetuh-
Zhong Kui
7,405
1,475
0
3,213
9,956
7,519
40
3,037
6,725
44,308
3,703
W
Thanatos
KhepriLLC
Thanatos
9,204
1,861
0
11,857
18,460
6,902
0
2,134
16,218
0
63,056
L
Artio
LAFLAME44
Artio
4,186
412
565
3,364
14,192
11,393
0
5,632
8,560
15,302
0
W
Atlas
Ludicοlo
Atlas
9,539
4,311
0
2,968
11,509
9,269
0
2,746
8,655
28,396
0
L
Cernunnos
jodah01
Cernunnos
8,641
4,783
0
4,498
11,475
4,677
0
4,219
7,256
0
52,517
W
Jing Wei
superxcc
Jing Wei
7,873
6,515
0
4,542
11,261
3,635
504
1,279
9,938
0
57,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,076
Gold Earned
38,643
336
Minions Killed
387
0
Camps Cleared
0
1,319,286
Distance Traveled
1,347,971
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,697
515
60
5
0
177,969
3
W
Nike
6,973
536
95
7
0
240,951
0
L
Surtr
8,608
662
99
8
0
271,087
0
L
Lancelot
7,909
608
68
5
0
329,906
0
W
Zhong Kui
8,498
654
85
7
0
258,946
5
W
Thanatos
8,490
653
80
6
0
306,279
3
L
Artio
7,756
597
17
1
0
282,950
2
W
Atlas
7,500
577
20
2
0
269,248
5
L
Cernunnos
7,106
547
92
7
0
257,374
1
W
Jing Wei
7,182
552
107
8
0
272,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role