Player Matchup

Baron Samedi
Baron Samedi
HueHueHueHue
Baron Samedi
Level 87
God Stats
4W - 2L
1,485 SR
Queue Stats
13W - 19L
1,250 Elo+
Party 2
King Arthur
King Arthur
SubstanceAbuser
King Arthur
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,219 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Threeseus
Ah Muzen Cab
Level 86
God Stats
5W - 2L
1,148 SR
Queue Stats
17W - 21L
1,258 Elo+
Party 2
Team Averages
Level 77
1,378 SR
1,242 Elo+

VS

Team Averages
Level 52
1,413 SR
1,364 Elo+
Hachiman
Hachiman
Notquit3likej00
Hachiman
Level 20
God Stats
0W - 3L
1,238 SR
Queue Stats
8W - 14L
1,259 Elo+
Party 1
Ares
Ares
TwoShiestyyy-_-
Ares
Level 69
God Stats
5W - 4L
1,497 SR
Queue Stats
155W - 152L
1,458 Elo+
Party 1
He Bo
He Bo
folkisage690
He Bo
Level 66
God Stats
4W - 9L
1,503 SR
Queue Stats
62W - 65L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HueHueHueHue
Baron Samedi
13
4 / 2 / 12
9,861
822
7,132
4,930
2,404
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
SubstanceAbuser
King Arthur
13
7 / 0 / 12
10,507
876
11,243
12,597
11,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Threeseus
Ah Muzen Cab
13
8 / 0 / 10
10,876
906
13,008
6,646
2,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
0 / 7 / 2
7,924
660
3,898
10,849
4,416
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 6 / 2
7,980
665
3,677
14,169
16,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 6 / 0
8,324
694
8,761
11,438
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
19
Kills
2
2
Deaths
19
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
HueHueHueHue
Baron Samedi
4
2
12
5
L
Hachiman
0
7
2
0.14
W
King Arthur
SubstanceAbuser
King Arthur
7
0
12
13
W
Ah Muzen Cab
Threeseus
Ah Muzen Cab
8
0
10
13
L
0
6
2
0.17
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,383
Damage
16,336
24,173
Taken
36,456
17,062
Mitigated
24,492
4,245
Healing
1,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
HueHueHueHue
Baron Samedi
7,132
175
1,229
1,384
4,930
2,404
823
3,002
1,778
26,906
0
L
Hachiman
3,898
2,623
0
1,201
10,849
4,416
0
2,754
8,095
0
25,012
W
King Arthur
SubstanceAbuser
King Arthur
11,243
855
0
706
12,597
11,807
436
4,855
7,456
0
24,044
W
Ah Muzen Cab
Threeseus
Ah Muzen Cab
13,008
4,694
0
926
6,646
2,851
1,229
4,411
2,111
0
45,867
L
3,677
744
0
271
14,169
16,317
0
2,850
11,319
20,949
0
L
8,761
138
140
242
11,438
3,759
0
1,929
9,509
29,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,244
Gold Earned
24,228
109
Minions Killed
120
0
Camps Cleared
0
688,741
Distance Traveled
565,372
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,861
822
40
3
0
219,557
3
L
Hachiman
7,924
660
45
4
0
186,417
0
W
King Arthur
10,507
876
17
1
0
241,863
0
W
Ah Muzen Cab
10,876
906
52
4
0
227,321
0
L
Ares
7,980
665
34
3
0
172,106
0
L
He Bo
8,324
694
41
3
0
206,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role