Player Matchup

Achilles
Achilles
Call Him SteveO
Achilles
Level 241
God Stats
6W - 6L
1,619 SR
Queue Stats
277W - 262L
1,538 Elo+
Party 1
Bastet
Bastet
FireHatGold
Bastet
Level 158
God Stats
3W - 1L
1,576 SR
Queue Stats
46W - 46L
1,552 Elo+
Party 1
He Bo
He Bo
HovAMBUSH
He Bo
Level 107
God Stats
0W - 1L
1,785 SR
Queue Stats
2W - 5L
1,472 Elo+
Party 1
Team Averages
Level 169
1,660 SR
1,521 Elo+

VS

Team Averages
Level 111
1,572 SR
1,625 Elo+
Anhur
Anhur
ADCarryUs
Anhur
Level 27
God Stats
2W - 2L
1,952 SR
Queue Stats
28W - 13L
1,769 Elo+
Party 2
Discordia
Discordia
GGDOOD
Discordia
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 13L
1,725 Elo+
Party 2
Bacchus
Bacchus
TreisGunslinger
Bacchus
Level 159
God Stats
1W - 0L
1,266 SR
Queue Stats
13W - 21L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
3 / 5 / 3
9,750
750
12,473
20,153
17,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
12
3 / 8 / 3
10,124
779
7,803
15,527
5,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

He Bo
HovAMBUSH
He Bo
11
1 / 9 / 2
8,867
682
4,743
11,260
3,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ADCarryUs
Anhur
15
18 / 1 / 2
12,845
988
19,260
12,476
5,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
GGDOOD
Discordia
14
3 / 2 / 13
10,918
840
8,725
6,458
2,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 16
10,075
775
5,566
14,101
13,187
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
7
Kills
21
22
Deaths
7
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anhur
ADCarryUs
Anhur
18
1
2
19
L
Achilles
3
5
3
0.9
L
Bastet
3
8
3
0.56
W
Discordia
GGDOOD
Discordia
3
2
13
4.75
L
He Bo
HovAMBUSH
He Bo
1
9
2
0.22
W
0
4
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,019
Damage
33,551
46,940
Taken
33,035
26,190
Mitigated
20,668
4,955
Healing
8,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
ADCarryUs
Anhur
19,260
13,453
0
5,042
12,476
5,323
1,523
1,182
11,294
0
43,083
L
Achilles
12,473
953
0
2,887
20,153
17,472
0
5,742
14,411
0
35,676
L
Bastet
7,803
1,051
531
1,459
15,527
5,090
509
3,792
11,735
0
38,865
W
Discordia
GGDOOD
Discordia
8,725
1,127
0
916
6,458
2,158
878
632
5,826
49,062
0
L
He Bo
HovAMBUSH
He Bo
4,743
287
0
78
11,260
3,628
522
5,076
6,184
24,699
0
W
5,566
458
453
2,480
14,101
13,187
245
3,243
10,858
14,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,741
Gold Earned
33,838
108
Minions Killed
132
0
Camps Cleared
0
662,611
Distance Traveled
688,789
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,845
988
49
4
0
217,058
0
L
Achilles
9,750
750
36
3
0
235,643
0
L
Bastet
10,124
779
34
3
0
221,824
0
W
Discordia
10,918
840
69
5
0
220,135
0
L
He Bo
8,867
682
38
3
0
205,144
0
W
Bacchus
10,075
775
14
1
0
251,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role