Player Matchup

Ra
Ra
Platinum IV
 
Ra
Platinum IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Platinum II
CozyBoom
Pele
Platinum II
Level 120
God Stats
27W - 25L
1,590 SR
Queue Stats
134W - 116L
1,832 MMR
Solo
Izanami
Izanami
Platinum IV
DarkEddie
Izanami
Platinum IV
Level 208
God Stats
2W - 2L
1,549 SR
Queue Stats
75W - 70L
1,829 MMR
Solo
Charon
Charon
Platinum IV
Dr Rockso4543
Charon
Platinum IV
Level 157
God Stats
27W - 16L
1,652 SR
Queue Stats
60W - 60L
1,839 MMR
Solo
Fenrir
Fenrir
Gold IV
K1 Noisy Boy
Fenrir
Gold IV
Level 92
God Stats
0W - 2L
1,661 SR
Queue Stats
24W - 21L
1,831 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,590 SR
1,766 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,602 SR
1,857 MMR
Khepri
Khepri
Platinum V
Itscript2003
Khepri
Platinum V
Level 91
God Stats
3W - 2L
1,483 SR
Queue Stats
339W - 340L
1,792 MMR
Party 1
Shiva
Shiva
Platinum V
JayromeD14
Shiva
Platinum V
Level 117
God Stats
72W - 51L
1,576 SR
Queue Stats
478W - 465L
1,826 MMR
Solo
Hachiman
Hachiman
Platinum I
KAKKARR0T
Hachiman
Platinum I
Level 97
God Stats
10W - 2L
1,708 SR
Queue Stats
74W - 56L
1,982 MMR
Party 2
Janus
Janus
Platinum II
SurlierHeart925
Janus
Platinum II
Level 152
God Stats
13W - 11L
1,597 SR
Queue Stats
265W - 253L
1,864 MMR
Party 1
Maman Brigitte
Maman Brigitte
Platinum I
diepropheten
Maman Brigitte
Platinum I
Level 181
God Stats
16W - 10L
1,645 SR
Queue Stats
489W - 472L
1,819 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
1
0 / 0 / 0
946
189
0
0
0
Pele
7
0 / 1 / 0
3,595
719
1,146
3,948
1,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
DarkEddie
Izanami
4
0 / 1 / 0
2,876
575
399
1,830
484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 1 / 0
3,272
654
1,138
2,608
1,466
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
7
1 / 0 / 0
3,808
762
2,472
3,043
1,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bans
ThorThothKukulkanThanatos

VS

Bans
BastetLokiHeimdallrAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
5
1 / 0 / 1
3,682
736
1,259
2,591
1,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
6
0 / 1 / 0
3,435
687
1,202
4,491
1,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hachiman
KAKKARR0T
Hachiman
5
1 / 0 / 0
3,575
715
1,599
1,745
509
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 0 / 1
3,701
740
1,671
958
211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maman Brigitte
diepropheten
Maman Brigitte
7
0 / 0 / 1
3,669
734
755
3,517
1,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
3
3
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
0
0
L
Pele
0
1
0
0
L
Izanami
DarkEddie
Izanami
0
1
0
0
L
0
1
0
0
W
Khepri
1
0
1
1.5
W
Shiva
0
1
0
0
L
Fenrir
1
0
0
1
W
Hachiman
KAKKARR0T
Hachiman
1
0
0
1
W
1
0
1
1.5
W
Maman Brigitte
diepropheten
Maman Brigitte
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,155
Damage
6,486
11,429
Taken
13,302
4,365
Mitigated
4,939
5,249
Healing
6,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
0
0
0
0
0
0
0
0
0
0
0
L
Pele
1,146
176
0
2,264
3,948
1,198
0
1,533
2,347
0
21,444
L
Izanami
DarkEddie
Izanami
399
391
0
12
1,830
484
0
384
1,446
0
13,127
L
1,138
202
0
860
2,608
1,466
0
1,391
1,161
5,204
0
W
Khepri
1,259
502
0
1,271
2,591
1,325
0
796
1,795
7,165
0
W
Shiva
1,202
245
0
1,404
4,491
1,880
0
0
4,244
0
13,621
L
Fenrir
2,472
728
0
2,113
3,043
1,217
0
213
2,790
0
16,386
W
Hachiman
KAKKARR0T
Hachiman
1,599
663
0
1,044
1,745
509
0
315
1,430
0
19,623
W
1,671
265
0
420
958
211
0
27
931
17,621
0
W
Maman Brigitte
diepropheten
Maman Brigitte
755
47
0
2,302
3,517
1,014
0
0
3,517
18,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,497
Gold Earned
18,062
111
Minions Killed
163
0
Camps Cleared
0
379,293
Distance Traveled
495,822
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
946
189
0
0
0
0
0
L
Pele
3,595
719
50
10
0
112,765
0
L
Izanami
2,876
575
24
5
0
81,711
0
L
Charon
3,272
654
6
1
0
74,804
1
W
Khepri
3,682
736
11
2
0
102,355
1
W
Shiva
3,435
687
30
6
0
90,563
0
L
Fenrir
3,808
762
31
6
0
110,013
1
W
Hachiman
3,575
715
40
8
0
70,921
0
W
Janus
3,701
740
37
7
0
120,324
0
W
Maman Brigitte
3,669
734
45
9
0
111,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role