Player Matchup

Nemesis
Nemesis
FH Apocalypse
Nemesis
Level 81
God Stats
22W - 23L
1,515 SR
Queue Stats
129W - 127L
1,463 Elo+
Party 1
Horus
Horus
Gibgibsss
Horus
Level 88
God Stats
14W - 24L
1,493 SR
Queue Stats
44W - 107L
1,323 Elo+
Party 1
Bake Kujira
Bake Kujira
OpTic Spodermen
Bake Kujira
Level 25
God Stats
1W - 0L
1,691 SR
Queue Stats
6W - 2L
1,667 Elo+
Party 1
Hachiman
Hachiman
SinsofAlduin
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,306 Elo+
Party 1
Hera
Hera
iFrostyyy HD
Hera
Level 98
God Stats
5W - 6L
1,562 SR
Queue Stats
17W - 29L
1,427 Elo+
Party 1
Team Averages
Level 64
1,552 SR
1,437 Elo+

VS

Team Averages
Level 53
1,532 SR
1,431 Elo+
Scylla
Scylla
GibbyHasRecoil
Scylla
Level 16
God Stats
5W - 3L
1,500 SR
Queue Stats
45W - 43L
1,359 Elo+
Party 3
Cabrakan
Cabrakan
I-HQM-I
Cabrakan
Level 69
God Stats
0W - 2L
1,498 SR
Queue Stats
114W - 106L
1,462 Elo+
Party 3
Yemoja
Yemoja
MorrisNotorious
Yemoja
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 120L
1,444 Elo+
Solo
Jing Wei
Jing Wei
honesteggs11
Jing Wei
Level 49
God Stats
22W - 16L
1,547 SR
Queue Stats
55W - 46L
1,449 Elo+
Party 2
Bellona
Bellona
honestspider332
Bellona
Level 89
God Stats
6W - 4L
1,617 SR
Queue Stats
99W - 91L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
9 / 1 / 5
9,599
600
13,716
15,727
6,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Horus
Gibgibsss
Horus
12
1 / 5 / 13
8,324
520
4,195
16,733
17,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bake Kujira
OpTic Spodermen
Bake Kujira
16
6 / 0 / 1
10,722
670
9,693
10,238
12,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
SinsofAlduin
Hachiman
13
4 / 4 / 2
8,046
503
5,730
8,079
2,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
2 / 5 / 2
8,894
556
5,575
8,576
3,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 0
8,710
544
12,373
8,976
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cabrakan
I-HQM-I
Cabrakan
14
1 / 3 / 2
8,699
544
3,844
13,438
10,367
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 2 / 7
8,103
506
4,243
11,457
9,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jing Wei
honesteggs11
Jing Wei
14
2 / 8 / 3
8,523
533
8,751
16,964
5,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
2 / 6 / 6
7,542
471
7,504
16,409
9,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
22
Kills
13
15
Deaths
24
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
9
1
5
11.5
L
7
5
0
1.4
W
Horus
Gibgibsss
Horus
1
5
13
1.5
L
Cabrakan
I-HQM-I
Cabrakan
1
3
2
0.67
L
1
2
7
2.25
W
Bake Kujira
OpTic Spodermen
Bake Kujira
6
0
1
6.5
W
Hachiman
SinsofAlduin
Hachiman
4
4
2
1.25
L
Jing Wei
honesteggs11
Jing Wei
2
8
3
0.44
L
2
6
6
0.83
W
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,909
Damage
36,715
59,353
Taken
67,244
42,407
Mitigated
38,981
16,432
Healing
11,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
13,716
5,157
0
6,906
15,727
6,527
0
4,838
10,889
0
59,892
L
12,373
1,465
0
500
8,976
3,364
0
3,587
5,389
57,965
0
W
Horus
Gibgibsss
Horus
4,195
1,917
1,883
5,086
16,733
17,017
61
6,331
10,402
0
12,691
L
Cabrakan
I-HQM-I
Cabrakan
3,844
451
0
2,363
13,438
10,367
781
4,861
8,577
69,424
0
L
4,243
1,318
3,118
2,686
11,457
9,871
112
2,514
8,943
21,059
0
W
Bake Kujira
OpTic Spodermen
Bake Kujira
9,693
6,479
0
1,250
10,238
12,064
68
3,042
7,196
86,268
387
W
Hachiman
SinsofAlduin
Hachiman
5,730
4,449
0
500
8,079
2,870
9
432
7,647
0
38,624
L
Jing Wei
honesteggs11
Jing Wei
8,751
5,359
15
2,135
16,964
5,498
4,383
358
16,606
0
66,408
L
7,504
1,783
0
584
16,409
9,881
0
3,561
12,848
0
55,620
W
5,575
1,149
0
807
8,576
3,929
465
5,817
2,759
71,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,585
Gold Earned
41,577
417
Minions Killed
402
0
Camps Cleared
0
1,543,335
Distance Traveled
1,511,923
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,599
600
72
5
0
406,667
0
L
Scylla
8,710
544
74
5
0
295,222
2
W
Horus
8,324
520
15
1
0
327,406
0
L
Cabrakan
8,699
544
125
8
0
255,693
0
L
Yemoja
8,103
506
31
2
0
322,817
0
W
Bake Kujira
10,722
670
154
10
0
327,050
2
W
Hachiman
8,046
503
55
3
0
207,414
0
L
Jing Wei
8,523
533
100
6
0
296,974
0
L
Bellona
7,542
471
72
5
0
341,217
0
W
Hera
8,894
556
121
8
0
274,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role